Super Nova: Difference between revisions

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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:SuperNova.png]]<br />
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:SuperNova.png]]<br />
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Aisha channels her magical force into her staff and release the energy from the tip of her staff, causing a giant round shape to spin and cause damage.
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Aisha channels her magical force into her staff and release the energy from the tip of her staff, causing a giant round shape to spin and cause heavy damage.
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Revision as of 06:01, 26 August 2012


[Special Active] Aisha channels her magical force into her staff and release the energy from the tip of her staff, causing a giant round shape to spin and cause heavy damage.


Requirements

Class
Master
SP Required
Skill Required
Battle Magician
Lv5
65 SP
Energy Spurt


Skill Information

NA

Skill Level Damage(Magical) Resonance Radius Damage increment per Mob
(Max 100%)
Max Hits MP Usage Cooldown
Initial Hits Final Hits Initials Finals
1 308%~462% 616%~924% 700 10% ? ? 300MP 30 Seconds
2 370%~554% 739%~1109%
3 431%~647% 862%~1294%
4 493%~739% 986%~1478%
5 (M) 585%~878% 1170%~1756%
6 678%~1016% 1355%~2033%

KR

Skill Level Damage(Magical) Resonance Radius
Max mob count = 10
Size increment
per Mob
Damage increment
per Mob
Max Hits MP Usage Cooldown
Initial Hits Final Hit Initials Final
1 257%~385% 514%~771% 700 10% 5% 7 1 300MP 30 Seconds
2 308%~462% 617%~925%
3 360%~539% 719%~1079%
4 411%~617% 822%~1233%
5 (M) 488%~732% 976%~1464%


Tips and Details

  • For every monster in range of the blue circular ray Super Nova gains a 10% damage bonus and, 10% increase in size and range of the whirlwind.
    • The bonus will be accumulated up to 100%(which is twice the damage), meaning 10 monster(including objects that can be destroyed) can make the maximum range and damage.
    • The damage bonus does not decrease when the whirlwind has been released, and the damage will not increase if a monster rushed into the whirlwind, it must be before the whirlwind is cast.
  • The monsters do not have to be in the front, as long as the monster is within the screen
  • This move is essentially a super version of Death Field, the more enemies together, the more damage.

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