Template:SkillText: Difference between revisions

From Elwiki
No edit summary
No edit summary
Line 22: Line 22:
When the passive activates, the MP cost of the next active is reduced.
When the passive activates, the MP cost of the next active is reduced.
   | BrutalSlayer=
   | BrutalSlayer=
[[Brutal Slayer|<font color="0000ff">'''Brutal Slayer'''</font>]]
[[Brutal Slayer|<font color="4488ff">'''Brutal Slayer'''</font>]]
Whenever the MP burn occurs, Elsword next few hits will be critical.
Whenever the MP burn occurs, Elsword next few hits will be critical.
   | PainEndurance=
   | PainEndurance=
Line 30: Line 30:
<!-- Aisha's Mechanics -->
<!-- Aisha's Mechanics -->
   | Memorize =
   | Memorize =
'''[[Memorize|<font color="CC99FF">Available for Memorize</font>]]'''
'''[[Memorize|<font color="d4b5ff">Available for Memorize</font>]]'''
*This skill can be memorized by inputting the skill key during the Memorize Stance. (Stand still for 2 seconds while in MP recovery state)  
*This skill can be memorized by inputting the skill key during the Memorize Stance. (Stand still for 2 seconds while in MP recovery state)  
*Press '''V''' to activate the memorized skills in order.
*Press '''V''' to activate the memorized skills in order.
Line 382: Line 382:
<!-- Lu/Ciel's Mechanics -->
<!-- Lu/Ciel's Mechanics -->
   | Ciel =
   | Ciel =
<font color="0000FF">'''Switching Skill (Ciel)'''</font>
<font color="4488ff">'''Switching Skill (Ciel)'''</font>
*<font color="0000FF">Lu will switch to Ciel</font> when skill is used.
*<font color="4488ff">Lu will switch to Ciel</font> when skill is used.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} when switching.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} when switching.
   | Lu =
   | Lu =
Line 390: Line 390:
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} when switching.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} when switching.
   | LuCiel =
   | LuCiel =
<font color="FF4444">'''Switching Skill (Lu</font>/<font color="0000FF">Ciel)'''</font>
<font color="FF4444">'''Switching Skill (Lu</font>/<font color="4488ff">Ciel)'''</font>
*<font color="FF4444">Ciel will switch to Lu</font> when skill is used.
*<font color="FF4444">Ciel will switch to Lu</font> when skill is used.
*<font color="0000FF">Lu will switch to Ciel</font> when skill is used.
*<font color="4488ff">Lu will switch to Ciel</font> when skill is used.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} when switching.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} when switching.
   | Combination =
   | Combination =
Line 398: Line 398:
*Can only be used with a full [[Combination|Combination Gauge]].
*Can only be used with a full [[Combination|Combination Gauge]].
   | Soul Collector=
   | Soul Collector=
<font color="CC99FF">'''Soul Collection'''</font>
<font color="d4b5ff">'''Soul Collection'''</font>
*Gather a soul after every 5 hits
*Gather a soul after every 5 hits
*Cooldown time of 1 second for a max of 5 stacks
*Cooldown time of 1 second for a max of 5 stacks
*Gathered souls can be used for 'Trigger'-type skills.
*Gathered souls can be used for 'Trigger'-type skills.
   | Sniper Mode=
   | Sniper Mode=
<font color="CC99FF">'''Sniper Mode'''</font>
<font color="d4b5ff">'''Sniper Mode'''</font>
*Rapid fire with {{CZ}}, Charged shots with {{CX}}.
*Rapid fire with {{CZ}}, Charged shots with {{CX}}.
*Aim using the up and down movement keys.
*Aim using the up and down movement keys.
Line 409: Line 409:
*Skill is canceled if the left or right movement key is pressed or if the limit of 200 MP usage is reached.
*Skill is canceled if the left or right movement key is pressed or if the limit of 200 MP usage is reached.
   | Demonic Breath=
   | Demonic Breath=
<font color="CC99FF">'''Enhanced Flame'''</font>
<font color="d4b5ff">'''Enhanced Flame'''</font>
*Press the skill key again to increase the strength of the fire by 10 stages.
*Press the skill key again to increase the strength of the fire by 10 stages.
