Super Nova: Difference between revisions

From Elwiki
Line 24: Line 24:


== Skill Information ==
== Skill Information ==
 
<tabber>
NA=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}}-
Line 72: Line 73:
{{!}} align="center" {{!}} 1130%~1696%
{{!}} align="center" {{!}} 1130%~1696%
{{!}}}
{{!}}}
|-|
KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Skill<br>Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Required<br>Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="2" {{!}} '''Damage<br>(Magical)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Resonance<br>Range'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="2" {{!}} '''increment<br>per Mob'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="2" {{!}} '''Max Hits'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''MP Cost'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Cooldown'''
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Initial Hits'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Final Hit'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Size'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Damage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Initials'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Final'''
{{!}}-
{{!}} 1
{{!}} align="center" rowspan="2" {{!}} 40
{{!}} align="center" {{!}} 331%~497%
{{!}} align="center" {{!}} 662%~993%
{{!}} align="center" rowspan="20" {{!}} -
{{!}} align="center" rowspan="20" {{!}} -%
{{!}} align="center" rowspan="20" {{!}} -%
{{!}} align="center" rowspan="20" {{!}} 7
{{!}} align="center" rowspan="20" {{!}} 1
{{!}} align="center" rowspan="20" {{!}} 300MP
{{!}} align="center" rowspan="20" {{!}} 20 Seconds
{{!}}-
{{!}} 2
{{!}} align="center" {{!}} 342%~513%
{{!}} align="center" {{!}} 684%~1025%
{{!}}-
{{!}} 3
{{!}} align="center" {{!}} 41
{{!}} align="center" {{!}} 353%~529%
{{!}} align="center" {{!}} 705%~1058%
{{!}}-
{{!}} 4
{{!}} align="center" {{!}} 44
{{!}} align="center" {{!}} 363%~545%
{{!}} align="center" {{!}} 727%~1090%
{{!}}-
{{!}} 5
{{!}} align="center" {{!}} 47
{{!}} align="center" {{!}} 374%~561%
{{!}} align="center" {{!}} 748%~1122%
{{!}}-
{{!}} 6
{{!}} align="center" {{!}} 50
{{!}} align="center" {{!}} 385%~577%
{{!}} align="center" {{!}} 770%~1454%
{{!}}-
{{!}} 7
{{!}} align="center" {{!}} 53
{{!}} align="center" {{!}} 396%~593%
{{!}} align="center" {{!}} 791%~1187%
{{!}}-
{{!}} 8
{{!}} align="center" {{!}} 56
{{!}} align="center" {{!}} -
{{!}} align="center" {{!}} -
{{!}}-
{{!}} 9
{{!}} align="center" {{!}} 59
{{!}} align="center" {{!}} -
{{!}} align="center" {{!}} -
{{!}}-
{{!}} 10
{{!}} align="center" {{!}} 62
{{!}} align="center" {{!}} -
{{!}} align="center" {{!}} -
{{!}}-
{{!}} 11
{{!}} align="center" {{!}} 65
{{!}} align="center" {{!}} -
{{!}} align="center" {{!}} -
{{!}}-
{{!}} 12
{{!}} align="center" {{!}} 68
{{!}} align="center" {{!}} -
{{!}} align="center" {{!}} -
{{!}}-
{{!}} 13
{{!}} align="center" {{!}} 71
{{!}} align="center" {{!}} -
{{!}} align="center" {{!}} -
{{!}}-
{{!}} 14
{{!}} align="center" {{!}} 74
{{!}} align="center" {{!}} -
{{!}} align="center" {{!}} -
{{!}}-
{{!}} 15
{{!}} align="center" {{!}} 77
{{!}} align="center" {{!}} -
{{!}} align="center" {{!}} -
{{!}}-
{{!}} 16
{{!}} align="center" {{!}} 80
{{!}} align="center" {{!}} -
{{!}} align="center" {{!}} -
{{!}}-
{{!}} 17
{{!}} align="center" {{!}} 83
{{!}} align="center" {{!}} -
{{!}} align="center" {{!}} -
{{!}}-
{{!}} 18
{{!}} align="center" {{!}} 87
{{!}} align="center" {{!}} -
{{!}} align="center" {{!}} -
{{!}}-
{{!}} 19
{{!}} align="center" {{!}} 91
{{!}} align="center" {{!}} -
{{!}} align="center" {{!}} -
{{!}}-
{{!}} 20 (M)
{{!}} align="center" {{!}} 94
{{!}} align="center" {{!}} -
{{!}} align="center" {{!}} -
{{!}}}
</tabber>


== Tips and Details ==
== Tips and Details ==

Revision as of 13:03, 8 August 2013


[Special Active] Aisha channels her magical force into her staff and release the energy from the tip of her staff, causing a giant round shape to spin and cause heavy damage.


Requirements

Class
Master
SP Required
Skill Required
Battle Magician
Lv5
65 SP
Energy Spurt


Skill Information

  • NA
Skill Level Damage(Magical) Resonance Radius
Max mob count = 10
Size increment
per Mob
Damage increment
per Mob
Max Hits MP Usage Cooldown
Initial Hits Final Hit Initials Final
1 257%~385% 514%~771% 700 10% 5% 7 1 300MP 30 Seconds
2 308%~462% 617%~925%
3 360%~539% 719%~1079%
4 411%~617% 822%~1233%
5 (M) 488%~732% 976%~1464%
6 565%~848% 1130%~1696%

|-| KR=

Skill
Level
Required
Level
Damage
(Magical)
Resonance
Range
increment
per Mob
Max Hits MP Cost Cooldown
Initial Hits Final Hit Size Damage Initials Final
1 40 331%~497% 662%~993% - -% -% 7 1 300MP 20 Seconds
2 342%~513% 684%~1025%
3 41 353%~529% 705%~1058%
4 44 363%~545% 727%~1090%
5 47 374%~561% 748%~1122%
6 50 385%~577% 770%~1454%
7 53 396%~593% 791%~1187%
8 56 - -
9 59 - -
10 62 - -
11 65 - -
12 68 - -
13 71 - -
14 74 - -
15 77 - -
16 80 - -
17 83 - -
18 87 - -
19 91 - -
20 (M) 94 - -

Tips and Details

  • For every monster and player (excluding caster) in range of the blue circular ray Super Nova gains a 5% damage bonus and, 10% increase in size and range of the whirlwind.
    • With a full party in resonance range, against a single monster, Super Nova will gain a 20% damage boost.
    • The bonus will be accumulated up to 50% for damage and 100% for size.
    • The damage bonus cannot decrease after the whirlwind has been released, and the damage will not increase if a monster rushed into the whirlwind, it must be before the whirlwind is cast.
      • The monsters do not have to be in the front, as long as the monster is within the screen.
  • This move is essentially a super version of Death Field, the more enemies together, the more damage.
  • Total damage possible from this skill at level 5 is 6588% (7906% in Awakening) with 10 monsters and\or party-mates in range.
    • Total damage possible from this skill at level 5 against a single enemy with three other players in range (as it would be in a full party against a typical boss) is 5270% (6324% in Awakening).