Evoke: Difference between revisions
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|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Class'''</center> | |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Class'''</center> | ||
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center> | |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center> | ||
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Skill | |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Skill Requirement'''</center> | ||
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| [[Trapping Ranger]] | | [[Trapping Ranger]] |
Revision as of 00:50, 10 January 2012
[Special Active] Rena releases a trap that, once activated, deals physical damage to all enemies in its radius. Evoke can be activated by an arrow, attacking it, or an enemy touching it. |
Requirements
Trapping Ranger |
Skill Information
Skill Level | Knife Slash | 2nd Knife Slash | Explosion | MP | Cooldown |
---|---|---|---|---|---|
1 | 7% Physical Damage | 8% Physical Damage | 627% Physical Damage | 100MP |
5 Seconds |
2 | 8% Physical Damage | 10% Physical Damage | 752% Physical Damage | ||
3 | 10% Physical Damage | 12% Physical Damage | 877% Physical Damage | ||
4 | 11% Physical Damage | 13% Physical Damage | 1002% Physical Damage | ||
5 (M) | 13% Physical Damage | 16% Physical Damage | 1190% Physical Damage |