Archenemy: Difference between revisions
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Revision as of 07:11, 24 April 2012
[Special Active] Raven summons 4 black javelins that go on standby, waiting until Raven strikes an enemy to instantly impale it. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Over Taker | Lv5 | 50SP |
N/A | N/A |
Skill Information
NA
1 | ||||||
2 | ||||||
3 | ||||||
4 | ||||||
5 (M) | ||||||
6 | ||||||
7 |
KR
1 | ||||||
2 | ||||||
3 | ||||||
4 | ||||||
5 (M) | ||||||
6 |
Skill Note
Name: Blaster Master(NA) / Blasting(KR)
Description: Each Javelin will reset the knockdown counter and hit twice.
Tips and Details
- In Awakening Mode the javelins explode on contact, increasing the damage output.
- The skill doesn't have much of a dungeon use (with some exceptions such as Chloe), but can be very handy in PvP.
- With 4 javelins intact, you could the XX>XX combo and cancel after the fourth hit, because the javelin will stun your opponent long enough for you to continue your combo.
- Some of Raven's indirect moves will not launch the javelins. Examples: Spikes from XXvX, >>^X and the ground impact from >>^XX.
- It is possible to reset the KD counter with this skill, though it is by a certain method. You need to reach the KD limit with the Javelins to reset.
- After the KR April 5th Patch the second hit from Arc Enemy's note has reduced damage.
- The javelins also hit enemies in the back.