Dive Kick Bombing: Difference between revisions

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== Tips and Details  ==
== Tips and Details  ==
* Can be interrupted between kicks and Cyclone.
* Can be interrupted between kicks and Cyclone.
* Functions quite similarly to [[Elsword]]'s [[Unlimited Blade]]. However, Dive Kick Bombing deals more damage, has more hits, is a lot faster, and has no fatigue state.
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{{CRSkills}}
{{CRSkills}}

Revision as of 05:41, 9 July 2011

File:TAI-HO-MING.png
[Physical] Rena does a series of kicks then does a spinning kick that makes her float slightly, then ends it with a crescent-style kick that hit opponents in front and behind her. In awakening she also adds a small cyclone at the end that does separate damage.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Combat Ranger Lv5 65SP
N/A N/A


Skill Information

Skill Lv Max Hits Damage MP Usage
Cool Down
Kicks Cyclone
1 11
216% each hit 126% 250 MP


23 seconds

2 259% each hit 151%
3 302% each hit 176%
4 344% each hit 202%
5 (M) 410% each hit 239%
6
7


Tips and Details

  • Can be interrupted between kicks and Cyclone.
  • Functions quite similarly to Elsword's Unlimited Blade. However, Dive Kick Bombing deals more damage, has more hits, is a lot faster, and has no fatigue state.


Template:CRSkills