Reflective Kick: Difference between revisions

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(→‎Skill Information + Updates: Added KR tab and some of its values~ ^^ Pattern uniformity breaks at Lvl 10/Lvl 11 Reflect Kick. Also not sure if reflected damage is the same, Unable to test~ xD Does not state in Skill description i think xD)
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__NOTOC__
<div style="float: right;">{{#ev:youtube|8rF21zRAI8Q|300}}</div>
<div style="float: right;">{{#ev:youtube|8rF21zRAI8Q|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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<br>


== Requirements  ==
== Requirements  ==
<tabber>
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"
| '''Class'''
| '''Master'''
| '''SP Requirement'''
|- align=center style="border-style: solid; border-width: 1px;"
| rowspan="1" | [[Sniping Ranger]]
| rowspan="3" | Lv3
| rowspan="3" | 55 SP
|- align=center style="border-style: solid; border-width: 1px;"
| rowspan="1" | [[Combat Ranger]]
|- align=center style="border-style: solid; border-width: 1px;"
| rowspan="1" | [[Trapping Ranger]]
|}
|-|
KR=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"
| style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Class'''</center>
| '''Class'''
| style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Master'''</center>
| '''Master'''
| style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''SP Requirement'''</center>
| '''Level Requirement'''
|-
| '''SP Used Per Level'''
| style="border-style: solid; border-width: 1px;" rowspan="1" | [[Sniping Ranger]]
|- align=center style="border-style: solid; border-width: 1px;"
| style="border-style: solid; border-width: 1px;" rowspan="3" | <center>Lv3</center>
| [[Sniping Ranger]]
| style="border-style: solid; border-width: 1px;" rowspan="3" | <center>55 SP</center>
| rowspan="3" | Lv20
|-
| rowspan="3" | 40
| style="border-style: solid; border-width: 1px;" rowspan="1" | [[Combat Ranger]]
| rowspan="3" | 3
|-
|- align=center style="border-style: solid; border-width: 1px;"
| style="border-style: solid; border-width: 1px;" rowspan="1" | [[Trapping Ranger]]
| [[Combat Ranger]]
|- align=center style="border-style: solid; border-width: 1px;"
| [[Trapping Ranger]]
|}
|}


</tabber>
<br>


== Skill Information  ==
== Skill Information  ==
<tabber>
NA=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}}- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan="2" {{!}} '''Skill Level'''
{{!}} rowspan="2" {{!}} '''Skill<br>Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan="2" {{!}} '''Damage(Magical)'''
{{!}} colspan="2" {{!}} '''Damage<br>(Magical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan="2" {{!}} '''Max Hits'''  
{{!}} rowspan="2" {{!}} '''Mp Usage'''  
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan="2" {{!}} '''Mp Usage'''  
{{!}} rowspan="2" {{!}} '''Cooldown'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan="2" {{!}} '''Cooldown'''
{{!}}- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"
{{!}}-
{{!}} '''Kick'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90"{{!}} '''Kick'''
{{!}} '''Reflected Projectiles'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90"{{!}} '''Reflected Projectiles'''
{{!}}- align=center
{{!}}-
{{!}} align=left {{!}} 1 <!----- Skill Level ----->
{{!}} 1
{{!}} 200%
{{!}} align=center rowspan=1 {{!}} 200%
{{!}} 200%
{{!}} align=center rowspan=1 {{!}} 200%
{{!}} rowspan=5 {{!}} 30 MP
{{!}} align=center rowspan=5 {{!}} 1
{{!}} rowspan=5 {{!}} 6 Seconds
{{!}} align=center rowspan=5 {{!}} 30 MP
{{!}}- align=center
{{!}} align=center rowspan=5 {{!}} 6 Seconds
{{!}} align=left {{!}} 2 <!----- Skill Level ----->
{{!}}-
{{!}} 250%
{{!}} 2
{{!}} 250%
{{!}} align=center {{!}}  250%
{{!}}- align=center
{{!}} align=center {{!}}  250%
{{!}} align=left {{!}} 3 (M) <!----- Skill Level ----->
{{!}}-
{{!}} 300%
{{!}} 3 (M)
{{!}} 300%
{{!}} align=center {{!}} 300%
{{!}}- align=center
{{!}} align=center {{!}} 300%
{{!}} align=left {{!}} 4 <!----- Skill Level ----->
{{!}}-
{{!}} 350%
{{!}} 4
{{!}} 350%
{{!}} align=center {{!}}  350%
{{!}}- align=center
{{!}} align=center {{!}}  350%
{{!}} align=left {{!}} 5 <!----- Skill Level ----->
{{!}}-
{{!}} 400%
{{!}} 5  
{{!}} 400%
{{!}} align=center {{!}}  400%
{{!}} align=center {{!}}  400%
{{!}}}
{{!}}}
|-|
KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"
{{!}} rowspan="2" {{!}} '''Skill<br>Level'''
{{!}} rowspan="2" {{!}} '''Required<br>Level'''
{{!}} colspan="2" {{!}} '''Damage(Magical)'''
{{!}} rowspan="2" {{!}} '''Mp Usage'''
{{!}} rowspan="2" {{!}} '''Cooldown'''
{{!}}- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"
{{!}} '''Kick'''
{{!}} '''Reflected Projectiles'''
{{!}}- align=center
{{!}} align=left {{!}} 1 <!----- Skill Level ----->
{{!}} 40
{{!}} 417%
{{!}} %
{{!}} rowspan=25 {{!}} 30 MP
{{!}} rowspan=25 {{!}} 6 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 2 <!----- Skill Level ----->
{{!}} 40
{{!}} 431%
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 3 <!----- Skill Level ----->
{{!}} 41
{{!}} 444%
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 4 <!----- Skill Level ----->
{{!}} 44
{{!}} 458%
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 5 <!----- Skill Level ----->
{{!}} 47
{{!}} 471%
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 6 <!----- Skill Level ----->
{{!}} 50
{{!}} 485%
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 7 <!----- Skill Level ----->
{{!}} 53
{{!}} 498%
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 8 <!----- Skill Level ----->
{{!}} 56
{{!}} 512%
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 9 <!----- Skill Level ----->
{{!}} 59
{{!}} 525%
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 10 <!----- Skill Level ----->
{{!}} 62
{{!}} 539%
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 11 <!----- Skill Level ----->
{{!}} 65
{{!}} 553%
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 12 <!----- Skill Level ----->
{{!}} 68
{{!}} 566%
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 13 <!----- Skill Level ----->
{{!}} 71
{{!}} 580%
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 14 <!----- Skill Level ----->
{{!}} 74
{{!}} 593%
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 15 <!----- Skill Level ----->
{{!}} 77
{{!}} 607%
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 16 <!----- Skill Level ----->
{{!}} 80
{{!}} %
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 17 <!----- Skill Level ----->
{{!}} 83
{{!}} %
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 18 <!----- Skill Level ----->
{{!}} 86
{{!}} %
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 19 <!----- Skill Level ----->
{{!}} 89
{{!}} %
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 20 (M) <!----- Skill Level ----->
{{!}} 92
{{!}} %
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 21 <!----- Skill Level ----->
{{!}} -
{{!}} %
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 22 <!----- Skill Level ----->
{{!}} -
{{!}} %
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 23 <!----- Skill Level ----->
{{!}} -
{{!}} %
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 24 <!----- Skill Level ----->
{{!}} -
{{!}} %
{{!}} %
{{!}}- align=center
{{!}} align=left {{!}} 25 <!----- Skill Level ----->
{{!}} -
{{!}} %
{{!}} %
{{!}}}
</tabber>
<br>


