Concentration Aura

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Revision as of 03:30, 26 August 2014 by Anvenjade (talk | contribs) (Added some details. Where does that average phys + mag attack hocus pocus formular come from? Seems like bull to me.)
[Passive] Using any Accelerator Aura skills will grant an additional damage buff aura.


Requirements

Class Master Level Required SP Cost per Level Alternative Skill Requirement
Code: Nemesis Lv. 20 60 5 Enhanced Nasod Weapon Level 60 Layer Skill Quest


Skill Information

Skill Level Level Required Passive Critical
Rate Increase
Critical Rate
Increase
Critical Damage
Increase
1 60 1% 3% 5%
2 3% 5% 10%
3 63 5% 7% 15%
4 67 7% 9% 20%
5 71 9% 11% 25%
6 75 11% 13% 30%
7 79 13% 15% 35%
8 83 15% 17% 40%
9 87 17% 19% 45%
10 91 19% 21% 50%
11 95 21% 23% 55%
12 99 23% 25% 60%
13 103 25% 27% 65%
14 107 27% 29% 70%
15 111 29% 31% 75%
16 115 31% 33% 80%
17 119 33% 35% 85%
18 123 35% 37% 90%
19 127 37% 39% 95%
20 (M) 131 39% 41% 100%


Tips and Details

  • Critical hit damage = Base * 1.5 * (1+(Critical Damage Increase/2))
  • Passive Critical Hit chance increase is a bonus socket value calculated by the character's averaged Magical Attack and Physical Attack stats being multiplied with the PCRI value given for the level.
    • For example: With this skill at level 4 on a character possessing 12000 M.Atk and 10000 P.Atk the formula would look like this:
      • (12000 + 10000)/2 * 0.07 = 770 Critical.
  • At passive Lv 4, the critical hit damage is : 1.5*1.2 = 1.8 times the damage of the non-critical hit.
  • Using Seal_of_Victory combined with this passive, a Code Nemesis recieves a free 41% critical hit chance, freeing up socket space for other stats.


Updates

  • 12/13/2012 KR
    • Critical damage increase corresponds to Critical rate increase.
    • Critical Damage buff is now a multiplier on critical hit damage (150% damage) instead of on the critical damage modifier (50% damage) making it much more effective.
  • 6/27/2013 KR
    • Critical Damage buff formula nerfed, while it largely remains the same, the bonus value is divided by 2 before being applied to damage calculations. This effectively halves the effectiveness of the critical multiplier buff.


Trivia

  • In NA, this passive has been renamed to Concentration Aura.