*Increases flame size/range +4%, Damage +7%, Additional 10 MP consumed per stage.
*Increases flame size/range +4%, Damage +7%, Additional 10 MP consumed per stage.
Line 464: Line 464:
*Souls from the spear will trace targets depending on the number of "Gathered Souls".
*Souls from the spear will trace targets depending on the number of "Gathered Souls".
   | Creeping Terror=
   | Creeping Terror=
<font color="CC99FF">'''Granted Terror '''</font>
<font color="d4b5ff">'''Granted Terror '''</font>
*Creeping Terror is applied with every hit.
*Creeping Terror is applied with every hit.
*Target's attack power is decreased.
*Target's attack power is decreased.
Line 470: Line 470:
*"Burst of Terror" is activated by Special Actives for additional damage.
*"Burst of Terror" is activated by Special Actives for additional damage.
   | Apollyon=
   | Apollyon=
<font color="CC99FF">'''Terror Absorption'''</font>
<font color="d4b5ff">'''Terror Absorption'''</font>
*Removes [[Status Effects/Creeping Terror|[Creeping Terror]]] debuffs within a range of 800
*Removes [[Status Effects/Creeping Terror|[Creeping Terror]]] debuffs within a range of 800
*Stage is enhanced by 1 for every debuff removed (Max 20 times)
*Stage is enhanced by 1 for every debuff removed (Max 20 times)
Line 578: Line 578:
<!-- Rose's Mechanics -->
<!-- Rose's Mechanics -->
   | ECP Skill=
   | ECP Skill=
<font color="4169E1">'''ECP Using Skill'''</font>
<font color="4488ff">'''ECP Using Skill'''</font>
*Consumes ECP instead of MP.
*Consumes ECP instead of MP.
*Upon activating Over Strike, skill cannot be used.
*Upon activating Over Strike, skill cannot be used.
Line 892: Line 892:
*Duration : 10 seconds
*Duration : 10 seconds
   | Säbelhieb Sequenz =
   | Säbelhieb Sequenz =
<font color="17ECEC">'''Consecutive Slash'''</font>
<font color="ffcc00">'''Consecutive Slash'''</font>
*Inflict [[Status Effects/Bleed|[Bleed]]] per hit at a 33% chance.
*Inflict [[Status Effects/Bleed|[Bleed]]] per hit at a 33% chance.
   | Continuous Projection =
   | Continuous Projection =
<font color="17ECEC">'''Consecutive Projection'''</font>
<font color="ffcc00">'''Consecutive Projection'''</font>
*MP consumption for all projection skills is decreased.
*MP consumption for all projection skills is decreased.
*When a projection skill is used within 5 seconds, cooldown is decreased at a certain chance.
*When a projection skill is used within 5 seconds, cooldown is decreased at a certain chance.
   | Drehen Hintern =
   | Drehen Hintern =
<font color="17ECEC">'''Rear Attack'''</font>
<font color="ffcc00">'''Rear Attack'''</font>
*Inflict [[Status Effects/Faint|[Faint]]] for 1.5 seconds at a 50% chance.
*Inflict [[Status Effects/Faint|[Faint]]] for 1.5 seconds at a 50% chance.
   | Zweit Schneiden =
   | Zweit Schneiden =
<font color="17ECEC">'''Zweit · Schneiden'''</font>
<font color="ffcc00">'''Zweit · Schneiden'''</font>
*Casts additional slashes depending on the charging stage.
*Casts additional slashes depending on the charging stage.
*Stage 1 [Horizontal Slash], Stage 2 [Vertical Slash], Stage 3 [Raising Slash].
*Stage 1 [Horizontal Slash], Stage 2 [Vertical Slash], Stage 3 [Raising Slash].
*Consume 25 MP per charge.
*Consume 25 MP per charge.
   | Dritt Attentat =
   | Dritt Attentat =
<font color="17ECEC">'''Silent Assassination'''</font>
<font color="ffcc00">'''Silent Assassination'''</font>
*Penetrates all targets.
*Penetrates all targets.
*Damage increased by 10% per [[Status Effects/Bleed|[Bleed]]] stack.
*Damage increased by 10% per [[Status Effects/Bleed|[Bleed]]] stack.
