Assault Slash: Difference between revisions

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== Skill Information  ==
== Skill Information  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- style="border-style: solid; border-width: 1px; background-color:#FCBCBC"  
|- align=center style="border-style: solid; border-width: 1px; background-color:#FCBCBC"  
| rowspan=2 | '''Skill Level'''
! rowspan=2 | Skill Level
| rowspan=2 | '''Damage<br>(Physical)'''
! rowspan=2 | Damage<br>(Physical)
| colspan=2 | '''Max Hits'''
! colspan=2 | Max Hits
| rowspan=2 | '''MP Usage'''
! rowspan=2 | MP Usage
| rowspan=2 | '''Cooldown'''
! rowspan=2 | Cooldown
|- style="border-style: solid; border-width: 1px; background-color:#FCBCBC"
|- style="border-style: solid; border-width: 1px; background-color:#FCBCBC"
| '''Normal'''
! Normal
| '''Noted'''
! Noted
|- align=center
|- align=center
| align=left | 1
| align=left | 1
| 148%
| 148%
| rowspan=7 | 5
| rowspan=7 | 5
| rowspan=7 | 6
| rowspan=7 | 6

Revision as of 21:00, 19 June 2013


[Special Active - Vitality] Elsword charges towards the enemy with a piercing stab dealing continuous damage.


Requirements

Class
Master
Skill Requirement
Elsword
Lv5
20SP, Lv5 Fatal Fury


Skill Information

Skill Level Damage
(Physical)
Max Hits MP Usage Cooldown
Normal Noted
1 148% 5 6 100 MP 5 Seconds
2 178%
3 208%
4 237%
5 (M) 282%
6 326%
7 371%

Skill Note

Name: Swift Foot Stance(NA) / Advice on widening footwork(KR)

Description: Adds 1 more hit to the skill, as well as making the hits 50% faster and further. For some reason Assault Slash deals one extra hit on the training room mushrooms.

Tips and Details

  • Assault Slash knocks opponents down before the last few hits, so it's best used against Stoic/Petrified enemies.
  • Assault Slash has a very narrow vertical range; even a small jump can cause it to miss.
  • If used while inflicted with Frostbite, the number of hits increases to 10 (needs reconfirmation for KR after a certain patch was released) (with/without note).
  • In Awakening Mode, the lunge distance is extended substantially.
  • Great ending for combos due to it delivering acceptable damage and amount of hits, which is good for finishers.

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