Kick: Difference between revisions

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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:ElSkill12.png]]<br />
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:ElSkill12.png]]<br />
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Kick your enemy, stunning them while reducing their Knockdown Counter.<br />(The level of the skill is the amount the Knockdown counter will be reduced, Lv1 = 1, Lv2 = 2, Lv3 = 3)
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active - [[Way of the Sword|Vitality]]]''' Kick your enemy, stunning them while reducing their Knockdown Counter.<br />(The level of the skill is the amount the Knockdown counter will be reduced, Lv1 = 1, Lv2 = 2, Lv3 = 3)
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Class'''</center>
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Class'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Master'''</center>
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Skill Requirement'''</center>
|align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Skill Requirement'''</center>
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| [[Elsword]]
| [[Elsword]]
| <center>Lv5</center>
| align="center"| <center>Lv5</center>
| <center>35SP</center>
| align="center"| <center>35SP</center>
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| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Skill Level'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Skill Level'''
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | <center>'''Damage'''</center>
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Physical Damage'''
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Hits'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Hits'''
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |
<span style="font-weight: bold;">MP</span><br />
<span style="font-weight: bold;">MP</span><br />
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |
<span style="font-weight: bold;">Cooldown</span><br />
<span style="font-weight: bold;">Cooldown</span><br />


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| style="border-style: solid; border-width: 1px;" | 1
| align="center" style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" rowspan="1" | 50% Physical Damage
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 50%
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center>1</center>
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 1
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center>18MP</center>
| align="center" style="border-style: solid; border-width: 1px;" | ?MP
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center>10 Seconds</center>
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 10 Seconds
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| style="border-style: solid; border-width: 1px;" | 2
| align="center" style="border-style: solid; border-width: 1px;" | 2
| rowspan="1" | 50% Physical Damage
| align="center" rowspan="1" | ?MP
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| style="border-style: solid; border-width: 1px;" | 3
| align="center" style="border-style: solid; border-width: 1px;" | 3
| rowspan="1" | 50% Physical Damage
| align="center" rowspan="1" | ?MP
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| style="border-style: solid; border-width: 1px;" | 4
| align="center" style="border-style: solid; border-width: 1px;" | 4
| rowspan="1" | 50% Physical Damage
| align="center" rowspan="1" | 16MP
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| style="border-style: solid; border-width: 1px;" | 5 (M)
| align="center" style="border-style: solid; border-width: 1px;" | 5 (M)
| rowspan="1" | 50% Physical Damage
| align="center" rowspan="1" | 18MP
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Revision as of 06:21, 26 January 2012

File:ElSkill12.png
[Active - Vitality] Kick your enemy, stunning them while reducing their Knockdown Counter.
(The level of the skill is the amount the Knockdown counter will be reduced, Lv1 = 1, Lv2 = 2, Lv3 = 3)


Class
Master
Skill Requirement
Elsword
Lv5
35SP

Skill Information

Skill Level Physical Damage Hits

MP

Cooldown

1 50% 1 ?MP 10 Seconds
2 ?MP
3 ?MP
4 16MP
5 (M) 18MP


Skill Note

  • Increases the Kick's damage by 4x.


Tips and Details

  • A very useful move to chain your combos.

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