Line 921: Line 921:
*When the target is pulled back in, duration is reduced by 3 seconds (KR: 5 seconds) each time.
*When the target is pulled back in, duration is reduced by 3 seconds (KR: 5 seconds) each time.
   | Viert Werfen Speer =
   | Viert Werfen Speer =
<font color="17ECEC">'''Viert'''</font>
<font color="ffcc00">'''Viert'''</font>
*When the assault fails, recover half of the consumed MP.
*When the assault fails, recover half of the consumed MP.
*Range is decreased by 22% in PvP.
*Range is decreased by 22% in PvP.
<font color="17ECEC">'''Werfen Speer'''</font>
<font color="ffcc00">'''Werfen Speer'''</font>
*Penetrates all targets.
*Penetrates all targets.
*[Spear Throw] ignores the targets' defense (Dungeon only).
*[Spear Throw] ignores the targets' defense (Dungeon only).
   | Zweit Sicheln =
   | Zweit Sicheln =
<font color="17ECEC">'''Slaughter'''</font>
<font color="ffcc00">'''Slaughter'''</font>
*Inflict the max stack of [[Status Effects/Bleed|[Bleed]]] to the hit target.
*Inflict the max stack of [[Status Effects/Bleed|[Bleed]]] to the hit target.
<font color="17ECEC">'''Overpower'''</font>
<font color="ffcc00">'''Overpower'''</font>
*Special function activated when attacking the target in [Super Armor] state.  
*Special function activated when attacking the target in [Super Armor] state.  
**Dungeon : Damage is increased by 1.5 times.
**Dungeon : Damage is increased by 1.5 times.
**PvP : Damage is decreased by 50% and and the target is forcibly knocked down.
**PvP : Damage is decreased by 50% and and the target is forcibly knocked down.
   | Fantasiegebilde Speer =
   | Fantasiegebilde Speer =
<font color="17ECEC">'''Fantasiegebilde Speer'''</font>
<font color="ffcc00">'''Fantasiegebilde Speer'''</font>
*Inflict [[Status Effects/Bleed|[Bleed]]] per hit at a 33% chance.
*Inflict [[Status Effects/Bleed|[Bleed]]] per hit at a 33% chance.
*Fantasiegebilde Speer lasts for 7 seconds.
*Fantasiegebilde Speer lasts for 7 seconds.
   | Autosuggestion =
   | Autosuggestion =
<font color="17ECEC">'''Autosuggestion'''</font>
<font color="ffcc00">'''Autosuggestion'''</font>
*You and your party members gain the [[Status Effects/Autosuggestion|[Autosuggestion]]] buff.
*You and your party members gain the [[Status Effects/Autosuggestion|[Autosuggestion]]] buff.
*Max HP/MP is increased by 1.5 times (1.3 times for party members).
*Max HP/MP is increased by 1.5 times (1.3 times for party members).
Line 946: Line 946:
*Duration: 15 Seconds.
*Duration: 15 Seconds.
   | Reinforced Projection =
   | Reinforced Projection =
<font color="17ECEC">'''Projection Enhancement'''</font>
<font color="ffcc00">'''Projection Enhancement'''</font>
*Give [[Status Effects|Projection Enhancement]] buff when projection is attempted (Max 50 stacks)
*Give [[Status Effects|Projection Enhancement]] buff when projection is attempted (Max 50 stacks)
*All attack power and critical damage are increased per stack.
*All attack power and critical damage are increased per stack.
*When duration is up, 7 stacks are removed at a time.
*When duration is up, 7 stacks are removed at a time.
   | Brocken Phantasm =
   | Brocken Phantasm =
<font color="17ECEC">'''Broken Phantasm'''</font>
<font color="ffcc00">'''Broken Phantasm'''</font>
*The skill will follow the curve of paths and pierce through all targets.
*The skill will follow the curve of paths and pierce through all targets.
*Consume 5 MP per second after a max charge.
*Consume 5 MP per second after a max charge.
*Upon a max charge, radius is increased by 33% and damage is increased by 10%.
*Upon a max charge, radius is increased by 33% and damage is increased by 10%.
   | Dritt Gelerechi=
   | Dritt Gelerechi=
<font color="17ECEC">'''Dritt · Gelerechi'''</font>
<font color="ffcc00">'''Dritt · Gelerechi'''</font>
*Cooldown of all active skills is decreased by [the number of hit targets × 0.5] seconds.
