Basic Magical Offense Training: Difference between revisions

From Elwiki
(Split from Basic Magic Offense Training)
(→‎Requirements: Amend SP cost)
Line 15: Line 15:
|-
|-
| align="left" | [[Magic Knight]], <br> [[Sniping Ranger]], [[Trapping Ranger]], <br> [[High Magician]], [[Dark Mage]], <br> [[Over Taker]], [[Weapon Taker]], <br> [[Code Exotic]], [[Code Electra]], <br> [[Shooting Guardian]], [[Shelling Guardian]]
| align="left" | [[Magic Knight]], <br> [[Sniping Ranger]], [[Trapping Ranger]], <br> [[High Magician]], [[Dark Mage]], <br> [[Over Taker]], [[Weapon Taker]], <br> [[Code Exotic]], [[Code Electra]], <br> [[Shooting Guardian]], [[Shelling Guardian]]
| Lv. 20 || 15 - 48        || 0                  || 2
| Lv. 20 || 15 - 48        || 0                  || 3
|}
|}


<br>
<br>
== Skill Information  ==
== Skill Information  ==



Revision as of 03:47, 19 July 2013

[Passive] Permanently increase your Magical Attack Power and Magic Defense Power.


Requirements

Class Master Level Required SP Cost first Level SP Cost per Level
Magic Knight,
Sniping Ranger, Trapping Ranger,
High Magician, Dark Mage,
Over Taker, Weapon Taker,
Code Exotic, Code Electra,
Shooting Guardian, Shelling Guardian
Lv. 20 15 - 48 0 3


Skill Information

Skill Level Level Required Magic Attack Power Magic Defense Power
1 -- +10 +3
2 15 +20 +6
3 16 +30 +9
4 19 +40 +12
5 22 +50 +15
6 25 +60 +18
7 28 +70 +21
8 31 +80 +24
9 34 +90 +27
10 37 +100 +30
11 40 +110 +33
12 43 +120 +36
13 46 +130 +39
14 49 +140 +42
15 52 +150 +45
16 55 +160 +48
17 58 +170 +51
18 61 +180 +54
19 64 +190 +57
20 (M) 67 +200 +60


Template:MKSkills Template:SRSkillsKR Template:TRSkillsKR Template:HMSkills Template:DMSkills Template:OTSkills Template:WTSkills Template:CEKRSkills Template:CLKRSkills Template:SGSkillsKR Template:ShgSkillsKR