Basic Magical Offense Training: Difference between revisions

From Elwiki
(Mornsta moved page Basic Magic Training to Basic Magic Offense Training over redirect: All NA final translations are to be used as the main page name.)
 
(Split from Basic Magic Offense Training)
Line 1: Line 1:
#REDIRECT [[Basic Magic Offense Training]]
__NOTOC__
{| cellpadding=5
|-
| [[Image:RPassive4.png]]
| '''[Passive] ''' Permanently increase your Magical Attack Power and Magic Defense Power.
|}
 
<br>
== Requirements  ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background: linear-gradient(to right, #FBB, #F9A 10%, #F91 20%, #9E9, #9CF, #E9E)"
! Class
! Master !! Level Required !! SP Cost first Level || SP Cost per Level
|-
| align="left" | [[Magic Knight]], <br> [[Sniping Ranger]], [[Trapping Ranger]], <br> [[High Magician]], [[Dark Mage]], <br> [[Over Taker]], [[Weapon Taker]], <br> [[Code Exotic]], [[Code Electra]], <br> [[Shooting Guardian]], [[Shelling Guardian]]
| Lv. 20 || 15 - 48        || 0                  || 2
|}
 
<br>
== Skill Information  ==
 
{| cellpadding=5 border=1 style="border-collapse: collapse; text-align: center"
|- style="background: linear-gradient(to right, #FBB, #F9A 10%, #F91 20%, #9E9, #9CF, #E9E)"
! Skill Level !! Level Required !! Magic Attack Power !! Magic Defense Power
|-
| align="left" | 1 || -- || +10 || +3
|-
| align="left" | 2 || 15 || +20 || +6
|-
| align="left" | 3 || 16 || +30 || +9
|-
| align="left" | 4 || 19 || +40 || +12
|-
| align="left" | 5 || 22 || +50 || +15
|-
| align="left" | 6 || 25 || +60 || +18
|-
| align="left" | 7 || 28 || +70 || +21
|-
| align="left" | 8 || 31 || +80 || +24
|-
| align="left" | 9 || 34 || +90 || +27
|-
| align="left" | 10 || 37 || +100 || +30
|-
| align="left" | 11 || 40 || +110 || +33
|-
| align="left" | 12 || 43 || +120 || +36
|-
| align="left" | 13 || 46 || +130 || +39
|-
| align="left" | 14 || 49 || +140 || +42
|-
| align="left" | 15 || 52 || +150 || +45
|-
| align="left" | 16 || 55 || +160 || +48
|-
| align="left" | 17 || 58 || +170 || +51
|-
| align="left" | 18 || 61 || +180 || +54
|-
| align="left" | 19 || 64 || +190 || +57
|-
| align="left" | 20 (M) || 67 || +200 || +60
|}
 
<br>
{{MKSkills|type=collapsible collapsed}}
{{SRSkillsKR|type=collapsible collapsed}}
{{TRSkillsKR|type=collapsible collapsed}}
{{HMSkills|type=collapsible collapsed}}
{{DMSkills|type=collapsible collapsed}}
{{OTSkills|type=collapsible collapsed}}
{{WTSkills|type=collapsible collapsed}}
{{CEKRSkills|type=collapsible collapsed}}
{{CLKRSkills|type=collapsible collapsed}}
{{SGSkillsKR|type=collapsible collapsed}}
{{ShgSkillsKR|type=collapsible collapsed}}

Revision as of 03:20, 19 July 2013

[Passive] Permanently increase your Magical Attack Power and Magic Defense Power.


Requirements

Class Master Level Required SP Cost first Level SP Cost per Level
Magic Knight,
Sniping Ranger, Trapping Ranger,
High Magician, Dark Mage,
Over Taker, Weapon Taker,
Code Exotic, Code Electra,
Shooting Guardian, Shelling Guardian
Lv. 20 15 - 48 0 2


Skill Information

Skill Level Level Required Magic Attack Power Magic Defense Power
1 -- +10 +3
2 15 +20 +6
3 16 +30 +9
4 19 +40 +12
5 22 +50 +15
6 25 +60 +18
7 28 +70 +21
8 31 +80 +24
9 34 +90 +27
10 37 +100 +30
11 40 +110 +33
12 43 +120 +36
13 46 +130 +39
14 49 +140 +42
15 52 +150 +45
16 55 +160 +48
17 58 +170 +51
18 61 +180 +54
19 64 +190 +57
20 (M) 67 +200 +60


Template:MKSkills Template:SRSkillsKR Template:TRSkillsKR Template:HMSkills Template:DMSkills Template:OTSkills Template:WTSkills Template:CEKRSkills Template:CLKRSkills Template:SGSkillsKR Template:ShgSkillsKR