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| *Additional attack consumes 6 MP per hit. | | *Additional attack consumes 6 MP per hit. |
| *Enemies hit will be stunned for 3 sec. | | *Enemies hit will be stunned for 3 sec. |
| | Magic Staff=
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| <font color="FFC000">'''Physical Enhancement'''</font>
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| *Upon Physical Attack, knockdown rate is reduced
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| *Upon attack/being attacked, MP Recovery is increased
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| {{!}}-
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| {{!}}
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| {{!}} <font color="FFC000">'''Staff Enhancement'''</font>
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| *At a certain chance, cause [Space Impact]
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| | Energy Discharge=
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| <font color="FFC000">'''Mana of Rage'''</font>
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| *When awakened, increase max MP depending on the number of awakening beads and recover the same amount.
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| *Natural MP recovery is increased.
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| | Aer= <font color="blue">'''[Aer Skill]'''</font> | | | Aer= <font color="blue">'''[Aer Skill]'''</font> |
| | Mater= <font color="#ECCC72">'''[Mater Skill]'''</font> | | | Mater= <font color="#ECCC72">'''[Mater Skill]'''</font> |
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| <font color=FFC000>'''Energy Drain'''</font> | | <font color=FFC000>'''Energy Drain'''</font> |
| *Drain 1 Energy per enemy hit ({{{2|}}} Max) | | *Drain 1 Energy per enemy hit ({{{2|}}} Max) |
| | PoweroftheWhiteTiger =
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| <font color=FFC000>'''Power of the White Tiger'''</font>
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| *Critical/Additional Damage increased by 15%
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| *Action Speed increased by 10%
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| *Duration: 30 Seconds
| |
| | RakshasaSpirit =
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| <font color=FFC000>'''Rakshasa Spirit'''</font>
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| *Obtained at a certain chance when gaining Energy (Up to 5)
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| *Homes in on the closest enemy and explodes.
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| *Targets hit get their Knockdown and MP reduced.
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| | SacredSpiritEnergy =
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| <font color=FFC000>'''Sacred Spirit Energy'''</font>
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| *Attacks grant [Sacred Spirit Energy] (Max 8)
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| *[[Killing Howl|Secret Wolf Arts - Killing Howl]] unleashes the collected [Sacred Spirit Energy] as a [Ghost Wolf] that obliterates all enemies in its path.
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| *[Ghost Wolf]: Damage over time and MP burn
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| *Upon activating [[Purgatory|Secret Rakshasa Arts - Purgatory]] unleashes the collected [Sacred Spirit Energy] as a [Spirit Balls] that flies toward the nearest enemy.
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| *[Spirit Balls]: Area Explosion Damage and Slow
| |
| | InnerPeace =
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| <font color=FFC000>'''Inner Peace'''</font>
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| *[[Energy Wave]], [[Force Spear]] enhanced.
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| **[[Energy Wave]]: Divides into 3.
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| **[[Force Spear]]: Range increased, pulls in hit targets.
| |
| | ArtStance = | | | ArtStance = |
| <font color="00FF24">'''{{{2|}}} Arts'''</font> | | <font color="00FF24">'''{{{2|}}} Arts'''</font> |
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| | Fantasy Impromptu=Press the skill key again to automatically activate [[Fantasy Impromptu - 2nd Movement]]. (Must have acquired the skill) | | | Fantasy Impromptu=Press the skill key again to automatically activate [[Fantasy Impromptu - 2nd Movement]]. (Must have acquired the skill) |
| }} | | }} |
| | Tribute=
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| <font color="FFC000">'''Tribute'''</font>
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| *Activates for every '''[[Soul Collector|Gathered Soul]]''' gained
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| *Recovers the Awakening Gauge
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| *Increases buff duration
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| *Activates once every 5 seconds
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| | Noble Presence=
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| <font color="FFC000">'''Noble Presence'''</font>
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| *Gained when [[Soul Collector|Gathered Soul]] reaches maximum stacks.
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| *Increases Magic Attack Power.
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| *Duration: 30 seconds
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| | Sacrifice=
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| <font color="FFC000">'''Sacrifice'''</font>
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| *Activates for every debuff that is applied
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| *Chance of removing a debuff with '''[[Soul Collector|Gathered Soul]]'''
| |
| | Dancing Blade= | | | Dancing Blade= |
| <font color="FFC000">'''Chase'''</font> | | <font color="FFC000">'''Chase'''</font> |
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| <font color="FFCC00">'''Weapon Switch'''</font> | | <font color="FFCC00">'''Weapon Switch'''</font> |
| *Switches to [{{{2|}}}] immediately upon cast. | | *Switches to [{{{2|}}}] immediately upon cast. |
| | Heavy Weapon Skills=
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| <font color="FFCC00">'''Applied Skills'''</font>
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| *[[Barbecue!]]
