Template:SkillText: Difference between revisions

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     | InjectionStigma =  
     | InjectionStigma =  
*Consume HP for 100% of the Physical Attack instead of MP.
*Consume HP for 100% of the Physical Attack instead of MP.
*When your own HP is above 20%, this skill will consume 20% HP<br>Increases the damage of skills by 40%<br>(Blood Hit does not consume HP if your HP is below 20%)<br>(Only Evil Energy Influx Activation affected by Blood Hit)
  | BrandishBreaker=
*The less your own HP is, the more damage you deals (Max: 30%).
    | #default=
*When your own HP is above 20%, this skill will consume 20% HP<br>Increases the damage of skills by 40%<br>(Blood Hit does not consume HP if your HP is below 20%)
     }}
     }}
*When your own HP is above 20%, this skill will consume 20% HP<br>Increases the damage of skills by 40%<br>(Blood Hit does not consume HP if your HP is below 20%){{#switch:{{{2|}}}
  | BloodFlow=
    | InjectionStigma =<br>(Only Evil Energy Influx Activation affected by Blood Hit)
'''<font color="FF4444">Blood Flow</font>'''
    }}
*Every hits of Evil Energy Storm recover HP for 50% of the Physical Attack (Max: 250%).
   | Annihilation =
   | Annihilation =
'''[[Chivalry System|<font color="FF4444">Annihilation Skill</font>]]'''
'''[[Chivalry System|<font color="FF4444">Annihilation Skill</font>]]'''

Revision as of 10:53, 29 February 2016