Atomic Shield: Difference between revisions

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== Skill Information ==
== Skill Information ==
<tabber>
NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FF93AE;"
|- style="background:#FF93AE;"
! Skill Level !! Level Required !! HP !! Damage<br>Amplifier !! Damage<br>Reduction !! Range !! Duration !! MP Usage !! Cooldown
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=7 | Energy Layer !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|- style="background:#FF93AE;"
| align="left" | 1 || rowspan="2" | 50 || 80% || 15% || rowspan="14" | 60% || 400 || 10 Seconds || rowspan="14" | 100 MP || rowspan="14" | 20 Seconds
! colspan=2 | HP !! rowspan=2 | Damage Amplifier !! colspan=2 | Damage Reduction !! rowspan=2 | Range !! rowspan=2 | Duration
|-
| align="left" | 2 || 83.6% || 16% || 450 || 10.5 Seconds
|-
| align="left" | 3 || 53 || 87.2% || 17% || 500 || 11 Seconds
|-
| align="left" | 4 || 57 || 90.8% || 18% || 550 || 11.5 Seconds
|-
| align="left" | 5 || 61 || 94.4% || 19.1% || 600 || 12 Seconds
|-
| align="left" | 6 || 65 || 98% || 20.1% || 650 || 12.5 Seconds
|-
| align="left" | 7 || 69 || 101.6% || 21.1% || 700 || 13 Seconds
|-
| align="left" | 8 || 73* || 105.2% || 22.1% || 750 || 13.5 Seconds
|-
| align="left" | 9 || rowspan="6" | -* || 108.8% || 23.1% || 800 || 14 Seconds
|-
| align="left" | 10 || 112.4% || 24.1% || 850 || 14.5 Seconds
|-
| align="left" | 11 || 116% || 25.1% || 900 || 15 Seconds
|-
| align="left" | 12 || 119.6% || 26.1% || 950 || 15.5 Seconds
|-
| align="left" | 13 || 123.2% || 27.2% || 1000 || 16 Seconds
|-
| align="left" | 14 || 126.8% || 28.2% || 1050 || 16.5 Seconds
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FF93AE;"
|- style="background:#FF93AE;"
! Skill Level !! Level Required !! HP (PvP) !! Damage<br>Amplifier !! Damage<br>Reduction (PvP) !! Range !! Duration !! MP Usage !! Cooldown
! PVE !! PVP !! PVE !! PVP
|-
|-
| align="left" | 1 || rowspan="2" | 50 || 80% (40%) || 15% || rowspan="12" | 60% (40%) || 400 || 10 Seconds || rowspan="12" | 100 MP || rowspan="12" | 20 Seconds
| align="left" | 1 || rowspan="2" | 50 || 80% || 40% || 15% || rowspan="12" | 60% || rowspan="12" | 40% || 400 || 10 Seconds || rowspan="12" | 100 MP || rowspan="12" | 20 Seconds
|-
|-
| align="left" | 2 || 83.6% (41.8%) || 16% || 450 || 10.5 Seconds
| align="left" | 2 || 83.6% || 41.8% || 16% || 450 || 10.5 Seconds
|-
|-
| align="left" | 3 || 53 || 87.2% (43.6%) || 17% || 500 || 11 Seconds
| align="left" | 3 || 53 || 87.2% || 43.6% || 17% || 500 || 11 Seconds
|-
|-
| align="left" | 4 || 57 || 90.8% (45.4%) || 18% || 550 || 11.5 Seconds
| align="left" | 4 || 57 || 90.8% || 45.4% || 18% || 550 || 11.5 Seconds
|-
|-
| align="left" | 5 || 61 || 94.4% (47.2%) || 19% || 600 || 12 Seconds
| align="left" | 5 || 61 || 94.4% || 47.2% || 19% || 600 || 12 Seconds
|-
|-
| align="left" | 6 || 65 || 98% (49%) || 20% || 650 || 12.5 Seconds
| align="left" | 6 || 65 || 98% || 49% || 20% || 650 || 12.5 Seconds
|-
|-
| align="left" | 7 || 69 || 101.6% (50.8%) || 21% || 700 || 13 Seconds
| align="left" | 7 || 69 || 101.6% || 50.8% || 21% || 700 || 13 Seconds
|-
|-
| align="left" | 8 || 73* || 105.2% (52.6%) || 22% || 750 || 13.5 Seconds
| align="left" | 8 || 73* || 105.2% || 52.6% || 22% || 750 || 13.5 Seconds
|-
|-
| align="left" | 9 || rowspan="4" | -* || 108.8% (54.4%) || 23% || 800 || 14 Seconds
| align="left" | 9 || rowspan="4" | -* || 108.8% || 54.4% || 23% || 800 || 14 Seconds
|-
|-
| align="left" | 10 || 112.4% (56.2%) || 24% || 850 || 14.5 Seconds
| align="left" | 10 || 112.4% || 56.2% || 24% || 850 || 14.5 Seconds
|-
|-
| align="left" | 11 || 116% (58%) || 25% || 900 || 15 Seconds
| align="left" | 11 || 116% || 58% || 25% || 900 || 15 Seconds
|-
|-
| align="left" | 12 || 119.6% (59.8%) || 26% || 950 || 15.5 Seconds
| align="left" | 12 || 119.6% || 59.8% || 26% || 950 || 15.5 Seconds
</tabber>
|}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
<br>
<br>
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**Should be able to heal allies that are stunned or frozen by binding circle on activation by extension.
**Should be able to heal allies that are stunned or frozen by binding circle on activation by extension.
*Oddly enough, the shield acts as a separate mob, and could be buffed by something such as Deadly Chaser's Sharpshooter Syndrome.
*Oddly enough, the shield acts as a separate mob, and could be buffed by something such as Deadly Chaser's Sharpshooter Syndrome.
*Atomic Shield break right when the summoning sequence finish in Gate of Darkness.
<br>
<br>


