Explosion Impact: Difference between revisions

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Revision as of 17:00, 27 July 2011

Whips 2 times. The first hits the enemy into the air, the second stops them when they are falling and then the whip explodes backwards pulling the unfortunate enemy with it.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Code Exotic Lv5 50SP
- -


Skill Information

Lv Initial Hits
Explosions MP CD
P.Dmg Hits M.Dmg
Max Hits
1 140% 2 98%
23 200 10s
2  168%  118%
3  196%  137%
4  224%  157%
5 (M) 266% 186%
6
 308%
 216%


Skill note

Removes the launch of the initial hit and increases the skill's damages by 10%

Additional Notes

  • Explosion Impact deals a maximum total of 25 hits per enemy; 2 initial physical hits, and 23 magical hits. The enemy must be large enough to receive all hits.
  • Best used on large, stoic enemies. However, with proper positioning and distance, Explosion Impact will pull smaller non-stoic enemies inwards (towards the direction of the explosions), greatly increasing the number of hits this skill lands.
  • Considered one of the best 200 MP skills damage-wise when all explosions hit.
  • This skill has an extremely lengthy delay that occurs in two segments; consequentially, it can be particularly dangerous to use in party-play as you can easily delay your party members for an extended period of time.


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