Fighting Spirit: Difference between revisions

From Elwiki
(I really am lost as to how this passive works. I have 2.73% Critical Hit Rate and there's no way it'd easily proc every time.)
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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:MindOfFighter2.png]]<br />
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:MindOfFighter2.png]]<br />
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Passive]''' Whenever [[Cruel Slayer]] removes MP from the victim, Elsword's next few attacks temporarily gains a massive boost to critical hit rate and reduces MP cost for the next active.
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Passive]''' Whenever [[Cruel Slayer]] removes MP from the victim, Elsword's combo temporarily gains a massive boost to critical hit rate and reduces MP cost for the next active.
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! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | Critical Rate Buff
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | Critical Rate Buff
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | MP Consumption Reduced
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | MP Consumption Reduced
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | # of Hits Affected by Critical Rate Buff
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | MP Consumption Reduced (Total)
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | # of Combos Affected by Critical Rate Buff
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| align="center" style="border-style: solid; border-width: 1px" | 1
| align="center" style="border-style: solid; border-width: 1px" | 1
| align="center" style="border-style: solid; border-width: 1px" | 20%
| align="center" style="border-style: solid; border-width: 1px" | 20%
| align="center" style="border-style: solid; border-width: 1px" | 2% Per Buff Stack(Max 10%)
| align="center" style="border-style: solid; border-width: 1px" | 2%
| align="center" rowspan="4" style="border-style: solid; border-width: 1px" | 1 Hit
| align="center" style="border-style: solid; border-width: 1px" | 10%
| align="center" rowspan="4" style="border-style: solid; border-width: 1px" | 1
|-
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| align="center" style="border-style: solid; border-width: 1px" | 2
| align="center" style="border-style: solid; border-width: 1px" | 2
| align="center" style="border-style: solid; border-width: 1px" | 40%
| align="center" style="border-style: solid; border-width: 1px" | 40%
| align="center" style="border-style: solid; border-width: 1px" | 3% Per Buff Stack(Max 15%)
| align="center" style="border-style: solid; border-width: 1px" | 3%
| align="center" style="border-style: solid; border-width: 1px" | 15%
|-
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| align="center" style="border-style: solid; border-width: 1px" | 3
| align="center" style="border-style: solid; border-width: 1px" | 3
| align="center" style="border-style: solid; border-width: 1px" | 60%
| align="center" style="border-style: solid; border-width: 1px" | 60%
| align="center" style="border-style: solid; border-width: 1px" | 4% Per Buff Stack(Max 20%)
| align="center" style="border-style: solid; border-width: 1px" | 4%
| align="center" style="border-style: solid; border-width: 1px" | 20%
|-
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| align="center" style="border-style: solid; border-width: 1px" | 4
| align="center" style="border-style: solid; border-width: 1px" | 4
| align="center" style="border-style: solid; border-width: 1px" | 80%
| align="center" style="border-style: solid; border-width: 1px" | 80%
| align="center" style="border-style: solid; border-width: 1px" | 5% Per Buff Stack(Max 25%)
| align="center" style="border-style: solid; border-width: 1px" | 5%
| align="center" style="border-style: solid; border-width: 1px" | 25%
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| align="center" style="border-style: solid; border-width: 1px" | 5 (M)
| align="center" style="border-style: solid; border-width: 1px" | 5 (M)
| align="center" style="border-style: solid; border-width: 1px" | 100%
| align="center" style="border-style: solid; border-width: 1px" | 100%
| align="center" style="border-style: solid; border-width: 1px" | 6% Per Buff Stack(Max 30%)
| align="center" style="border-style: solid; border-width: 1px" | 6%
| align="center" style="border-style: solid; border-width: 1px" | 2 Hits
| align="center" style="border-style: solid; border-width: 1px" | 30%
| align="center" style="border-style: solid; border-width: 1px" | 2
|}
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*[[Mind of the Fighter]] is unlocked through the [[SQ_guide|Advanced Branch Skill Quest]].
*[[Mind of the Fighter]] is unlocked through the [[SQ_guide|Advanced Branch Skill Quest]].
**The quest can be obtained at Lv40 from Camilla, the PvP NPC.
**The quest can be obtained at Lv40 from Camilla, the PvP NPC.
*Critical rate buff also affects special actives.
*The critical rate buff only applies to the target that was affected by Cruel Slayer.
*The critical rate buff also affects special actives.
*Certain combos may result all hits resulting a critical, and combos that can be looped (i.e. ZZZ<>ZZZ<>~) can result nearly infinite critical hits.


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Revision as of 07:47, 7 July 2013


[Passive] Whenever Cruel Slayer removes MP from the victim, Elsword's combo temporarily gains a massive boost to critical hit rate and reduces MP cost for the next active.


Requirements

Class
Master
SP Requirement
Skill Requirement
Skill Quest Requirement
Infinity Sword
Lv5
75SP
Cruel Slayer
Skill Quest


Skill Information

Skill Level Critical Rate Buff MP Consumption Reduced MP Consumption Reduced (Total) # of Combos Affected by Critical Rate Buff
1 20% 2% 10% 1
2 40% 3% 15%
3 60% 4% 20%
4 80% 5% 25%
5 (M) 100% 6% 30% 2


Tips and Details

  • Mind of the Fighter is unlocked through the Advanced Branch Skill Quest.
    • The quest can be obtained at Lv40 from Camilla, the PvP NPC.
  • The critical rate buff only applies to the target that was affected by Cruel Slayer.
  • The critical rate buff also affects special actives.
  • Certain combos may result all hits resulting a critical, and combos that can be looped (i.e. ZZZ<>ZZZ<>~) can result nearly infinite critical hits.


Trivia

  • In NA, this passive has been renamed to Fighting Spirit.


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