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| | Fantasy Impromptu =<br>(Combination Gauge Consumption decreased by 20% when chained from [[Fantasy Impromptu - 1st Movement]]) | | | Fantasy Impromptu =<br>(Combination Gauge Consumption decreased by 20% when chained from [[Fantasy Impromptu - 1st Movement]]) |
| }} | | }} |
| | Soul Collector=
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| <font color="d4b5ff">'''Soul Collection'''</font>
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| *Gathers a soul after every hit. (5 hits in PvP)
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| *Cooldown of 1 second for a max of 5 stacks.
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| *Gathered souls can be used for certain skills. (Shown in respective skills' tooltips)
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| Does not use Gathered Soul in stage 3 [[Awakening Mode|Awakening]].
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| | Chain= | | | Chain= |
| <font color="FFC000">'''Chain Skill'''</font> | | <font color="FFC000">'''Chain Skill'''</font> |
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| *Dropping the demonic spear at maximum size will pull in enemies at the drop location and explode | | *Dropping the demonic spear at maximum size will pull in enemies at the drop location and explode |
| *Duration: 30 seconds | | *Duration: 30 seconds |
| | Creeping Terror=
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| <font color="d4b5ff">'''Granted Terror '''</font>
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| *Creeping Terror is applied with every hit.
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| *Target's attack power is decreased.
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| *Cooldown of 1 second in between stacks for a max of 5.
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| *"Burst of Terror" is activated by Special Actives for additional damage.
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| | Shackling Chain= | | | Shackling Chain= |
| <font color="FFC000">'''Shackling Chains'''</font> | | <font color="FFC000">'''Shackling Chains'''</font> |
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| *Upon successful revolver hit, shoot from behind the enemy. | | *Upon successful revolver hit, shoot from behind the enemy. |
| *Upon a failed hit, recover half of the consumed ECP. | | *Upon a failed hit, recover half of the consumed ECP. |
| | Revolver Mastery=
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| <font color="9370DB">'''Chain Revolver/Blade Type Skills'''</font>
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| *1st Job: [[Chain Snatch]]
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| *1st Job: [[Gun Dance]]
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| *2nd Job: [[Bloody Carnival]]
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| *2nd Job: [[Bloody Spike]]
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| *2nd Job: [[Bloody Chain]]
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| *2nd Job: [[Kill Point]]
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| *2nd Job: [[Bloody Road]]
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| *Transcendence: [[Chain Viper]]
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| *Transcendence: [[Dancing Rush]]
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| *Transcendence: [[Punishment]]
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| | Chain Revolver/Blade= | | | Chain Revolver/Blade= |
| <font color="9370DB">'''Chain Revolver/Blade Skill'''</font> | | <font color="9370DB">'''Chain Revolver/Blade Skill'''</font> |
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| *[[Chain Viper]] | | *[[Chain Viper]] |
| *[[Rushing Dance]] | | *[[Rushing Dance]] |
| | Battlefield Angel=
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| <font color="9370DB">'''Nitro Motor'''</font>
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| *Use the [Dash] key to activate while in the air.
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| | Neil Sniping= | | | Neil Sniping= |
| <font color="FFCC00">'''Neil Sniping'''</font> | | <font color="FFCC00">'''Neil Sniping'''</font> |
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| <font color="FFCC00">'''Robot Detonation'''</font> | | <font color="FFCC00">'''Robot Detonation'''</font> |
| *Connect with [Robot Detonation Reaction Skill]. | | *Connect with [Robot Detonation Reaction Skill]. |
| | Mechanic Mastery=
| |
| <font color="FFCC00">'''Reinforced Units'''</font>
| |
| *[[RX-78 Land Runner]]
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| *[[Air Mecha : Gale Force]]
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| *[[Ez-8 Count Down]]
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| *[[Ex-S Viper]]
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| *[[Sparrow Factory]]
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| *[[G-0 Battleroid]]
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| *[[Armored Tempest]]
| |
| | G Transform Mode= | | | G Transform Mode= |
| <font color="00FF24">'''G Transform Mode'''</font> | | <font color="00FF24">'''G Transform Mode'''</font> |
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| *Lock-on to the enemy hit dismissed in 2 seconds | | *Lock-on to the enemy hit dismissed in 2 seconds |
| *Duration : 10 seconds | | *Duration : 10 seconds |
| | Continuous Projection =
| |
| <font color="00ffcc">'''Consecutive Projection'''</font>
| |
| *MP consumption for all projection skills is decreased.
