Karma/pl: Difference between revisions

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Revision as of 03:37, 14 May 2015

[Special Active] Rena calls forth the power of Karma to inflict heavy damage with strong gusts of wind that rise up from the circles summoned.


Requirements

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Class Master Level Required SP Cost per Level Alternative Skill Requirement
Trapping Ranger Lv. 20 40 3 Call of Ruin Level 40 Layer Skill Quest


Skill Information

Skill Level Required Level Damage (Magical) Max Hits Mp Usage Cooldown
1 40 1501% 6 300 MP 23 Seconds
2 1550%
3 41 1599%
4 44 1647%
5 47 1696%
6 50 1745%
7 53 1794%
8 56 1842%
9 59 1891%
10 62 1940%
11 65 1989%
12 68 2038%
13 71 2086%


Other Information

PvP Damage Modifier MP per hit Invincibility Interval
PvP PvE
0.75 6 MP ?? ?? Seconds


Skill Note

Name: Condensed Sacred Energy / (신성한 기운의 집약)

Description: increases damage by 10%

Tips and Details

  • Karma's blasts launches heavily and doesn't carry forward.
  • The attack will begin from behind Rena.
  • Effective horizontally long bosses. E.g: Vanguard of 6-3 or Ancient Bone Dragon of 3-X.
  • After the wind shoots out of the circle, Rena will be vulnerable as she can't move until about 2 seconds after the skill ends.


Trivia

  • The boss of 6-5, Spriggan, can use a similar variant of Karma, although the bursts only occur in one spot.


Updates

  • 05/29/2014 (KR) / 09/17/2014 (NA)
    • Damage increased


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