*Cooldown of all active skills is decreased by [the number of hit targets × 0.5] seconds.
   | Fragarach =  
   | Fragarach =  
<font color="17ECEC">'''Fragarach'''</font>
<font color="ffcc00">'''Fragarach'''</font>
*Can be used with [Super Armor] status when receiving attack.
*Can be used with [Super Armor] status when receiving attack.
*When used while receiving attack, radius and damage is decreased by 50% and cooldown is increased by 2 times.
*When used while receiving attack, radius and damage is decreased by 50% and cooldown is increased by 2 times.
   | Still Lenze =
   | Still Lenze =
<font color="17ECEC">'''Still Lenze'''</font>
<font color="ffcc00">'''Still Lenze'''</font>
*Hit targets are inflicted with [[Status Effects/Silence|[Silence]]] for 3 seconds.
*Hit targets are inflicted with [[Status Effects/Silence|[Silence]]] for 3 seconds.
*100% of the damage dealt will ignore defense (25% in PvP).
*100% of the damage dealt will ignore defense (25% in PvP).
   | Dritt Erosion =
   | Dritt Erosion =
<font color="17ECEC">'''Dritt · Erosion'''</font>
<font color="ffcc00">'''Dritt · Erosion'''</font>
*Inflict [[Status Effects/Leg Wound|[Leg Wound]]] status.
*Inflict [[Status Effects/Leg Wound|[Leg Wound]]] status.
*Duration: 5 seconds
*Duration: 5 seconds
   | Zweit Ritus =
   | Zweit Ritus =
<font color="17ECEC">'''Zweit · Ritus'''</font>
<font color="ffcc00">'''Zweit · Ritus'''</font>
*Reduce knockdown when hit by [Magical Power Explosion].
*Reduce knockdown when hit by [Magical Power Explosion].
*When the [Stab] fails, recover half of the consumed MP.
*When the [Stab] fails, recover half of the consumed MP.
   | Brennen Pantasma Boden =
   | Brennen Pantasma Boden =
<font color="17ECEC">'''Burning Land of Projection'''</font>
<font color="ffcc00">'''Burning Land of Projection'''</font>
*Gives additional damage to commands/Actives are used within the radius.
*Gives additional damage to commands/Actives are used within the radius.
*[Projected Dagger]: Hit targets are inflicted with [[Status Effects/Bleed|[Bleed]]] at a 100% chance.
*[Projected Dagger]: Hit targets are inflicted with [[Status Effects/Bleed|[Bleed]]] at a 100% chance.
Line 1,150: Line 1,150:
**Hit targets are inflicted with [[Status Effects/Frozen|[Frozen]]] for 5 seconds.
**Hit targets are inflicted with [[Status Effects/Frozen|[Frozen]]] for 5 seconds.
   | Wechsel =
   | Wechsel =
<font color="0ea160">'''Seed Absorption'''</font>
<font color="07a785">'''Seed Absorption'''</font>
*Increase Physical/Magical Attack and Critical in 7 seconds depending on the growth stage.
*Increase Physical/Magical Attack and Critical in 7 seconds depending on the growth stage.
   | Alptraum=
   | Alptraum=
<font color="0ea160">'''Power Release'''</font>
<font color="07a785">'''Power Release'''</font>
*Cause Explosion after 3 seconds.
*Cause Explosion after 3 seconds.
*Immunity to all disabling status before Explosion.
*Immunity to all disabling status before Explosion.
{{!}}-
{{!}}-
{{!}}
{{!}}
{{!}} <font color="0ea160">'''Nightmare'''</font>
{{!}} <font color="07a785">'''Nightmare'''</font>
*Cause Tornado for 5 seconds after explosion.
*Cause Tornado for 5 seconds after explosion.
*Hit targets are inflicted with [[Status Effects/Nightmare|[Nightmare]]] for 1 second at a 25% chance.
*Hit targets are inflicted with [[Status Effects/Nightmare|[Nightmare]]] for 1 second at a 25% chance.
*[[Status Effects/Nightmare|[Nightmare]]]: Movement controls reverse.
