Maximum Cannon: Difference between revisions

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(Undo revision 13050 by Darkboy132 (talk) Cheese's version was more clear in the first place........)
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! scope="col" style="border-style: solid; border-width: 1px" | Skill Level
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! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Max Hits
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! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | MP Usage  
! scope="col" style="border-style: solid; border-width: 1px" | Cool Down  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Cool Down  
! scope="col" style="border-style: solid; border-width: 1px" | Damage
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Damage
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Revision as of 02:51, 12 January 2012

[Special Active] Releases a very short range ball of fire that twirls with the Nasod's arm. Deals magic damage.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Raven Lv5 0SP
- -


Skill Information

Skill Level Max Hits MP Usage Cool Down Damage
1


5






100 MP






  5 Seconds



70% per hit
2 84% per hit
3 98% per hit
4 112% per hit
5 (MAX) 133% per hit
6
7


Tips and Details

  • Maximum Cannon slightly knocks up, allowing for additional hits.
  • Below average damage for a 100mp skill(665%), skills points may be better spent elsewhere.

Trivia

  • There is a glitch that allows Maximum Cannon to be used while sitting down. This bugged Maximum Cannon does not knock down the opponent on the last hit.


Template:RaSkills