Generate Black Hole

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Revision as of 13:12, 22 September 2012 by Mornsta (talk | contribs)
[Special Active] Eve generates a black hole to pull enemies in, then triggers it to explode dealing massive magical damage.


Requirements

Class Master SP Requirement Skill Requirement
Eve
Lv5
30 SP
Illusion Stinger


Skill Information

NA

Skill Level Damage(Magical) Max Hits MP Usage Cooldown
Normal Awaken Normal Awaken
Explosion Suction Explosion Explosion Suction Explosion
1 1183% 55% 378% 1 22 1 300MP 30 Seconds
2 1420% 66% 454%
3 1656% 76% 529%
4 1893% 87% 605%
5 (M) 2248% 104% 718%

KR

Skill Level Damage(Magical) Max Hits MP Usage Cooldown
Normal Awaken Normal Awaken
Explosion Suction Explosion Explosion Suction Explosion
1 1531% 94% 376% 1 22 1 300MP 30 Seconds
2 % % %
3 % % %
4 % % %
5 (M) 2909% 179% 715%
6 3368% 207% 828%

Skill Note

Name: Black Hole Ver.4.0(NA) / Ver.4.0(KR)

Description: Increases suction range of the black hole by 30% and increases the damage by 10%.

Tips and Details

  • The range of the skill is more or less the entire screen.
    • Generate Black Hole is able to affect across different planes of maps.
    • However, enemies that have high movement speed may be able to escape it if they were moving in an away direction.
    • It also is possible for some enemies that are sucked from behind Eve to be blocked by herself, missing the hitzone. This only occurs with some large enemies.
  • Unawakened, the black hole will suck in enemies followed by an explosion.
  • Awakened, the black hole will continuously hit opponents that have been sucked in, before exploding.
    • As such, it would not be ideal to use the skill when teammates are clearly going to use a skill as a potential resultant super armor of the enemy during the black hole's damaging will counter them out of the skill.
  • Although allies can chip in with their attacks to the enemy sucked into the center, the duration of the skill is somewhat shorter than Wind Ward and Phantom Breathing and costs much more MP. As such, it's more of a screen clearing/annihilation move than a grouping move, which is coupled by the fact that it spits out enemies in all directions at the end of the attack.
  • Although it does mediocre damage for a 300 MP, it almost always guarantees hits.

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