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| *[[M-137 Gatling Gun]]
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| *[[M-3 Flamethrower]]
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| *[[Flame Strike]]
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| *[[FM-31 Grenade Launcher]]
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| *[[Laser Rifle]]
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| *[[Quantum Bomb]]
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| *[[Operation Raze]]
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| *[[FM-92 MK2 Lancer SW]]
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| *[[Pampero Booster]]
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| *[[X-1 Extruder]]
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| *[[Plasma Shock]]
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| *[[Aimed Strike]]
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| *[[Burst Grenade]]
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| | War Machine=
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| <font color="FFCC00">'''Weapon of War'''</font>
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| *Heavy Weapon Special active attacks ignores guard and also ignores damage reduction stat with certain chance.
| |
| | Effective Weapon Management=
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| <font color="FFCC00">'''Efficient Arms'''</font>
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| *Chance of all special active skill cooldowns decreasing when using Heavy Weapon special actives.
| |
| | Fake Shot= | | | Fake Shot= |
| <font color="FFCC00">'''Fake Shot'''</font> | | <font color="FFCC00">'''Fake Shot'''</font> |
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| <font color="9370DB">'''Chain Revolver/Blade Skill'''</font> | | <font color="9370DB">'''Chain Revolver/Blade Skill'''</font> |
| *For every hit, [[Revolver Mastery]] has a chance to inflict [[Status Effects/Bleed|[Bleed]]] status effect. | | *For every hit, [[Revolver Mastery]] has a chance to inflict [[Status Effects/Bleed|[Bleed]]] status effect. |
| | Chain Skills=
| |
| <font color="FFCC00">'''Chain Skill'''</font>
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| *Base: [[Needle Sobat]]
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| *1st Job: [[Head Shot (Rose)|Head Shot]]
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| *2nd Job: [[Western Fire]]
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| *2nd Job: [[Bloody Chain]]
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| | Saw Blade=
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| <font color="FFCC00">'''Weaken Wound'''</font>
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| *Decreases all Defense and MP recovery for 5 seconds.
| |
| | Chain Blade Attacks=
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| <font color="FFCC00">'''Chain Blade Attacks'''</font>
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| *{{CDRU}}{{CZ}}<nowiki>[</nowiki>{{CX}}<nowiki>]</nowiki>
| |
| *{{CDRU}}{{CX}}~{{CX}}<nowiki>[</nowiki>{{CZ}}<nowiki>]</nowiki>
| |
| *[[Chain Snatch]]
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| *[[Bloody Carnival]]
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| *[[Bloody Spike]]
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| *[[Bloody Chain]]
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| *[[Kill Point]]
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| *[[Bloody Road]]
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| *[[Chain Viper]]
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| *[[Rushing Dance]]
| |
| | Arsenal Reinforcement=
| |
| <font color="FFCC00">'''Arsenal Reinforcement'''</font>
| |
| *Increases the retention time of loaded attributed bullets.
| |
| *Increases the effect duration of attributed bullets.
| |
| *Allows you to reload/use grenade skills in midair.
| |
| | Attributed Bullets= | | | Attributed Bullets= |
| <font color="FFCC00">'''Attributed Bullets'''</font> | | <font color="FFCC00">'''Attributed Bullets'''</font> |
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| **Dungeon : Damage is increased by 1.5 times. | | **Dungeon : Damage is increased by 1.5 times. |
| **PvP : Damage is decreased by 50% and and the target is forcibly knocked down. | | **PvP : Damage is decreased by 50% and and the target is forcibly knocked down. |
| | Reinforced Projection =
| |
| <font color="00ffcc">'''Projection Enhancement'''</font>
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| *Give [[Status Effects|Projection Enhancement]] buff when projection is attempted (Max 50 stacks)
| |
| *All attack power and critical damage are increased per stack.
| |
| *When duration is up, 7 stacks are removed at a time.
| |
| | Reinforced Projection KR=
| |
| <font color="00ffcc">'''Projection Enhancement'''</font>
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| *Give [[Status Effects|Projection Enhancement]] buff when projection is attempted (Max 30 stacks)
| |
| *All attack power and critical damage are increased per stack.
| |
| *When duration is up, 5 stacks are removed at a time.
| |
| | Fragarach = | | | Fragarach = |
| <font color="00ffcc">'''Fragarach'''</font> | | <font color="00ffcc">'''Fragarach'''</font> |
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| *Inflicts [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff when hit by [{{{2|}}}]. | | *Inflicts [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff when hit by [{{{2|}}}]. |
| }} | | }} |
| | Inner Growth =
| |
| <font color="00ffcc">'''Inner Growth'''</font>
| |
| *Increase Max MP.
| |
| {{!}}-
| |
| {{!}}
| |
| {{!}} <font color="00ffcc">'''Self Strengthening'''</font>
| |
| *Increase the size of {{CX}} projectiles.