*[[Status Effects/Nightmare|[Nightmare]]]: Movement controls reverse.
   | Wavering Faith=
   | Wavering Faith=
<font color="0ea160">'''Seed of Chaos'''</font>
<font color="07a785">'''Seed of Chaos'''</font>
*Auto create Stage 1 when entering battle field.
*Auto create Stage 1 when entering battle field.
*Grow to Stage 2 when Absorption 40 is reached and grow to Stage 3 when Absorption 80 is reached.
*Grow to Stage 2 when Absorption 40 is reached and grow to Stage 3 when Absorption 80 is reached.
Line 1,169: Line 1,169:
{{!}}-
{{!}}-
{{!}}
{{!}}
{{!}} <font color="0ea160">'''Absorption'''</font>
{{!}} <font color="07a785">'''Absorption'''</font>
*Obtain 2 when using Active skills and obtain 4 when using Special Active skills.
*Obtain 2 when using Active skills and obtain 4 when using Special Active skills.
{{!}}-
{{!}}-
{{!}}
{{!}}
{{!}} <font color="5716ef">'''Henir's Power'''</font>
{{!}} <font color="5e65f3">'''Henir's Power'''</font>
*Enter Stage 2 Henir (Awakening) state when awakening while the seed is in Stage 2.
*Enter Stage 2 Henir (Awakening) state when awakening while the seed is in Stage 2.
*Enter Stage 3 Henir (Awakening) state when awakening while the seed is in Stage 3.
*Enter Stage 3 Henir (Awakening) state when awakening while the seed is in Stage 3.
Line 1,180: Line 1,180:
{{!}}-
{{!}}-
{{!}}
{{!}}
{{!}} <font color="0ea160">'''Unstable Power'''</font>
{{!}} <font color="07a785">'''Unstable Power'''</font>
*Have 2 times the chance of obtaining Absorption when using skills.
*Have 2 times the chance of obtaining Absorption when using skills.
*Have a chance of obtaining 1 Absorption while being attacked. (1 second cooldown)
*Have a chance of obtaining 1 Absorption while being attacked. (1 second cooldown)
   | Schmerz=
   | Schmerz=
<font color="0ea160">'''Fragment of Pain'''</font>
<font color="07a785">'''Fragment of Pain'''</font>
*Fragment damage will increase up to 1.5 times.
*Fragment damage will increase up to 1.5 times.
   | Reflexion=
   | Reflexion=
<font color="0ea160">'''Conditioned Reflex'''</font>
<font color="07a785">'''Conditioned Reflex'''</font>
*Summon 4 Reflex Spheres. (Duration: 10 Seconds)
*Summon 4 Reflex Spheres. (Duration: 10 Seconds)
*Reflex Spheres disappear after dealing 3 hits.
*Reflex Spheres disappear after dealing 3 hits.
Line 1,194: Line 1,194:
*After duration, gain max 50% of MP depending on the remaining number of Reflex Spheres.
*After duration, gain max 50% of MP depending on the remaining number of Reflex Spheres.
   | Henir Release=
   | Henir Release=
<font color="5716ef">'''Henir Release'''</font>
<font color="5e65f3">'''Henir Release'''</font>
*When the skill is used during Henir (Awakening) state, {{#switch:{{{2|}}}
*When the skill is used during Henir (Awakening) state, {{#switch:{{{2|}}}
     | Entfernen=damage is increased up to 1.5 times depending on enemy's current HP.
     | Entfernen=damage is increased up to 1.5 times depending on enemy's current HP.
Line 1,204: Line 1,204:
     }}  
     }}  
   | Nichts Feld=
   | Nichts Feld=
<font color="0ea160">'''Realm of Void'''</font>
<font color="07a785">'''Realm of Void'''</font>
*All resistance increased.
*All resistance increased.
*All resistance activation chance increased.
*All resistance activation chance increased.
Line 1,210: Line 1,210:
*Duration: 10 Seconds.
*Duration: 10 Seconds.
   | Awakening=
   | Awakening=
<font color="0ea160">'''New Power'''</font>
<font color="07a785">'''New Power'''</font>
*Max MP Increased.
*Max MP Increased.