| |
| *When a projection skill is used, cooldown is decreased at a certain chance.
| |
| | Zweit Sicheln = | | | Zweit Sicheln = |
| <font color="00ffcc">'''Slaughter'''</font> | | <font color="00ffcc">'''Slaughter'''</font> |
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| *All hits ignores defensive effects. | | *All hits ignores defensive effects. |
| *Gives a certain chance to trigger [Critical] hit. | | *Gives a certain chance to trigger [Critical] hit. |
| | Noble Pledge =
| |
| <font color="00ffcc">'''Noble Pledge'''</font>
| |
| *Create an [Eid] every 3 seconds when standby.
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| *Create an [Eid] when the last hit of a certain command is successful.
| |
| *Dash Jump [X]~[XXX]: Projectiles changed to inflict [El Dain] status.
| |
| | Eid={{#switch:{{{2|}}} | | | Eid={{#switch:{{{2|}}} |
| | P = | | | P = |
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| *<font color="69ccff">'''Edel Eid (Wille)'''</font>: Vibration of Cold | | *<font color="69ccff">'''Edel Eid (Wille)'''</font>: Vibration of Cold |
| **On hit, inflicts [[Status Effects/Frozen|[Freeze]]] for 5 seconds. | | **On hit, inflicts [[Status Effects/Frozen|[Freeze]]] for 5 seconds. |
| | Wavering Faith=
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| <font color="07a785">'''Seed of Chaos'''</font>
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| *Auto create Stage 1 when entering battle field.
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| *Grow to Stage 2 when Absorption 40 is reached and grow to Stage 3 when Absorption 80 is reached.
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| *While the seed lasts, increase Damage Reduction and MP Gain when attacking/attacked.
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| {{!}}-
| |
| {{!}}
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| {{!}} <font color="07a785">'''Absorption'''</font>
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| *Obtain 2 when using Active skills and obtain 4 when using Special Active skills.
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| {{!}}-
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| {{!}}
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| {{!}} <font color="5e65f3">'''Henir's Power'''</font>
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| *Reach up to 2 stages higher of Henir (Awakening) state when awakening while the seed is in Stage 2.
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| *Reach up to 3 stages higher of Henir (Awakening) state when awakening while the seed is in Stage 3.
| |
| *Increase Awakening duration depending on the obtained Absorption amount when Awakening.
| |
| *Grant special effect when using [Henir Release] Skills.
| |
| {{!}}-
| |
| {{!}}
| |
| {{!}} <font color="07a785">'''Unstable Power'''</font>
| |
| *Have a chance of obtaining twice the Absorption when using skills.
| |
| *Have a chance of obtaining 1 Absorption while being attacked. (1 second cooldown)
| |
| | Wavering Faith KR=
| |
| <font color="07a785">'''Seed of Chaos'''</font>
| |
| *Auto create Stage 1 when entering battle field.
| |
| *Grow to Stage 2 when Absorption 40 is reached and grow to Stage 3 when Absorption 80 is reached.
| |
| *While the seed lasts, increase Damage Reduction and MP Gain when attacking/attacked.
| |
| {{!}}-
| |
| {{!}}
| |
| {{!}} <font color="07a785">'''Absorption'''</font>
| |
| *Obtain 2 when using Active skills and obtain 4 when using Special Active skills.
| |
| {{!}}-
| |
| {{!}}
| |
| {{!}} <font color="5e65f3">'''Henir's Power'''</font>
| |
| *Reach up to 2 stages higher of Henir (Awakening) state when awakening while the seed is in Stage 2.
| |
| *Reach up to 3 stages higher of Henir (Awakening) state when awakening while the seed is in Stage 3.
| |
| *Increase Awakening duration depending on the obtained Absorption amount when Awakening.
| |
| *Grant special effect when using [Henir Release] Skills.
| |
| {{!}}-
| |
| {{!}}
| |
| {{!}} <font color="07a785">'''Unstable Power'''</font>
| |
| *Have a chance of obtaining twice the Absorption when using skills.
| |
| | Henir Release= | | | Henir Release= |
| <font color="5e65f3">'''Henir Release'''</font> | | <font color="5e65f3">'''Henir Release'''</font> |