Template:SkillText: Difference between revisions

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*The additional hits consume MP (DP in awakening).
*The additional hits consume MP (DP in awakening).
   | SoT=
   | SoT=
<font color=" FFC000">'''Defy Time Ability'''</font>
<font color="FFC000">'''Defy Time Ability'''</font>
*Up to 3 pylons can be placed within a short timespan.
*Up to 3 pylons can be placed within a short timespan.
*Current HP/MP/DP/Way of the Sword/NF/Cannonballs/Spirit Energy/Mutation Points are recorded.
*Current HP/MP/DP/Way of the Sword/NF/Cannonballs/Spirit Energy/Mutation Points are recorded.
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*The ability takes priority over other resurrection effects.  
*The ability takes priority over other resurrection effects.  
   | Maximum Strike=
   | Maximum Strike=
<font color=" FFC000">'''Spatiotemporal Body'''</font>
<font color="FFC000">'''Spatiotemporal Body'''</font>
*Pressing the skill key will induce firing at the target that was last hit.
*Pressing the skill key will induce firing at the target that was last hit.
*The skill will lose its target if the skill key is not pressed within 2 seconds
*The skill will lose its target if the skill key is not pressed within 2 seconds
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*For each Spatiotemporal Body remaining when duration runs out, recover 25 MP (DP in awakening).  
*For each Spatiotemporal Body remaining when duration runs out, recover 25 MP (DP in awakening).  
   | Void Field=
   | Void Field=
<font color=" FFC000">'''Spatial Maintenance'''</font>
<font color="FFC000">'''Spatial Maintenance'''</font>
*Holding down the skill key will maintain the spatial field.  
*Holding down the skill key will maintain the spatial field.  
*Additional hits consumed MP (DP in Awakening). (Maximum 100)
*Additional hits consumed MP (DP in Awakening). (Maximum 100)
   | Moonlight Rhapsody=
   | Moonlight Rhapsody=
<font color=" FFC000">'''Rhapsody'''</font>
<font color="FFC000">'''Rhapsody'''</font>
*The debuff will be applied in 1 second intervals over the skill's duration.
*The debuff will be applied in 1 second intervals over the skill's duration.
*When the target is hit, damage will be dealt according to the number of applied stacks.
*When the target is hit, damage will be dealt according to the number of applied stacks.
   | Reverse Stigma=
   | Reverse Stigma=
<font color=" FFC000">'''Recall'''</font>
<font color="FFC000">'''Recall'''</font>
*Pressing the skill button again will transfer the marked target to the recorded position.
*Pressing the skill button again will transfer the marked target to the recorded position.
*Invincible or named targets cannot be transferred.
*Invincible or named targets cannot be transferred.
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   | Sniper Mode=
   | Sniper Mode=
<font color="CC99FF">'''Sniper Mode'''</font>
<font color="CC99FF">'''Sniper Mode'''</font>
*Shoot continuously with Z, fire a charged shot with X
*Shoot continuously with Z, fire a charged shot with X.
*Can be aimed vertically with up or down movement keys
*Can be aimed vertically with up or down movement keys.
*Consumes 10 MP per second when not firing
*Consumes 10 MP per second when not firing.
*When a total of 200 MP has been consumed or when pressing left or right, the skill ends
*When a total of 200 MP has been consumed or when pressing left or right, the skill ends.
  | Demonic Breath=
<font color="CC99FF">'''Flame Strengthening'''</font>
*Press the skill key again to increase the stage of the flames up to 10 times.
*Flame Size/Range +4%, Damage +7%, 10 Additional MP consumed per stage.
  | Chain Skill=
<font color="FFC000">'''Chain Skill'''</font>
*{{#switch:{{{2|}}}
    | Dead Hand=Pressing the skill key again will automatically activate '''[[Ruinous Impact]]''' (Must have acquired the skill)
    | Ruinous Impact=Pressing the skill key again will automatically activate '''[[Dark Crescent]]''' (Must have acquired the skill)
    | Demonic Breath=Pressing the skill key again during the Breath will automatically activate '''[[Eschaton]]''' (Must have acquired the skill)
    | Fantasy Impromptu=Pressing the skill key again will automatically activate '''[[Fantasy Impromptu - 2nd Movement]]''' (Must have acquired the skill)
    }}
  | Fantasy Impromptu=
<font color="FFC000">'''Moving Shots'''</font>
*While holding the skill key, backwards and forwards movement is possible
 
<!-- Rose's Mechanics -->
<!-- Rose's Mechanics -->
   | ECP Skill=
   | ECP Skill=

Revision as of 04:30, 9 March 2016