Template:SkillText: Difference between revisions

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{{#switch:{{{2|}}}
{{#switch:{{{2|}}}
     | InjectionStigma =  
     | InjectionStigma =  
*Does not consume MP, instead consume 100% of Physical Attack Power as HP to cast.
*Does not consume MP, instead consume 50% of Physical Attack Power as HP to cast.
*If the HP is higher than 20%, consume 20% of the skill damage as HP to deal 40% more damage<br>(Blood Hit does not consume HP if your HP is below 20%)<br>(Only Overflowing Evil Blow is affected by Blood Hit)
*If the HP is higher than 35%, consume 10% of the skill damage as HP to deal 40% more damage<br>(Blood Hit does not consume HP if your HP is below 35%)<br>(Only Overflowing Evil Blow is affected by Blood Hit)
   | BrandishBreaker=
   | BrandishBreaker=
*Increases damage with lower HP (Max 30%)
*Increases damage with lower HP (Max 30%)
    | #default=
*When your own HP is above 20%, this skill will consume 20% HP to increase the damage of skills by 40%<br>(Blood Hit does not consume HP if your HP is below 20%)
    }}
  | BloodHitKR=
'''<font color="FF4444">Blood Hit (KR)</font>'''
{{#switch:{{{2|}}}
    | InjectionStigma =
*Does not consume MP, instead consume 50% of Physical Attack Power as HP to cast.
*If the HP is higher than 35%, consume 10% of the skill damage as HP to deal 40% more damage<br>(Blood Hit does not consume HP if your HP is below 35%)<br>(Only Overflowing Evil Blow is affected by Blood Hit)
     | #default=
     | #default=
*When your own HP is above 35%, this skill will consume 10% HP to increase the damage of skills by 40%<br>(Blood Hit does not consume HP if your HP is below 35%)
*When your own HP is above 35%, this skill will consume 10% HP to increase the damage of skills by 40%<br>(Blood Hit does not consume HP if your HP is below 35%)

Revision as of 06:34, 19 May 2016