Archenemy: Difference between revisions

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'''Description:''' Each Javelin will hit twice.
'''Description:''' Each Javelin will hit twice.
*After the KR April 5th Patch the second hit from [[Arc Enemy]]'s note has reduced damage.


== Tips and Details  ==
== Tips and Details  ==
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*The skill doesn't have much of a dungeon use (with some exceptions such as [[5-2|Chloe]]), but can be very handy in PvP.
*The skill doesn't have much of a dungeon use (with some exceptions such as [[5-2|Chloe]]), but can be very handy in PvP.
*With 4 javelins intact, you could the XX>XX combo and cancel after the fourth hit, because the javelin will stun your opponent long enough for you to continue your combo.
*With 4 javelins intact, you could the XX>XX combo and cancel after the fourth hit, because the javelin will stun your opponent long enough for you to continue your combo.
*Some of Raven's indirect moves will not launch the javelins. Examples: Spikes from XXvX, >>^X and the ground impact from >>^XX.
*Some of Raven's indirect moves will not launch the javelins. Examples: Spikes from XXvX, and sparks from >>^X.
*It is possible to reset the KD counter with this skill, though it is by a certain method. You need to reach the KD limit with the Javelins to reset.
*It is possible to reset the KD counter with this skill, though it is by a certain method. You need to reach the KD limit with the Javelins to reset.
*After the KR April 5th Patch the second hit from [[Arc Enemy]]'s note has reduced damage.
*The javelins start attacking from the back.
*The javelins also hit enemies in the back.
**If there is an enemy in the back while attacking the front enemy, the javelin will hit the back first.






{{OTSkills}}
{{OTSkills}}

Revision as of 07:05, 24 September 2012


[Special Active] Raven summons 4 black javelins that go on standby, waiting until Raven strikes an enemy to instantly impale it.


Requirements

Class
Master
SP Requirement
Over Taker
Lv5
50 SP


Skill Information

NA

Skill Level Damage (Magical) Max Hits Duration MP Usage Cooldown
Normal Awaken
1 105% 168% 4 30 Seconds 170 MP 8 Seconds
2 126% 202%
3 147% 235%
4 168% 269%
5 (M) 200% 319%
6 231% 370%
7 263% 420%

KR

Skill Level Damage (Magical) Max Hits Duration MP Usage Cooldown
Normal Awaken
1 232% 355% 4 30 Seconds 150MP 8 Seconds
2 278% 426%
3 324% 497%
4 371% 569%
5 (M) 440% 675%
6 510% 782%
7 579% 888%

Skill Note

Name: Blaster Master(NA) / Blasting(KR)

Description: Each Javelin will hit twice.

  • After the KR April 5th Patch the second hit from Arc Enemy's note has reduced damage.

Tips and Details

  • In Awakening Mode the javelins explode on contact, increasing the damage output.
  • The skill doesn't have much of a dungeon use (with some exceptions such as Chloe), but can be very handy in PvP.
  • With 4 javelins intact, you could the XX>XX combo and cancel after the fourth hit, because the javelin will stun your opponent long enough for you to continue your combo.
  • Some of Raven's indirect moves will not launch the javelins. Examples: Spikes from XXvX, and sparks from >>^X.
  • It is possible to reset the KD counter with this skill, though it is by a certain method. You need to reach the KD limit with the Javelins to reset.
  • The javelins start attacking from the back.
    • If there is an enemy in the back while attacking the front enemy, the javelin will hit the back first.


Template:OTSkills