Amplify Energy: Difference between revisions
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(Created page with "Passive Enhances [Nasod Armor Mode-Battle Gear] to amplify Nasod Armor combos and expulsion skills. All hits of Nasod Armor combo ignores guard and has certain chance of ac...") |
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– [Conqueror]: Upon successful hit while not awakened, 15% chance of gaining 1 MtP | – [Conqueror]: Upon successful hit while not awakened, 15% chance of gaining 1 MtP | ||
– [EMP Shock]: EMP storm’s outer radius increased by 25% | – [EMP Shock]: EMP storm’s outer radius increased by 25% | ||
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Revision as of 20:17, 9 August 2016
Passive
Enhances [Nasod Armor Mode-Battle Gear] to amplify Nasod Armor combos and expulsion skills. All hits of Nasod Armor combo ignores guard and has certain chance of activating as critical hit.
Current level Energy Amplification – [Nasod Armor Combo]: +15% Crit – [Void Breaker]: Fires additional 50% smaller and 25% weaker projectile – [Quake Buster]: Additional effect to nullify enemies (7s) – [Pulse Cannon]: Ignores Guard and MP cost (DP cost when awk) for additional hit decreased by 5. – [Conqueror]: Upon successful hit while not awakened, 15% chance of gaining 1 MtP – [EMP Shock]: EMP storm’s outer radius increased by 25%
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