{{!}}-
{{!}}-
{{!}}
{{!}}
{{!}} <font color="5716ef">'''Henir Reinforcement'''</font>
{{!}} <font color="5e65f3">'''Henir Reinforcement'''</font>
*During Henir (Awakening) mode, the last blow of certain commands changes.
*During Henir (Awakening) mode, the last blow of certain commands changes.
**XXZ[Z] : Damage increased by 2 times.
**XXZ[Z] : Damage increased by 2 times.
Line 1,222: Line 1,222:
**→→↑ZZZ[X] : Radius increased by 1.5 times.
**→→↑ZZZ[X] : Radius increased by 1.5 times.
   | Fesseln=
   | Fesseln=
<font color="0ea160">'''Shackle Link'''</font>
<font color="07a785">'''Shackle Link'''</font>
*Summon Shackle Link to a hit target.
*Summon Shackle Link to a hit target.
*Recover HP/MP every second during duration of Shackle Link.
*Recover HP/MP every second during duration of Shackle Link.
Line 1,228: Line 1,228:
*(Radius of Shackle Link decreased by 33% in PvP.)
*(Radius of Shackle Link decreased by 33% in PvP.)
   | Leere=
   | Leere=
<font color="0ea160">'''Void Cry'''</font>
<font color="07a785">'''Void Cry'''</font>
*Hit target is inflicted with [[Status Effects/Silence|[Silence]]] status at a 50% chance when hit by explosion.
*Hit target is inflicted with [[Status Effects/Silence|[Silence]]] status at a 50% chance when hit by explosion.
   | Mauer=
   | Mauer=
<font color="0ea160">'''Unknown Barrier'''</font>
<font color="07a785">'''Unknown Barrier'''</font>
*Burn 50% of inflicted damage.
*Burn 50% of inflicted damage.
*Cannot Burn damage when inflicted damage exceeds current HP.
*Cannot Burn damage when inflicted damage exceeds current HP.
*Duration: 5 Seconds.
*Duration: 5 Seconds.
   | New Belief=
   | New Belief=
<font color="0ea160">'''Unfamiliar Enlightenment'''</font>
<font color="07a785">'''Unfamiliar Enlightenment'''</font>
*Cooldown of all skills decrease when using Special Active Skills. (Except Wedding Skill/Hyper Active)
*Cooldown of all skills decrease when using Special Active Skills. (Except Wedding Skill/Hyper Active)
*MP consumption of Henir Release Skills decreased during Henir (Awakening) state.
*MP consumption of Henir Release Skills decreased during Henir (Awakening) state.
   | Absolute of Voidness=
   | Absolute of Voidness=
<font color="0ea160">'''Ruler of the Abyss'''</font>
<font color="07a785">'''Ruler of the Abyss'''</font>
*Gain [[Status Effects/Ruler of the Abyss|[Ruler of the Abyss]]] state after using Special Active skills 3 times.
*Gain [[Status Effects/Ruler of the Abyss|[Ruler of the Abyss]]] state after using Special Active skills 3 times.
<font color="0ea160">'''Encroaching Chaos'''</font>
<font color="07a785">'''Encroaching Chaos'''</font>
*Inflict hit target with [[Status Effects/Encroaching Chaos|[Encroaching Chaos]]] when using Command or Active skills during [[Status Effect/Henir (Awakening)|Henir (Awakening)]] state. (1 second cooldown)
*Inflict hit target with [[Status Effects/Encroaching Chaos|[Encroaching Chaos]]] when using Command or Active skills during [[Status Effect/Henir (Awakening)|Henir (Awakening)]] state. (1 second cooldown)
   | AwakenedWillApostasia=
   | AwakenedWillApostasia=
<font color="0ea160">'''Awakened Will'''</font>
<font color="07a785">'''Awakened Will'''</font>
*Decrease the knockdown value of commands.
*Decrease the knockdown value of commands.
*Increase the number of absorption.
*Increase the number of absorption.
*When the power gauge reaches the maximum value, [Power: Cycle mode] is activated by default.
*When the power gauge reaches the maximum value, [Power: Cycle mode] is activated by default.
   | Moder=
   | Moder=
<font color="0ea160">'''Corrupt Fragment'''</font>
<font color="07a785">'''Corrupt Fragment'''</font>
*Leave a mark that lasts for 5 seconds on the target hit by the fragment.
