Apocalypse Type-Void: Difference between revisions

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'''Red Stage 3:''' Maximize +3%<br>
'''Red Stage 3:''' Maximize +3%<br>
'''Red Stage 4:''' Additional Damage +3%<br>
'''Red Stage 4:''' Additional Damage +3%<br>
'''Red Stage 5:''' Physical Attack Power +Lv.3, Magical Attack Power +Lv.3<br>
'''Red Stage 5:''' Physical/Magical Attack Power +Lv.3<br>
----
----
'''Blue Stage 1:''' Damage Reduction +5%, Awakening Charge +5%<br>
'''Blue Stage 1:''' Damage Reduction +5%, Awakening Charge +5%<br>
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'''Yellow Stage 5:''' All Skill Damage +10%<br>
'''Yellow Stage 5:''' All Skill Damage +10%<br>
{{!}}
{{!}}
'''Enhancement +9:''' +7.5% Physical Defense, +7.5% Magical Defense<br>
'''Enhancement +9:''' Physical/Magical Defense +7.5%<br>
'''Enhancement +10:''' Physical Attack Power +Lvl.10, Magical Attack Power +Lvl.10<br>
'''Enhancement +10:''' Physical/Magical Attack Power +Lvl.10<br>
'''Enhancement +11:''' All Skill Damage +5%, All Skill Cooldown -5%, MP Cost -5%<br>
'''Enhancement +11:''' All Skill Damage +5%, All Skill Cooldown -5%, MP Cost -5%<br>
'''Enhancement +12:''' Critical Damage +10%<br>
'''Enhancement +12:''' Critical Damage +10%<br>
'''Enhancement +13:''' +20% Max MP<br>
'''Enhancement +13:''' +20% Max MP<br>
{{!}}}
{{!}}}

Revision as of 04:53, 26 December 2019

Icon Name Stats Mystic Enchant Enhancement Bonuses
Apocalypse Type - Void Weapon

Lv95 Weapon:
[Unidentified Stats]
[Unidentified Stats]

Red Stage 1: Critical +3%
Red Stage 2: Attack Speed +3%
Red Stage 3: Maximize +3%
Red Stage 4: Additional Damage +3%
Red Stage 5: Physical/Magical Attack Power +Lv.3


Blue Stage 1: Damage Reduction +5%, Awakening Charge +5%
Blue Stage 2: HP Increase +9%
Blue Stage 3: MP Gain when attacking +25%
Blue Stage 4: All Weapon Attribute Activation Chance +2.5%
Blue Stage 5: When attacking knocked down enemies, damage is increased by 2.5x (Damage in knocked down state does not exceed the damage of normal state) (Dungeon)


Yellow Stage 1: Elemental Resist +75
Yellow Stage 2: 5% chance of Double Attack (Except special active skills)
Yellow Stage 3: Damage increase by +10% when attacking enemies with less than 30% HP
Yellow Stage 4: Critical +7%, Additional Damage +7%, Maximize +7%
Yellow Stage 5: All Skill Damage +10%

Enhancement +9: Physical/Magical Defense +7.5%
Enhancement +10: Physical/Magical Attack Power +Lvl.10
Enhancement +11: All Skill Damage +5%, All Skill Cooldown -5%, MP Cost -5%
Enhancement +12: Critical Damage +10%
Enhancement +13: +20% Max MP