Template:SkillText: Difference between revisions
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*The additional hits consume MP (DP in awakening). | *The additional hits consume MP (DP in awakening). | ||
| SoT= | | SoT= | ||
<font color=" | <font color="FFC000">'''Defy Time Ability'''</font> | ||
*Up to 3 pylons can be placed within a short timespan. | *Up to 3 pylons can be placed within a short timespan. | ||
*Current HP/MP/DP/Way of the Sword/NF/Cannonballs/Spirit Energy/Mutation Points are recorded. | *Current HP/MP/DP/Way of the Sword/NF/Cannonballs/Spirit Energy/Mutation Points are recorded. | ||
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*The ability takes priority over other resurrection effects. | *The ability takes priority over other resurrection effects. | ||
| Maximum Strike= | | Maximum Strike= | ||
<font color=" | <font color="FFC000">'''Spatiotemporal Body'''</font> | ||
*Pressing the skill key will induce firing at the target that was last hit. | *Pressing the skill key will induce firing at the target that was last hit. | ||
*The skill will lose its target if the skill key is not pressed within 2 seconds | *The skill will lose its target if the skill key is not pressed within 2 seconds | ||
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*For each Spatiotemporal Body remaining when duration runs out, recover 25 MP (DP in awakening). | *For each Spatiotemporal Body remaining when duration runs out, recover 25 MP (DP in awakening). | ||
| Void Field= | | Void Field= | ||
<font color=" | <font color="FFC000">'''Spatial Maintenance'''</font> | ||
*Holding down the skill key will maintain the spatial field. | *Holding down the skill key will maintain the spatial field. | ||
*Additional hits consumed MP (DP in Awakening). (Maximum 100) | *Additional hits consumed MP (DP in Awakening). (Maximum 100) | ||
| Moonlight Rhapsody= | | Moonlight Rhapsody= | ||
<font color=" | <font color="FFC000">'''Rhapsody'''</font> | ||
*The debuff will be applied in 1 second intervals over the skill's duration. | *The debuff will be applied in 1 second intervals over the skill's duration. | ||
*When the target is hit, damage will be dealt according to the number of applied stacks. | *When the target is hit, damage will be dealt according to the number of applied stacks. | ||
| Reverse Stigma= | | Reverse Stigma= | ||
<font color=" | <font color="FFC000">'''Recall'''</font> | ||
*Pressing the skill button again will transfer the marked target to the recorded position. | *Pressing the skill button again will transfer the marked target to the recorded position. | ||
*Invincible or named targets cannot be transferred. | *Invincible or named targets cannot be transferred. | ||
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| Sniper Mode= | | Sniper Mode= | ||
<font color="CC99FF">'''Sniper Mode'''</font> | <font color="CC99FF">'''Sniper Mode'''</font> | ||
*Shoot continuously with Z, fire a charged shot with X | *Shoot continuously with Z, fire a charged shot with X. | ||
*Can be aimed vertically with up or down movement keys | *Can be aimed vertically with up or down movement keys. | ||
*Consumes 10 MP per second when not firing | *Consumes 10 MP per second when not firing. | ||
*When a total of 200 MP has been consumed or when pressing left or right, the skill ends | *When a total of 200 MP has been consumed or when pressing left or right, the skill ends. | ||
| Demonic Breath= | |||
<font color="CC99FF">'''Flame Strengthening'''</font> | |||
*Press the skill key again to increase the stage of the flames up to 10 times. | |||
*Flame Size/Range +4%, Damage +7%, 10 Additional MP consumed per stage. | |||
| Chain Skill= | |||
<font color="FFC000">'''Chain Skill'''</font> | |||
*{{#switch:{{{2|}}} | |||
| Dead Hand=Pressing the skill key again will automatically activate '''[[Ruinous Impact]]''' (Must have acquired the skill) | |||
| Ruinous Impact=Pressing the skill key again will automatically activate '''[[Dark Crescent]]''' (Must have acquired the skill) | |||
| Demonic Breath=Pressing the skill key again during the Breath will automatically activate '''[[Eschaton]]''' (Must have acquired the skill) | |||
| Fantasy Impromptu=Pressing the skill key again will automatically activate '''[[Fantasy Impromptu - 2nd Movement]]''' (Must have acquired the skill) | |||
}} | |||
| Fantasy Impromptu= | |||
<font color="FFC000">'''Moving Shots'''</font> | |||
*While holding the skill key, backwards and forwards movement is possible | |||
<!-- Rose's Mechanics --> | <!-- Rose's Mechanics --> | ||
| ECP Skill= | | ECP Skill= |
Revision as of 04:30, 9 March 2016