Hunter's Ability: Difference between revisions
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! scope="col" style="border-style: solid; border-width: 1px" | Skill Lv | ! align="center" scope="col" style="border-style: solid; border-width: 1px" | Skill Lv | ||
! scope="col" style="border-style: solid; border-width: 1px" | Damage Increase | ! align="center" scope="col" style="border-style: solid; border-width: 1px" | Damage Increase | ||
! scope="col" style="border-style: solid; border-width: 1px" | Elevation(?) increase | ! align="center" scope="col" style="border-style: solid; border-width: 1px" | Elevation(?) increase | ||
! scope="col" style="border-style: solid; border-width: 1px" | Knockdown rate | ! align="center" scope="col" style="border-style: solid; border-width: 1px" | Knockdown rate | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 1 | | align="center" style="border-style: solid; border-width: 1px;" | 1 | ||
| 1% | | align="center" | 1% | ||
| 1% | | align="center" | 1% | ||
| -4% | | align="center" | -4% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 2 | | align="center" style="border-style: solid; border-width: 1px;" | 2 | ||
| 2% | | align="center" | 2% | ||
| 2% | | align="center" | 2% | ||
| -8% | | align="center" | -8% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 3 | | align="center" style="border-style: solid; border-width: 1px;" | 3 | ||
| 3% | | align="center" | 3% | ||
| 3% | | align="center" | 3% | ||
| -12% | | align="center" | -12% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 4 | | align="center" style="border-style: solid; border-width: 1px;" | 4 | ||
| 4% | | align="center" | 4% | ||
| 4% | | align="center" | 4% | ||
| -16% | | align="center" | -16% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 5 (M) | | align="center" style="border-style: solid; border-width: 1px;" | 5 (M) | ||
| 5% | | align="center" | 5% | ||
| 5% | | align="center" | 5% | ||
| -20% | | align="center" | -20% | ||
|} | |} | ||
{{TRSkills}} | {{TRSkills}} |
Revision as of 05:45, 26 January 2012
[Passive] When attacking with Erendil, knock down is reduced. The damage and elevation(?) of traps is increased. |
Requirements
Trapping Ranger |
Skill Information
Skill Lv | Damage Increase | Elevation(?) increase | Knockdown rate |
---|---|---|---|
1 | 1% | 1% | -4% |
2 | 2% | 2% | -8% |
3 | 3% | 3% | -12% |
4 | 4% | 4% | -16% |
5 (M) | 5% | 5% | -20% |