Karma: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*This skill was nerfed in a rebalance update; it launches heavily and doesn't carry forward, meaning it isn't terribly good in most situations.
*This skill was nerfed in a rebalance update; it launches heavily and doesn't carry forward, meaning it isn't terribly good in most situations.
*Effective on both Vertically and Horizontally Long bosses. E.g: [[5-3#Boss.2C_Gulito_Vanguard|Vanguard]] of [[5-3]] or [[3-x#Boss.2C_Ancient_Bone_Dragon|Ancient Bone Dragon]] of [[3-x]].
*Effective on both Vertically and Horizontally Long bosses. E.g: [[5-3#Boss:_Glitter_Vanguard|Vanguard]] of [[5-3]] or [[3-x#Boss:_Ancient_Bone_Dragon|Ancient Bone Dragon]] of [[3-x]].
*After the wind shoots out of the circle, Rena will be vulnerable as she cant move until about 2 seconds after the skill ends.
*After the wind shoots out of the circle, Rena will be vulnerable as she can't move until about 2 seconds after the skill ends.
 


== Trivia ==
== Trivia ==

Revision as of 16:51, 24 February 2013


[Special Active] Rena calls forth the power of Karma to inflict heavy damage with strong gusts of wind that rise up from the circles summoned.


Prerequisites

Class
Master
SP Requirement
Trapping Ranger
Lv5
65 SP


Skill Information

Skill Level Damage(Magical) Max Hits MP Usage Cooldown
1 941% 6 Hits 300 MP 30 Seconds
2 1129%
3 1317%
4 1505%
5 (M) 1788%
6 2070%

Tips and Details

  • This skill was nerfed in a rebalance update; it launches heavily and doesn't carry forward, meaning it isn't terribly good in most situations.
  • Effective on both Vertically and Horizontally Long bosses. E.g: Vanguard of 5-3 or Ancient Bone Dragon of 3-x.
  • After the wind shoots out of the circle, Rena will be vulnerable as she can't move until about 2 seconds after the skill ends.

Trivia

  • The boss of 5-5, Spriggan, can use a similar variant of Karma, although the bursts only occur in one spot.


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