Breaking Fist: Difference between revisions

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Revision as of 08:05, 27 March 2015

File:RAactive3.PNG [Active] Charge forward while in Super Armor status to throw an exploding punch.


Requirements

Class Master Level Required SP Cost per Level Alternative
Taker Lv. 20 5 2 Burning Rush


Skill Information

Skill Level Level Required Damage (Magical) Max Hits MP Usage Cooldown
1 5 431% 1 25 MP 4 Seconds
2 441%
3 450%
4 6 460%
5 8 470%
6 10 479%
7 12 489%
8 14 499%
9 16 509%
10 18 518%
11 20 528%
12 22 538%
13 24 547%
14 26 557%
15 28 567%
16 30 576%
17 32 586%
18 34 596%
19 36 606%
20 (M) 38 615%
21 -* 625%


Skill Note

Name: Sprint Instinct II / (질주 본능II)

Description: Distance, Size, and Damage +10%.

Tips and Details

  • This skill's super armor frames last long enough to handle a Flame Geyser, if timed correctly.
  • Because this skill is much quicker than Burning Rush, as well as covering a large distance very quickly while not knocking down and preventing hitstun due to super armor, Breaking Fist proves to have many versatile offensive and defensive uses, no matter which of Raven's classes/job changes you have/are at.


Updates

  • 01/17/2013 KR
    • Increased action recovery after attacking.
  • 11/07/2013 KR
    • MP usage reduced from 30 to 25.


Alternative Names

Server Name Translation
South Korea 브레이킹 피스트 Breaking Fist
France A la charge! Borne!



Template:RaSkills