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*When an enemy overlaps with the large field or any [[El Crystal Spectrum]] fields, it will take damage interchangeably from either section of the skill:
*When an enemy overlaps with the large field or any [[El Crystal Spectrum]] fields, it will take damage interchangeably from either section of the skill:
**In Normal mode, an enemy overlapping with the large field will take 6 hits from both sides.
**In Normal mode, an enemy overlapping with the large field will take 6 hits from both sides.
**In Amplify mode, an enemy overlapping with either one of the fields, but not both, will take 6 hits from both sides in respect to the field they overlap. An enemy that overlaps both will take 4/5/3 hits from before either field, after the normal field, and after both fields respectively.
**In <font color="red">Amplify</font> mode, an enemy overlapping with either one of the fields, but not both, will take 6 hits from both sides in respect to the field they overlap. An enemy that overlaps both will take 4/5/3 hits from before either field, after the normal field, and after both fields respectively.
**In Spectrum mode, an enemy overlapping with the large field will take 18 hits from both sides. An enemy overlapping with the normal field will take 6 hits before the field, and 30 hits after the field, though for some reason, every other use of the skill will actually cause the enemy to take both sides fully, 36 hits after the field and 12 hits before the field. This is still slightly less damage than simply landing the skill after both fields however, despite the extra hits.
**In <font color="blue">Spectrum</font> mode, an enemy overlapping with the large field will take 18 hits from both sides. An enemy overlapping with the normal field will take 6 hits before the field, and 30 hits after the field. An enemy that overlaps both will take 4/17/15 hits from before either field, after the normal field, and after both fields respectively.
*When using '''Reactive''' or '''Fusion''' mode, if an enemy is between the large field and you, they will typically take 2 additional pre-field damage hits, and rarely one or both of these 2 additional hits will cause more homing projectiles to show up, raising the max hit count to 66. Using the skill point blank during these modes is thus entirely beneficial.
***For some reason, every other use of the skill will actually cause the enemy to take both sides before and after the El Crystal Spectrum field fully, 12 hits before the field and 36 hits after the field. If an enemy also overlaps the large field in this case, it will do 12/18/18 hits before either field, after the normal field and after both fields respectively, causing the skill to do more damage than it normally would be able to do, though the inconsistency makes this hard to take advantage of in regular gameplay.
*When using <font color="green">Reactive</font> or <font color="gray">Fusion</font> mode, if an enemy is between the large field and you, they will typically take 2 additional pre-field damage hits, and rarely one or both of these 2 additional hits will cause more homing projectiles to show up, raising the max hit count to 66. Using the skill point blank during these modes is thus entirely beneficial.
**For some reason, in either of these modes, standing with your back to an enemy causes the pre-field beam to deal damage to the enemy directly behind you as if it's already passed through the Reactive/Fusion field, dealing 10/30 additional hits. These hits are relatively weak, as they do not gain the large field's bonus from the skill itself. The most damage this skill can do using this trick is {{formatnum:{{#expr: ((317*0.25*30) + (634*0.25*60))*1.44}}}}% ({{formatnum:{{#expr: ((102*0.25*30) + (204*0.25*60))*1.44}}}}% in PvP) Magical Damage while Awakened, with the '''Heavy''' trait and in '''Fusion''' mode, making it slightly better than '''Spectrum''' mode for single targets.
**For some reason, in either of these modes, standing with your back to an enemy causes the pre-field beam to deal damage to the enemy directly behind you as if it's already passed through the Reactive/Fusion field, dealing 10/30 additional hits. These hits are relatively weak, as they do not gain the large field's bonus from the skill itself. The most damage this skill can do using this trick is {{formatnum:{{#expr: ((317*0.25*30) + (634*0.25*60))*1.44}}}}% ({{formatnum:{{#expr: ((102*0.25*30) + (204*0.25*60))*1.44}}}}% in PvP) Magical Damage while Awakened, with the '''Heavy''' trait and in '''Fusion''' mode, making it slightly better than '''Spectrum''' mode for single targets.
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