Explosive Trap: Difference between revisions
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Explosiontrap.png]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Explosiontrap.png]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Rena releases a trap from her bow onto the ground that will detonate when an enemy touches it or a certain amount of time has passed. | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Rena releases a trap from her bow onto the ground that will detonate when an enemy touches it or a certain amount of time has passed. | ||
|}<br> | |} | ||
<br> | |||
== Requirements == | == Requirements == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
|- | |- | ||
|style="border-style: solid; border-width: 1px; background-color: | |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Class'''</center> | ||
|style="border-style: solid; border-width: 1px; background-color: | |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center> | ||
|style="border-style: solid; border-width: 1px; background-color: | |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Skill Requirement'''</center> | ||
|- | |- | ||
| [[Trapping Ranger]] | | [[Trapping Ranger]] | ||
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| <center>40SP</center> | | <center>40SP</center> | ||
|} | |} | ||
<br> | |||
== Skill Information == | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
|- | |- | ||
! align="center" scope="col" style="border-style: solid; border-width: 1px" | Skill | ! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:lightgreen" | Skill Level | ||
! align="center" scope="col" style="border-style: solid; border-width: 1px" | Arrow Damage | ! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:lightgreen" | Arrow Damage | ||
! align="center" scope="col" style="border-style: solid; border-width: 1px" | Trap Damage | ! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:lightgreen" | Trap Damage | ||
! align="center" scope="col" style="border-style: solid; border-width: 1px" | Cooldown | ! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:lightgreen" | Cooldown | ||
! align="center" scope="col" style="border-style: solid; border-width: 1px" | MP | ! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:lightgreen" | MP | ||
|- | |- | ||
| align="center" style="border-style: solid; border-width: 1px;" | 1 | | align="center" style="border-style: solid; border-width: 1px;" | 1 | ||
| align="center" | | | align="center" | ??% | ||
| align="center" | | | align="center" | ??% | ||
| align="center" | | | align="center" | 6 Seconds | ||
| align="center" | 30MP | | align="center" | 30MP | ||
|- | |- | ||
| align="center" style="border-style: solid; border-width: 1px;" | 2 | | align="center" style="border-style: solid; border-width: 1px;" | 2 | ||
| align="center" | | | align="center" | ??% | ||
| align="center" | | | align="center" | ??% | ||
| align="center" | | | align="center" | 5 Seconds | ||
| align="center" | 28MP | | align="center" | 28MP | ||
|- | |- | ||
| align="center" style="border-style: solid; border-width: 1px;" | 3 | | align="center" style="border-style: solid; border-width: 1px;" | 3 | ||
| align="center" | | | align="center" | ??% | ||
| align="center" | | | align="center" | ??% | ||
| align="center" | | | align="center" | 4 Seconds | ||
| align="center" | 26MP | | align="center" | 26MP | ||
|- | |- | ||
| align="center" style="border-style: solid; border-width: 1px;" | 4 | | align="center" style="border-style: solid; border-width: 1px;" | 4 | ||
| align="center" | | | align="center" | ??% | ||
| align="center" | | | align="center" | ??% | ||
| align="center" | | | align="center" | 3 Seconds | ||
| align="center" | 22MP | | align="center" | 22MP | ||
|- | |- | ||
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| align="center" | 92% | | align="center" | 92% | ||
| align="center" | 62% | | align="center" | 62% | ||
| align="center" | | | align="center" | 2 Seconds | ||
| align="center" | 20MP | | align="center" | 20MP | ||
|} | |} |
Revision as of 15:27, 5 February 2012
[Active] Rena releases a trap from her bow onto the ground that will detonate when an enemy touches it or a certain amount of time has passed. |
Requirements
Trapping Ranger |
Skill Information
Skill Level | Arrow Damage | Trap Damage | Cooldown | MP |
---|---|---|---|---|
1 | ??% | ??% | 6 Seconds | 30MP |
2 | ??% | ??% | 5 Seconds | 28MP |
3 | ??% | ??% | 4 Seconds | 26MP |
4 | ??% | ??% | 3 Seconds | 22MP |
5 (M) | 92% | 62% | 2 Seconds | 20MP |
Tips and Details
- This skill can be used in the air.