Briar Trap: Difference between revisions

From Elwiki
m (added skill author quote)
No edit summary
Line 4: Line 4:
|-
|-
| [[Image:Spike Trap.png]]<br>  
| [[Image:Spike Trap.png]]<br>  
| '''[Active]''' Shoot a trap on the ground that sticks to targets and damages them. It can be removed with the movement keys.  
| '''[Active]''' Throw a trap that causes damage over time. Attacked enemy will have a bleed effect. Has a 20% chance to throw 2 traps and you can split the traps by mashing the right and left keys. Trap lasts for 7 seconds.
|-
|
| {{SkillText|Nature|1}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Class               !! Master !! Required Level !! SP Used per Level !! Alternative
! Class           !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level     !! Skill Requirement
|-
|-
| [[Trapping Ranger]] || Lv. 20 || 35            || 3                || [[Thorn Vine Trap]]
| [[Trapping Ranger]] || 30    ||         ||   || [[Skill Quest#Level 30 Layer Skill (Level Requirement:30)|'''Intermediate Training Skill Quest''']]
|}
|}
<br>
<br>
Line 24: Line 20:
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! rowspan=2 | Damage (Physical) !! rowspan=2 | Max Hits !! rowspan=2 | Duration !! colspan=3 | Bleed Debuff !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Character Level !! rowspan=2 | Damage (Physical) !! rowspan=2 | Max Hits !! rowspan=2 | Duration !! colspan=3 | Bleed Debuff !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Chance (noted) !! Damage !! Duration
! Chance (noted) !! Damage !! Duration
|-
|-
| align="left" | 1 || rowspan="2" | 35 || 201% || rowspan="18" | 5 || rowspan="18" | 10 Seconds || rowspan=18 | 10% (20%) || rowspan=18 | 50% average attack<br> power per second || rowspan=18 | 8 Seconds || rowspan="18" | 30 MP || rowspan="18" | 5 Seconds  
| align="left" | 30 || 136% || 6 || 7 Seconds || || || || 30 MP || 4 Seconds  
|-
| align="left" | 2 || 208%
|-
| align="left" | 3 || 36 || 214%
|-
| align="left" | 4 || 39 || 221%
|-
| align="left" | 5 || 42 || 227%
|-
| align="left" | 6 || 45 || 234%
|-
| align="left" | 7 || 48 || 240%
|-
| align="left" | 8 || 51 || 247%
|-
| align="left" | 9 || 54 || 253%
|-
| align="left" | 10 || 57 || 260%
|-
| align="left" | 11 || 60 || 266%
|-
| align="left" | 12 || 63 || 273%
|-
| align="left" | 13 || 66 || 279%
|-
| align="left" | 14 || 69 || 286%
|-
| align="left" | 15 || 72 || 292%
|-
| align="left" | 16 || 75 || 299%
|-
| align="left" | 17 || 78 || 306%
|-
| align="left" | 18 || 81 || 312%
|}
|}
<br>
== Other Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
|- style="background:{{ColorSel|CharLight|Rena}}"
! PvP !! PvE
|-
| 0.375 || 0.25 MP || ?? || ?? Seconds
|}
<br>
== [[Skill Notes|Skill Note]] ==
<center>{{quotation|<center>I've thought of another method that gives pain. How about using thorns in a hook type!? Since they are formed as a hook, you can throw them twice.<br>- Writer: Succubus: Erilot</center>}}</center>
'''Name:''' Sharp Thorn II / (날카로운 가시 II)
'''Description:''' Briar Trap's bleed chance doubled to 20%. 20% chance of throwing two.
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Has a chance to inflict Bleed
*The trap can damage all targets close to the one with the trap attached.  
*Does AoE damage.  
*The trap can be shaken off by tapping the left and right key commands.
*Briar can be shaken off by tapping the left and right key commands.
*The DoT does not provide hitstun.
<br>
<br>



Revision as of 20:28, 25 December 2015


[Active] Throw a trap that causes damage over time. Attacked enemy will have a bleed effect. Has a 20% chance to throw 2 traps and you can split the traps by mashing the right and left keys. Trap lasts for 7 seconds.


Requirements

Class Level Required Left Skill Trait Level Right Skill Trait Level Skill Requirement
Trapping Ranger 30 Intermediate Training Skill Quest


Skill Information

Character Level Damage (Physical) Max Hits Duration Bleed Debuff MP Usage Cooldown
Chance (noted) Damage Duration
30 136% 6 7 Seconds 30 MP 4 Seconds


Tips and Details

  • The trap can damage all targets close to the one with the trap attached.
  • The trap can be shaken off by tapping the left and right key commands.


Updates

  • 05/29/2014 (KR) / 09/17/2014 (NA)
    • Skill note bleed chance decreased


Alternative Names

Server Name Translation
South Korea ??? Briar Trap
China (Simplified Chinese) 尖刺陷阱 Spiked Trap
France Sphère de ronces Bramble Sphere
United Kingdom Thorned Ball Trap


Template:TRSkills