== [[Skill Note]] ==
== [[Skill Note]] ==
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'''Description:''' Reduces cooldown by 1 second.
'''Description:''' Reduces cooldown by 1 second.


<br>


== Tips and Details  ==
== Tips and Details  ==
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* Reflect Kick can be chained to drastically increase the damage of the reflected projectile. (For example: 1st Kick: 500*300% = 1500, 2nd Kick: 1500*300% = 4500 and so on.)  
* Reflect Kick can be chained to drastically increase the damage of the reflected projectile. (For example: 1st Kick: 500*300% = 1500, 2nd Kick: 1500*300% = 4500 and so on.)  
*Permanent Lv. 7 Reflective Kick is possible in PvP, with the actives skill ring, Sudden Attack top, 4 pieces of the old (in KR) Lv. 60 PvP set, and the epic NPC title "Self-Destructive Acceleration" (defeat Q-PROTO_00 41 times).
*Permanent Lv. 7 Reflective Kick is possible in PvP, with the actives skill ring, Sudden Attack top, 4 pieces of the old (in KR) Lv. 60 PvP set, and the epic NPC title "Self-Destructive Acceleration" (defeat Q-PROTO_00 41 times).
<br>
<br>



Revision as of 13:55, 7 July 2013

File:Reflect Kick.png
[Active] Rena performs a stationary somersault. Kicks and lifts, straight up, nearby mobs.


Requirements

  • NA
Class Master SP Requirement
Sniping Ranger Lv3 55 SP
Combat Ranger
Trapping Ranger

|-| KR=

Class Master Level Requirement SP Used Per Level
Sniping Ranger Lv20 40 3
Combat Ranger
Trapping Ranger


Skill Information

  • NA
Skill
Level
Damage
(Magical)
Mp Usage Cooldown
Kick Reflected Projectiles
1 200% 200% 30 MP 6 Seconds
2 250% 250%
3 (M) 300% 300%
4 350% 350%
5 400% 400%

|-| KR=

Skill
Level
Required
Level
Damage(Magical) Mp Usage Cooldown
Kick Reflected Projectiles
1 40 417% % 30 MP 6 Seconds
2 40 431% %
3 41 444% %
4 44 458% %
5 47 471% %
6 50 485% %
7 53 498% %
8 56 512% %
9 59 525% %
10 62 539% %
11 65 553% %
12 68 566% %
13 71 580% %
14 74 593% %
15 77 607% %
16 80 % %
17 83 % %
18 86 % %
19 89 % %
20 (M) 92 % %
21 - % %
22 - % %
23 - % %
24 - % %
25 - % %


Skill Note

Name: Nimble Landing Ⅱ(NA) / Re-bound Opportunity II(KR)

Description: Reduces cooldown by 1 second.


Tips and Details

  • The kicking motion can reflect magical projectile attack.
  • Can be useful in 5-3's boss fight and 5-4 as it can reflect the arrows of the background archers. Also very useful to reflect Magic Missile in the Dragon's Nest.
  • Has a lengthy range; hits a bit above and behind you.
  • Has instant activation, meaning it cannot be intercepted once triggered.
  • Reflect Kick can be chained to drastically increase the damage of the reflected projectile. (For example: 1st Kick: 500*300% = 1500, 2nd Kick: 1500*300% = 4500 and so on.)
  • Permanent Lv. 7 Reflective Kick is possible in PvP, with the actives skill ring, Sudden Attack top, 4 pieces of the old (in KR) Lv. 60 PvP set, and the epic NPC title "Self-Destructive Acceleration" (defeat Q-PROTO_00 41 times).


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