Particle Storm: Difference between revisions

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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:AddPassive6.png]]
| [[File:AddPassive6.png]]
| '''[Passive]''' -
| '''[Passive]''' Every attack will have a chance to create an electric storm that deals bonus damage based on the original attack's damage. The chances are based on whether the attack was a normal attack or with the Nasod Armor.
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|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#9F81F7;"
|- style="background:#9F81F7;"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | stuff !! rowspan="2" | stuff
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Chance !! rowspan="2" | Storm Damage<br>(Of attack's damage)
|- style="background:#9F81F7;"
|- style="background:#9F81F7;"
! stuff !! stuff
! Normal !! Nasod Armor
|-
|-
| align="left" | 1 || rowspan="2" | 35 || 5% || 3% || 20%
| align="left" | 1 || rowspan="2" | 35 || 5% || 3% || rowspan="20" | 20%
|-
|-
| align="left" | 2 || 6% || 3.3% || 20%
| align="left" | 2 || 6% || 3.3%
|-
|-
| align="left" | 3 || 36 || 7% || 3.6% || 20%
| align="left" | 3 || 36 || 7% || 3.6%
|-
|-
| align="left" | 4 || 39 || 8% || 3.9% || 20%
| align="left" | 4 || 39 || 8% || 3.9%
|-
|-
| align="left" | 5 || 42 || 9% || 4.2% || 20%
| align="left" | 5 || 42 || 9% || 4.2%
|-
|-
| align="left" | 6 || 45 || - || - || -
| align="left" | 6 || 45 || - || -
|-
|-
| align="left" | 7 || 48 || - || - || -
| align="left" | 7 || 48 || - || -
|-
|-
| align="left" | 8 || 51 || - || - || -
| align="left" | 8 || 51 || - || -
|-
|-
| align="left" | 9 || 54 || - || - || -
| align="left" | 9 || 54 || - || -
|-
|-
| align="left" | 10 || 57 || - || - || -
| align="left" | 10 || 57 || - || -
|-
|-
| align="left" | 11 || 60 || - || - || -
| align="left" | 11 || 60 || - || -
|-
|-
| align="left" | 12 || 63 || - || - || -
| align="left" | 12 || 63 || - || -
|-
|-
| align="left" | 13 || 66 || - || - || -
| align="left" | 13 || 66 || - || -
|-
|-
| align="left" | 14 || 69 || - || - || -
| align="left" | 14 || 69 || - || -
|-
|-
| align="left" | 15 || 72 || - || - || -
| align="left" | 15 || 72 || - || -
|}
|}
<br>
<br>


{{PTSkills}}
{{PTSkills}}

Revision as of 22:44, 19 December 2013

File:AddPassive6.png [Passive] Every attack will have a chance to create an electric storm that deals bonus damage based on the original attack's damage. The chances are based on whether the attack was a normal attack or with the Nasod Armor.


Requirements

Class Master Level Required SP Cost Per Level
Psychics Tracer Lv. 20 35 3


Skill Infomation

Skill Level Level Required Chance Storm Damage
(Of attack's damage)
Normal Nasod Armor
1 35 5% 3% 20%
2 6% 3.3%
3 36 7% 3.6%
4 39 8% 3.9%
5 42 9% 4.2%
6 45 - -
7 48 - -
8 51 - -
9 54 - -
10 57 - -
11 60 - -
12 63 - -
13 66 - -
14 69 - -
15 72 - -


Template:PTSkills