Hellfire Gatling: Difference between revisions

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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:HellGat.png]]<br>  
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:HellGat.png]]<br>  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]'''
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' With the Nasod Arm, shoot forth the maximum output of flame shots whilst firing a huge amount in a row. Overheat mode of the skill can be activated by pressing the skill button 5 times in a row or more.
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! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Skill Lv'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Skill Lv'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Max Hits'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Max Hits'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Damage'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Max Hits (Overheat)'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Magical Damage'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''MagicalDamage (Overheat)'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Overheat damage penalty'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Buff (Overheat)'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | <span style="font-weight: bold;">MP Usage</span><br>  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | <span style="font-weight: bold;">MP Usage</span><br>  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Cool Down'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Cool Down'''
|-
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| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" rowspan="5" |
| style="border-style: solid; border-width: 1px;" rowspan="5" | 40
| style="border-style: solid; border-width: 1px;" rowspan="5" | 30
| style="border-style: solid; border-width: 1px;" rowspan="1" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" |  
| style="border-style: solid; border-width: 1px;" rowspan="5" |  
| style="border-style: solid; border-width: 1px;" rowspan="5" |  
| style="border-style: solid; border-width: 1px;" rowspan="5" |  
| style="border-style: solid; border-width: 1px;" rowspan="5" | 20%
 
| style="border-style: solid; border-width: 1px;" rowspan="5" | 300 MP
| style="border-style: solid; border-width: 1px;" rowspan="5" | 30s
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| style="border-style: solid; border-width: 1px;" | 2  
| style="border-style: solid; border-width: 1px;" | 2  
| rowspan="1" |
| rowspan="1" |  
| rowspan="1" |  
|-
|-
| style="border-style: solid; border-width: 1px;" | 3  
| style="border-style: solid; border-width: 1px;" | 3  
| rowspan="1" |
| rowspan="1" |  
| rowspan="1" |  
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" | 4
| rowspan="1" |  
| rowspan="1" |
| rowspan="1" | 
|-
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| style="border-style: solid; border-width: 1px;" | 5 (M)  
| style="border-style: solid; border-width: 1px;" | 5 (M)  
| rowspan="1" |  
| rowspan="1" | 192%
| rowspan="1" | 96%
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Revision as of 07:35, 12 January 2012


[Special Active] With the Nasod Arm, shoot forth the maximum output of flame shots whilst firing a huge amount in a row. Overheat mode of the skill can be activated by pressing the skill button 5 times in a row or more.

Prerequisites

Class
Master
Skill Requirement
Weapon taker
Lv5
??SP

Skill Information

Skill Lv Max Hits Max Hits (Overheat) Magical Damage MagicalDamage (Overheat) Overheat damage penalty Buff (Overheat) MP Usage
Cool Down
1 40 30 20% 300 MP 30s
2
3
4
5 (M) 192% 96%


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