Talk:Identifying Equipment

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Revision as of 10:02, 19 April 2016 by Flandrean (talk | contribs) (Need help in understanding identifications)
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Identifications for Items % value

Questions if I may, about the page content

 For example Critical Range
 0.5% - 5.5%
 6% - 50%      

??? I dont understand can someone explain.

can the identification value(%) be varied?

Ive been testing it on my glitter berserker Pants identification. Changing it a lot and I found

  • move speed 9%(got it 3 times, same value always..)
  • jump speed 9% (got it 2 times, same value always)
  • HP 9% (Numerical value 11565)
  • All Elemental Resistance +15
  • Awk Charge Speed 3%
  • Physical dmg level +4.5


Glitter Berserker Gloves/Shoes (some data obtained from friends)

  • Damage Reduction 2% (always the same value 256)
  • Jump/Move Speed 6% (Always same value 768)
  • Additional Damage 2% (Always same)


Been circulating on these identifications a lot while looking for crit identification for these Equipments and no value change..

So.... Is there no value variations of identifications for specific item?

Because from my data, Tops & Bottoms are considered same group Identification Value. While Gloves & Shoes are in same group.


What are the rules and equations tho?

If anyone know, please enlighten me on this information. Any input is appreciated. Or perhaps link me to a website that has explanation for identifications.

I feel like I wasted lots of Time&Space Scroll for this Pants ugh...


PS: Ive also been re-identifying my PVP SSS rank white mantle (season 2?) a lot looking for crit identification to find out what is its valueand whether its constant. (As ive seen before in Fred(Gytka) 's stream his mantle has 6% value critical iirc)

Greatly appreciates it if someone know whether this white mantle can get crit identification and its value(%).

I am desperately curious to understand this unexplained identification system. Sorry for long post

Flandrean 17:59 19th April 2016 (JP)