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== Trivia ==
== Trivia ==
*Atomic Shield gains a new icon for its debuff.<br>
*Atomic Shield gains a new icon for its debuff.<br>
*Atomic Shield break right when the summoning sequence finish in Gate of Darkness(NA)
<br>
 
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NA=
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Revision as of 15:30, 19 September 2014

[Special Active] Eve summons Nasod Nano Drones to generate a shield aura which increases damage done to enemies, reduces damage taken from enemies, and destroys projectiles.


Requirements

Class Master Level Required SP Used Per Level Alternative
Code: Nemesis Lv. 20 50 4 Encouraging Aura


Skill Information

Skill Level Level Required Energy Layer MP Usage Cooldown
HP Damage Amplifier Damage Reduction Range Duration
PVE PVP PVE PVP
1 50 80% 40% 15% 60% 40% 400 10 Seconds 100 MP 20 Seconds
2 83.6% 41.8% 16% 450 10.5 Seconds
3 53 87.2% 43.6% 17% 500 11 Seconds
4 57 90.8% 45.4% 18% 550 11.5 Seconds
5 61 94.4% 47.2% 19% 600 12 Seconds
6 65 98% 49% 20% 650 12.5 Seconds
7 69 101.6% 50.8% 21% 700 13 Seconds
8 73* 105.2% 52.6% 22% 750 13.5 Seconds
9 -* 108.8% 54.4% 23% 800 14 Seconds
10 112.4% 56.2% 24% 850 14.5 Seconds
11 116% 58% 25% 900 15 Seconds
12 119.6% 59.8% 26% 950 15.5 Seconds

*Please note that you can only achieve these levels through equipments, accessories, and titles.

Tips and Details

  • Maximum of 1 shield at a time.
  • Shield has a % of user max HP and breaks when its HP reaches 0.
  • Contrary to popular belief the skill does not work on all manner of projectiles; only on those that are destroyed on contact. As such, it has no use in Gates of Darkness.
    • It is useful against Nasod Inspector where nuking isn't possible and any mob that shoots homing missiles.
    • Against Avalanche, it is best used on the leftmost or rightmost edge of the map which ensures the ice arrows from the opposite side will not be able to reach the shield. However, it is generally considered a waste of MP, better to out maneuver the missiles and much better to save the MP for attacking instead.
A Atomic Shield buffed by Sharpshooter Syndrome
  • Counts toward activating effects that require you to get hit.
    • Does not count against your damage score in any way.
    • Can activate the 5-piece set effect on the level 60 Mechanized set in PvE.
    • Can be 'dodged' by allies but may still work normally.
    • Should be able to heal allies that are stunned or frozen by binding circle on activation by extension.
  • Oddly enough, the shield acts as a separate mob, and could be buffed by something such as Deadly Chaser's Sharpshooter Syndrome.
  • Atomic Shield break right when the summoning sequence finish in Gate of Darkness.


Updates

  • 2012 KR
    • Increased max HP and damage reduction.
  • 12/13/2012 KR
    Debuff Icon
    • Added debuff feature.
    • Cannot be used if there are no monsters nor projectiles on the map.
  • 11/07/2013 KR
    • Damage Amplification decreased.
    • HP Increased.
    • Duration decreased.
  • 05/15/2013 KR
    • HP and Damage Reduction decreased (PvP only).


Trivia

  • Atomic Shield gains a new icon for its debuff.