| |
| *[Power Gauge] gain/consumption is changed in proportion to the amount of [Eids] in possession.
| |
| | Communion =
| |
| <font color="00ffcc">'''Strong Bond'''</font>
| |
| *Reduces MP consumption of [Edel Eid Response Skill] if the previously used [Edel Eid Response Skill] was a different form.<br>(Includes basic form that does not consume [Edel Eid])
| |
| {{!}}-
| |
| {{!}}
| |
| {{!}} <font color="00ffcc">'''Communion'''</font>
| |
| *Cooldown of [Edel Eid] skill is reduced when [Eid] is consumed through [Eid: Cycle] or [Edel Eid Skill] skill.
| |
| | Proof Eid =
| |
| <font color="00ffcc">'''Proof Eid'''</font>
| |
| *Critical/Maximize stats are permanently increased.
| |
| *[[Alchimie Eid]] can be used without the replacement action.
| |
| *When [Eid] is consumed in the [Spiritualism] state, awakening duration is increased.
| |
| | Henir Release= | | | Henir Release= |
| <font color="5e65f3">'''Henir Release'''</font> | | <font color="5e65f3">'''Henir Release'''</font> |
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| | Chaos Feld=3 MP is burned per hit. | | | Chaos Feld=3 MP is burned per hit. |
| | Befeiung Feld=each enemy that has been hit successfully will increase [Released Power] by 1 stack. | | | Befeiung Feld=each enemy that has been hit successfully will increase [Released Power] by 1 stack. |
| }} | | }} |
| | Awakening=
| |
| <font color="07a785">'''New Power'''</font>
| |
| *Max MP Increased.
| |
| {{!}}-
| |
| {{!}}
| |
| {{!}} <font color="5e65f3">'''Henir Reinforcement'''</font>
| |
| *During Henir (Awakening) mode, the last blow of certain commands changes.
| |
| **XXZ[Z] : Damage increased by 2 times.
| |
| **→→ZZZ[X(Hold)] : Burn 2 MP per hit.
| |
| **ZZZ[Z] : Range increased by 1.5 times.
| |
| **ZZZZ[→Z] : Burn 2 MP per hit.
| |
| **→→↑ZZZ[X] : Radius increased by 1.5 times.
| |
| | New Belief=
| |
| <font color="07a785">'''Unfamiliar Enlightenment'''</font>
| |
| *Cooldown of all skills decrease when using Special Active Skills. (Except Wedding Skill/Hyper Active)
| |
| *MP consumption of Henir Release Skills decreased during Henir (Awakening) state.
| |
| | New Belief KR=
| |
| <font color="07a785">'''Unfamiliar Enlightenment'''</font>
| |
| *While in Henir (Awakening) state, when using a <font color="5e65f3">'''Henir Release'''</font> skill, all skill cooldown is decreased. (Excluding Hyper Active/Wedding skill)
| |
| *While in Henir (Awakening) state, <font color="5e65f3">'''Henir Release'''</font> skill MP consumption is decreased.
| |
| | Ruler of the Abyss=
| |
| <font color="07a785">'''Ruler of the Abyss'''</font>
| |
| *Gain [[Status Effects|[Ruler of the Abyss]]] state after using Special Active skills 2 times.
| |
| <font color="07a785">'''Encroaching Chaos'''</font>
| |
| *Inflict hit target with [[Status Effects|[Encroaching Chaos]]] when using Command or Active skills during Henir (Awakening) state. (1 second cooldown)
| |
| | AwakenedWillApostasia=
| |
| <font color="07a785">'''Awakened Will'''</font>
| |
| *Decrease the knockdown value of commands.
| |
| *Increase the number of absorption.
| |
| *When the power gauge reaches the maximum value, [Power: Cycle mode] is activated by default.
| |
| | Recreation=
| |
| <font color="07a785">'''[[Wechsel|<font color="07a785">Wechsel</font>]] Reinforcement'''</font>
| |
| *When the skill is used, have a chance to reduce the cooldown of all skills by 50% (Except Wedding Skill/Hyper Active).
| |
| {{!}}-
| |
| {{!}}
| |
| {{!}}<font color="07a785">'''[Seed Absorption] Buff Enhancement'''</font>
| |
| *The following stats increase additionally:
| |
| **Physical / Magical Defense
| |
| **Awakening Charge Rate / Awakening Duration
| |
| {{!}}-
| |
| {{!}}
| |
| {{!}}<font color="07a785">'''Twisted Authority'''</font>
| |
| *Increase the Power Gauge gain and decrease the natural consumption of [Authority: Cycle Mode] per surrounding enemy.
| |
| | Shining Presence= | | | Shining Presence= |
| Edel Eid Effect | | Edel Eid Effect |