*Leave a mark that lasts for 5 seconds on the target hit by the fragment.
*Press the skill key again during the duration to consume 10 MP and teleport to the back of the marked enemy to attack. (Super Armor while attacking after teleport)
*Press the skill key again during the duration to consume 10 MP and teleport to the back of the marked enemy to attack. (Super Armor while attacking after teleport)
   | ChaosFeld=
   | ChaosFeld=
<font color="0ea160">'''Thorny Field'''</font>
<font color="07a785">'''Thorny Field'''</font>
*Creates a spiky field that inflict [[Status Effects/Bleed|[Bleed]]] debuff around the caster.
*Creates a spiky field that inflict [[Status Effects/Bleed|[Bleed]]] debuff around the caster.
   | Recreation=
   | Recreation=
<font color="0ea160">'''[[Wechsel|<font color="0ea160">Wechsel</font>]] Reinforcement'''</font>
<font color="07a785">'''[[Wechsel|<font color="07a785">Wechsel</font>]] Reinforcement'''</font>
*After using [[Wechsel]], the cooldown of all skills is reduced by 50% (Except Wedding Skill/Hyper Active).
*After using [[Wechsel]], the cooldown of all skills is reduced by 50% (Except Wedding Skill/Hyper Active).
{{!}}-
{{!}}-
{{!}}
{{!}}
{{!}}<font color="0ea160">'''[Seed Absorption] Buff Enhancement'''</font>
{{!}}<font color="07a785">'''[Seed Absorption] Buff Enhancement'''</font>
*The following stats increase additionally:
*The following stats increase additionally:
**Physical / Magical Defense
**Physical / Magical Defense
Line 1,267: Line 1,267:
{{!}}-
{{!}}-
{{!}}
{{!}}
{{!}}<font color="0ea160">'''Twisted Authority'''</font>
{{!}}<font color="07a785">'''Twisted Authority'''</font>
*Increase the Power Gauge gain and decrease the natural consumption of [Authority: Cycle mode] per surrounding enemy.
*Increase the Power Gauge gain and decrease the natural consumption of [Authority: Cycle mode] per surrounding enemy.


Line 1,674: Line 1,674:
     | Soul Collector=[[File:Royalguard3.png|20px]] : Bullet and Soul damage is calculated before [[Soul Collector]].<br>
     | Soul Collector=[[File:Royalguard3.png|20px]] : Bullet and Soul damage is calculated before [[Soul Collector]].<br>
     | Invasion of Demonic Energy=[[File:DemPassive3.png|20px]] : Damage is calculated before [[Invasion of Demonic Energy]].<br>
     | Invasion of Demonic Energy=[[File:DemPassive3.png|20px]] : Damage is calculated before [[Invasion of Demonic Energy]].<br>
     | CP Combo={{CCPC|20px}} : Applicable only when Lu/Ciel has 1 [[Combination#Combination Gauge|<font color="0000ff">'''Combination Points'''</font>]], and will be activated when a enemy is '''Bounded'''. To bound enemies, press {{CCPV}} when prompted after launching a enemy.<br>
     | CP Combo={{CCPC|20px}} : Applicable only when Lu/Ciel has 1 [[Combination#Combination Gauge|<font color="4488ff">'''Combination Points'''</font>]], and will be activated when a enemy is '''Bounded'''. To bound enemies, press {{CCPV}} when prompted after launching a enemy.<br>
     | Death by Revolver=[[File:CRPassive3.png|20px]] : Revolver bullet damage is calculated before [[Death by Revolver]].<br>
     | Death by Revolver=[[File:CRPassive3.png|20px]] : Revolver bullet damage is calculated before [[Death by Revolver]].<br>
     | Ain=[[File:AinCreationIcon.png|20px]] : Creation Magic enhances the combo. <br>Physical = Casts afterimage for addition non-hitstun damage. <br>Magical = Casts projectiles for addition non-hitstun damage.<br>
     | Ain=[[File:AinCreationIcon.png|20px]] : Creation Magic enhances the combo. <br>Physical = Casts afterimage for addition non-hitstun damage. <br>Magical = Casts projectiles for addition non-hitstun damage.<br>

Revision as of 11:55, 19 May 2017