Hypersonic Stab: Difference between revisions

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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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! scope="col" style="border-style: solid; border-width: 1px" | Skill Level  
! scope="col" style="border-style: solid; border-width: 1px" | Skill Level
! scope="col" style="border-style: solid; border-width: 1px" | MP Usage
! scope="col" style="border-style: solid; border-width: 1px" | Cool Down
! scope="col" style="border-style: solid; border-width: 1px" | Damage
! scope="col" style="border-style: solid; border-width: 1px" | Damage
! scope="col" style="border-style: solid; border-width: 1px" | Awakened Damage
! scope="col" style="border-style: solid; border-width: 1px" | Awakened Damage
! scope="col" style="border-style: solid; border-width: 1px" | MP Usage
! scope="col" style="border-style: solid; border-width: 1px" | Cool Down
|-
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|style="border-style: solid; border-width: 1px" | 1  
|style="border-style: solid; border-width: 1px" | 1  
|style="border-style: solid; border-width: 1px" | 1260% per mob<br>
|style="border-style: solid; border-width: 1px" | 168% per hit<br>
| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 300 MP<br> <br> <br> <br>  
| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 300 MP<br> <br> <br> <br>  
| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 30 Seconds<br> <br> <br> <br>  
| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 30 Seconds<br> <br> <br> <br>  
|style="border-style: solid; border-width: 1px" | 1260% per mob<br>
|style="border-style: solid; border-width: 1px" | 168% per hit<br>
|-
|-
|style="border-style: solid; border-width: 1px" | 2  
|style="border-style: solid; border-width: 1px" | 2  

Revision as of 16:31, 18 April 2011

Description

File:STSactive5.png
[Physical] Dash forward and unleash a fury of slashes faster then the eye can see, cutting all you cross to ribbons.
The amount of attacks are multiplied depending on how many targets are caught in the skill. In awaken, it will deal more hits, at a cost of lower damage per hit.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Sword Taker Lv5 65SP
- One Flash


Skill Information

Skill Level Damage Awakened Damage MP Usage Cool Down
1 1260% per mob
168% per hit



300 MP






30 Seconds



2 1512% per mob
202% per hit
3 1764% per mob
235% per hit
4 2016% per mob
269% per hit
5 2394% per mob
319% per hit
6

7


Example of damage calculation when skill level is 5

Without Awaken:

1 mob = 1 hit each x 2394% (2394%)

2 mob = 2 hit each x 2394% (4788%)

3 mob = 3 hit each x 2394% (7182%)

4 mob = 4 hit each x 2394% (9576%)

5 mob = 5 hit each x 2394% (11970%)

6 mob = ? hit each x 2394% (?????%)

With Awaken:

1 mob = 10 hit each x 319% (3190%)

2 mob = 20 hit each x 319% (6380%)

3 mob = 20 hit each x 319% (6380%)

4 mob = 20 hit each x 319% (6380%)

5 mob = 20 hit each x 319% (6380%)

6 mob = 20 hit each x 319% (6380%)

Tips and Details

  • Potentially the strongest 300mp skill in the game, being capable of doing well over 11000%.
  • Is plagued by several bugs, sometimes missing all together.

Template:STSkills