Siege Mode: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
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{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 237% Magical Damage | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 Per Round | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 Per Round | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 21 Mp Per Round | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 21 Mp Per Round | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 133% Magical Damage | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 Per Round | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 Per Round | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 28 Mp Per Round | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 28 Mp Per Round | ||
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== Tips and Details == | == Tips and Details == | ||
* | *Skill description values appear to be incorrect across all versions. | ||
** | **The real base damage values were found to be 237% for Siege Z and 133% for Siege X after some research and testing. | ||
*X | *X attacks are not affected by any passive skill with exception of [[Siege Swift]]. | ||
** | **Its attack damage does not appear affected by [[Siege Swift]], only MP cost. | ||
*If a target is in range, X attacks will be aimed toward them when fired. | *If a target is in range, X attacks will be aimed toward them when fired. | ||
**Arrows will also aim at targets that are in range and below you by 1 platform. | **Arrows will also aim at targets that are in range and below you by 1 platform. | ||
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*Pressing Siege the first time does not give it a cooldown, you can actually press it again before it's cooldown starts | *Pressing Siege the first time does not give it a cooldown, you can actually press it again before it's cooldown starts | ||
*Highest amount of possible attacks before cooldown occurs is 9 attacks. This is done by doing 4 attacks (Z and\or X) then pressing the Siege key again for 5 extra attacks | *Highest amount of possible attacks before cooldown occurs is 9 attacks. This is done by doing 4 attacks (Z and\or X) then pressing the Siege key again for 5 extra attacks | ||
** | ** This has a damage output of 4266% for 189 mp (5546% for 135 mp with the passive) with Z attacks and 5985% for 252 mp (5985% for 180 mp with the passive) with X attacks. | ||
*** | *** Highest damage output would be 5,985% for Grand Archers using Siege X. (180 MP Cost) | ||
*** | *** Highest damage output would be 6,655% for Wind Sneakers using Siege Z with [[Power Shooting]] passive. (135 MP Cost) | ||
**** Siege Z possesses a higher damage output than Siege X with the power shooting passive. (739.44% per Siege Z vs. 665% per Siege X) | **** Siege Z possesses a higher damage output than Siege X with the power shooting passive. (739.44% per Siege Z vs. 665% per Siege X) | ||
*The actual damage percentage seems to be higher than listed on the skill Z doing almost 300% (with siege passive) per arrow, and X doing 133% per arrow (does the passive affect this?) (needs more testing from multiple people) (NA version) | *The actual damage percentage seems to be higher than listed on the skill Z doing almost 300% (with siege passive) per arrow, and X doing 133% per arrow (does the passive affect this?) (needs more testing from multiple people) (NA version) | ||
== [[Skill Note]] == | == [[Skill Note]] == |
Revision as of 12:39, 14 November 2012
File:Siege.PNG |
[Active] Rena will "deploy" at her current spot, making her unable to move. If activated at melee range, she will deal a kick to enemies in front of her. Z will fire 1 arrow, and X will fire 3 arrows.
KR:Rena Kicks her targets at her current spot, making her unable to move. Pressing Z Shoots 2 shots while pressing X shoots 5 shots randomly. (Post 3/29 Patch for KR - Post 8/29 Patch for NA) |
Requirements
Rena |
Skill Information
Skill Level | |||||||
Damage | Number of Shots | MP Usage | Damage | Number of Shots | MP Usage | ||
1 | 237% Magical Damage | 2 Per Round | 21 Mp Per Round | 133% Magical Damage | 5 Per Round | 28 Mp Per Round |
Tips and Details
- Skill description values appear to be incorrect across all versions.
- The real base damage values were found to be 237% for Siege Z and 133% for Siege X after some research and testing.
- X attacks are not affected by any passive skill with exception of Siege Swift.
- Its attack damage does not appear affected by Siege Swift, only MP cost.
- If a target is in range, X attacks will be aimed toward them when fired.
- Arrows will also aim at targets that are in range and below you by 1 platform.
- If you get hit during siege stance, no cooldown will occur.
- Pressing Siege the first time does not give it a cooldown, you can actually press it again before it's cooldown starts
- Highest amount of possible attacks before cooldown occurs is 9 attacks. This is done by doing 4 attacks (Z and\or X) then pressing the Siege key again for 5 extra attacks
- This has a damage output of 4266% for 189 mp (5546% for 135 mp with the passive) with Z attacks and 5985% for 252 mp (5985% for 180 mp with the passive) with X attacks.
- Highest damage output would be 5,985% for Grand Archers using Siege X. (180 MP Cost)
- Highest damage output would be 6,655% for Wind Sneakers using Siege Z with Power Shooting passive. (135 MP Cost)
- Siege Z possesses a higher damage output than Siege X with the power shooting passive. (739.44% per Siege Z vs. 665% per Siege X)
- This has a damage output of 4266% for 189 mp (5546% for 135 mp with the passive) with Z attacks and 5985% for 252 mp (5985% for 180 mp with the passive) with X attacks.
- The actual damage percentage seems to be higher than listed on the skill Z doing almost 300% (with siege passive) per arrow, and X doing 133% per arrow (does the passive affect this?) (needs more testing from multiple people) (NA version)
Skill Note
Name: Bow String Maintenance(NA) / Special Treatment of the String(KR)
Description: "Arrows shot during Siege Mode will have the cooldown decreased by 10%."
- By this it means that the delay after you fire a shot is reduced by 10%, allowing you to shoot faster.
- This is seperate from Siege Mode's cooldown time and has no relation to that.