Template:SkillText: Difference between revisions

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     | Soul Collector=[[File:Royalguard3.png|20px]] : Bullet and Soul damage is calculated before [[Soul Collector]].<br>
     | Soul Collector=[[File:Royalguard3.png|20px]] : Bullet and Soul damage is calculated before [[Soul Collector]].<br>
     | Invasion of Demonic Energy=[[File:DemPassive3.png|20px]] : Damage is calculated before [[Invasion of Demonic Energy]].<br>
     | Invasion of Demonic Energy=[[File:DemPassive3.png|20px]] : Damage is calculated before [[Invasion of Demonic Energy]].<br>
     | CP Combo={{CCPC|20px}} : Applicable only when Lu/Ciel has 1 [[Combination#Combination Gauge|<font color="0000ff">'''Combination Points'''</font>]], and will be activated by pressing {{CCPV}} once a target has been bounced in the air.<br>
     | CP Combo={{CCPC|20px}} : Applicable only when Lu/Ciel has 1 [[Combination#Combination Gauge|<font color="0000ff">'''Combination Points'''</font>]], and will be activated by pressing {{CCPV}} once a target has been bound in the air.<br>
     | Death by Revolver=[[File:CRPassive3.png|20px]] : Revolver bullet damage is calculated before [[Death by Revolver]].<br>
     | Death by Revolver=[[File:CRPassive3.png|20px]] : Revolver bullet damage is calculated before [[Death by Revolver]].<br>
     }}
     }}
   | #default = {{Gap}}
   | #default = {{Gap}}
}}
}}

Revision as of 14:42, 12 September 2016