Ruhig: Difference between revisions
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==Trivia== | ==Trivia== | ||
*In Europe, this skill is translated as '''Tranquillus'''. | *In Europe, this skill is translated as '''Tranquillus''' and means '''Tranquil''' in Latin. | ||
<br> | <br> | ||
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|TW=沉靜 |TWName=Quiet | |TW=沉靜 |TWName=Quiet | ||
|CN=寂静之光 |CNName=Light of Silent | |CN=寂静之光 |CNName=Light of Silent | ||
|DE=Tranquillus |DEName=Tranquillus | |||
|ES=Tranquillus |ESName=Tranquillus | |||
|FR=Tranquillus |FRName=Tranquillus | |||
|IT=Tranquillus |ITName=Tranquillus | |||
|PL=Tranquillus |PLName=Tranquillus | |||
|UK=Tranquillus | |||
}} | }} | ||
<br> | <br> | ||
{{EESkills}} | {{EESkills}} |
Revision as of 16:16, 12 July 2017
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Erbluhen Emotion | 50 | 97 | 54 | 63 |
Skill Information
PvE
Character Level | Damage (Magical) | Duration | MP Usage | Cooldown | |
---|---|---|---|---|---|
Cycle Projectile | Cycle Circle | ||||
50 | 988% | 438% | 7 Seconds | 30 MP | 5 Seconds |
[Enhanced] 97 | 10.5 Seconds |
PvP
Character Level | Damage (Magical) | |
---|---|---|
Cycle Projectile | Cycle Circle | |
50 | 355% | 122% |
[Enhanced] 97 |
Skill Traits
PvE
Empowered Ruhig | Persistent Ruhig | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | ||
Damage | ||||||
Cycle Projectile | Cycle Circle | |||||
54 | Damage increased to 120% | 1185.6% | 525.6% | 63 | Range and duration increased to 133% |
PvP
Empowered Ruhig | ||
---|---|---|
Level Required | Details | |
Damage | ||
Cycle Projectile | Cycle Circle | |
54 | 426% | 146.4% |
Tips and Details
- You can only absorb a max of 10 MP, regardless of number of enemies. All enemies' MP will still be burned when hit.
- Only the casting Cycle Projection will produce an Eid.
Trivia
- In Europe, this skill is translated as Tranquillus and means Tranquil in Latin.
Updates
- 02/23/2017 (KR) / 3/15/2017 (NA)
- Damage decreased.
- 04/27/2017 KR
- PvE damage increased.
Alternative Names