Archenemy: Difference between revisions

From Elwiki
mNo edit summary
No edit summary
Line 51: Line 51:
| style="border-style: solid; border-width: 1px;" | '''7 '''
| style="border-style: solid; border-width: 1px;" | '''7 '''
| rowspan="1" | 263% (420% in awakening)
| rowspan="1" | 263% (420% in awakening)
|}
<br>
== Skill Information (KR) ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Skill Lv'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Max Hits'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Damage (Magical)'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | <span style="font-weight: bold;">MP Usage</span><br>
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Cool Down'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Duration'''
|-
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" rowspan="7" | 4(8 with note)<br>
| style="border-style: solid; border-width: 1px;" rowspan="1" | 232% (355% in awakening)
| style="border-style: solid; border-width: 1px;" rowspan="7" | 150 MP
| style="border-style: solid; border-width: 1px;" rowspan="7" | <br>8 seconds<br> <br>
| style="border-style: solid; border-width: 1px;" rowspan="7" | <br>30 seconds<br><br>
|-
| style="border-style: solid; border-width: 1px;" | 2
| rowspan="1" | 278% (426% in awakening)
|-
| style="border-style: solid; border-width: 1px;" | 3
| rowspan="1" | 324% (497% in awakening)
|-
| style="border-style: solid; border-width: 1px;" | 4
| rowspan="1" | 371% (569% in awakening)
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| style="border-style: solid; border-width: 1px;" rowspan="1" | 440% (675% in awakening)
|}
|}


Line 66: Line 99:
*Some of Raven's indirect moves will not launch the javelins. Examples: Spikes from XXvX, >>^X and the ground impact from >>^XX.
*Some of Raven's indirect moves will not launch the javelins. Examples: Spikes from XXvX, >>^X and the ground impact from >>^XX.
*It is possible to reset the KD counter with this skill, though it is by a certain method. You need to reach the KD limit with the Javelins to reset.
*It is possible to reset the KD counter with this skill, though it is by a certain method. You need to reach the KD limit with the Javelins to reset.
 
*After the KR April 5th Patch the second hit from Arc Enemy's note has reduced damage.
{{OTSkills}}
{{OTSkills}}

Revision as of 03:58, 5 April 2012


[Special Active] Raven summons 4 black javelins that go on standby, waiting until Raven strikes an enemy to instantly impale it.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Over Taker Lv5 50SP
N/A N/A


Skill Information

Skill Lv Max Hits Damage (Magical) MP Usage
Cool Down Duration
1 4(8 with note)
105% (168% in awakening) 170 MP
8 seconds


30 seconds

2 126% (202% in awakening)
3 147% (235% in awakening)
4 168% (269% in awakening)
5 (M) 200% (319% in awakening)
6 231% (370% in awakening)
7 263% (420% in awakening)


Skill Information (KR)

Skill Lv Max Hits Damage (Magical) MP Usage
Cool Down Duration
1 4(8 with note)
232% (355% in awakening) 150 MP
8 seconds


30 seconds

2 278% (426% in awakening)
3 324% (497% in awakening)
4 371% (569% in awakening)
5 (M) 440% (675% in awakening)


Skill Note

Name: Blaster Master(NA) / Blasting(KR)

Description: Each Javelin will reset the knockdown counter and hit twice.

Tips and Details

  • In Awakening Mode the javelins explode on contact, increasing the damage output.
  • The skill doesn't have much of a dungeon use (with some exceptions such as Chloe), but can be very handy in PvP.
  • With 4 javelins intact, you could the XX>XX combo and cancel after the fourth hit, because the javelin will stun your opponent long enough for you to continue your combo.
  • Some of Raven's indirect moves will not launch the javelins. Examples: Spikes from XXvX, >>^X and the ground impact from >>^XX.
  • It is possible to reset the KD counter with this skill, though it is by a certain method. You need to reach the KD limit with the Javelins to reset.
  • After the KR April 5th Patch the second hit from Arc Enemy's note has reduced damage.

Template:OTSkills