Evoke

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Revision as of 15:37, 13 February 2013 by Eldork (talk | contribs)

[Special Active] Rena does a downwards slash with her erendil, releasing a mini sphere of wind that, once activated, deals physical damage to all enemies in its radius. The mini sphere of wind will first push targets back before staying on the spot unless activated.


Requirements

Class
Master
SP Requirement
Trapping Ranger
Lv5
40 SP


Skill Information

NA

Skill Level Damage(Physical) MP Usage Cooldown
First Slash Second Slash Explosion
1 7% 8% 627% 100 MP 5 Seconds
2 8% 10% 752%
3 10% 12% 877%
4 11% 13% 1002%
5 (M) 13% 16% 1190%

KR

Skill Level Damage(Physical) MP Usage Cooldown
Sphere Explosion
1 20% 732% 100 MP 5 Seconds
2 24% 878%
3 28% 1024%
4 32% 1170%
5 (M) 39% 1390%

Skill Note

Name: 추격하는 정령- Pursuing Spirit(KR)

Description: After a short time it will chase nearby targets, however it can't go up.

Tips and Details

  • Evoke can be activated by an arrow, attacking it, or an enemy touching it.
    • Party member may also attack the sphere to trigger the explosion.
  • The first slash damage can be used to activate Vital Point Piercing.
    • The sphere of wind push back enemies.
      • Even stoic or super-armored monsters.
      • It is also able to push your own party members.
    • The sphere of wind exist as an another entity, so Rena Vital Point Piercing has no effect on it.
      • Since it exist as another entity, Giant potion and Dwarf potion has no affect on it.
  • Cant be used if there are no targets.
  • Not suitable for laggy situations, as the sphere will not appear after a few seconds, allowing targets to escape the explosion.

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