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Titan's Grotto: Difference between revisions

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| Detail=<span style="display:none">{{</span>
| Detail=<span style="display:none">{{</span>
*Up to 6 players can enter (minimum 3 players required to enter)
*Up to 6 players can enter (minimum 3 players required to enter)
*Item Drop Rate effects except for Drop Rate Events do not affect drops from this dungeon.
====Demon Realm====
====Demon Realm====
*The El's power does not reach into this realm, Attack and HP will be reduced by 60%.
*The El's power does not reach into this realm, Attack and HP will be reduced by 60%.
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| Mob=<span style="display:none">{{</span>
| Mob=<span style="display:none">{{</span>
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|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''Izellon Guarder Type-T''' - A turret that specializes in aerial bombardments. All attacks from the turrets will cause 2 seconds of cooldown on skills for players within the attack range, even through invincibility frames.
| '''Izellon Kai''' - A generator on the machine's lowest floor, disabling the teleporter to the upper floor.
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*'''Sky Beam:''' Fire a blast into the air which will rain straight down on a designated point. This will be marked by a thin yellow beam.
*'''Defense Barrier:''' Generates either a blue or red barrier at the start of the dungeon at random that will remain active until destroyed. The blue barrier drastically reduces magical damage, while the red barrier drastically reduces physical damage.
*'''Beam Detonation:''' Fire a blast which will cause a chain explosion in a line. This will be indicated by a yellow rectangle with a sigil at its center. The turrets prioritize targeting players near the '''Izellon Omega''', but will target nearby players at times as well.
'''Note:'''
*'''Self-Repair:''' After being destroyed, they will repair themselves at 10% of their health after a short time. This can be used up to 3 times, after which the turret will remain destroyed and disappear from the map.
*As there are two '''Izellon Kai''', it is advised to focus on the one that most members of the party can deal damage to depending on their barrier, as only one must be destroyed to activate a portal to the boss.
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|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''Izellon Kai''' - A generator on the machine's lowest floor. The teleporter on the floor above them will not be active until destroyed, but this also means only one must be destroyed to progress.
| '''Izellon Guarder Type-T''' - A turret that specializes in aerial bombardments.
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|
*'''Defense Barrier:''' Generates either a blue or red barrier at the start of the dungeon at random that will remain active until destroyed. The blue barrier drastically reduces magical damage, while the red barrier drastically reduces physical damage.
*'''Sky Beam:''' Fire a blast into the air which will rain straight down on a designated point. This will be marked by a thin yellow beam.
*'''Beam Detonation:''' Fire a blast which will cause a chain explosion in a line. This will be indicated by a yellow rectangle with a sigil at its center.
*'''Self-Repair:''' After being destroyed, they will repair themselves at 10% of their health after a short time. This can be used up to 3 times, after which the turret will remain destroyed and disappear from the map.
 
'''Note:'''
*All attacks by the turret will add 2 seconds of cooldown time to a player's skills, even if a player is not hit by the attack itself due to invincibility frames.
*It is advised to have a number of party members focus on the turrets as to not have the upper room where the boss is be filled with '''Beam Detonation''' attacks constantly increasing allies' cooldown timers.
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|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
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|-
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|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''Izellon Guarder Type-R''' - One of four combat robots colored red, yellow, green and purple. Defeating the yellow or purple robot will activate a teleporter to the '''Izellon Core''' on the same side as the room it is in. Defeating the green robot will deactivate the green '''Elemental Gear''', while defeating the red robot will deactivate the red '''Elemental Gear'''.
| '''Izellon Guarder Type-R''' - A combat robot guarding the '''Izellon Core''', powered by one of four elements.
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*'''Power Slam:''' Jump towards a nearby player and slams into the ground under them 3 times, launching them into the air.
*'''Power Slam:''' Jump towards a nearby player and slams into the ground under them 3 times, launching them into the air.
*'''Missile Barrage:''' Fires 5 missiles at players nearby.
*'''Missile Barrage:''' Fires 5 missiles at players nearby.
*'''Wind Barrier:''' Create a barrier that drastically reduces all damage taken through the use of three '''Defense Nodes''', but the barrier will implode if all '''Defense Nodes''' are overloaded. This is only used by the combat robot in the green room.
*'''Wind Barrier:''' Create a barrier that drastically reduces all damage taken through the use of three '''Defense Nodes''', but the barrier will implode if all '''Defense Nodes''' are overloaded. This is only used by the combat robot in the green room.
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'''Note:'''
| MiniBoss=<span style="display:none">{{</span>
*Defeating the yellow or purple robot will activate a teleporter to the '''Izellon Core''' on the same side as the room it is in. As such, only one is required to be destroyed.
|-
*Defeating the green robot will deactivate the green '''Elemental Gear''', while defeating the red robot will deactivate the red '''Elemental Gear'''.
|[[File:Dunno.png|60px]]
**Both of these are entirely optional, as the '''Elemental Gear''' attack does not bypass invincibility frames at all.
| '''Izellon Omega''' - The machines's core located at the chamber at its top most point.
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|[[File:Dunno.png|60px]]
| '''Izellon Core''' - The core of the machine imbued with the power of the elements. Surrounded by 4 elemental nodes, colored red, green, purple and yellow.
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*'''EMP:''' Emit an electrical discharge that will knock any players nearby away.
*'''Elemental Gear:''' A gear-shaped aura will surround the red and green elemental nodes for as long as their respective '''Izellon Guarder Type-R''' lives. The green aura inflicts poison and the red aura inflicts burn. Both auras inflict hitstun and deal extremely high damage. The aura depends on which of the red or green node is currently on the left side of the core, and will appear on both sides.
*'''Core Spin:''' Rotates the elemental nodes on its side. This deals no damage, and simply influences the '''Elemental Gear''' attack.
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| Obstacle=<span style="display:none">{{</span>
| Obstacle=<span style="display:none">{{</span>
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| Boss=<span style="display:none">{{</span>
| Boss=<span style="display:none">{{</span>
|-
|[[File:Dunno.png|60px]]
| '''Izellon Omega''' - The machines's core located at the chamber at its top most point.
|
*'''Beam Beacon''': The boss does not attack players at all, but permanently causes all active turrets to focus on defending it from nearby players with '''Beam Detonation'''.
'''Note:'''
*The boss room can be extremely deadly while multiple turrets are still active. When the sigils for '''Beam Detonation''' appear, try to stand still until all lock on to you, so there is more room to attack the boss for you and your allies.
|-
|[[File:Dunno.png|60px]]
| '''Izellon Core''' - The core of the machine imbued with the power of the elements. Surrounded by 4 elemental nodes, colored red, green, purple and yellow.
|
*'''EMP:''' Emit an electrical discharge that will knock any players nearby away.
*'''Elemental Gear:''' A gear-shaped aura will surround the red and green elemental nodes for as long as their respective '''Izellon Guarder Type-R''' lives, inflicting hitstun and dealing extremely high damage. The green aura inflicts poison and the red aura inflicts burn.
*'''Core Spin:''' Rotates the elemental nodes on its side. This deals no damage, and simply influences the '''Elemental Gear''' attack.
'''Note:'''
*The active aura depends on which of the red or green node is currently on the left side of the core, and will appear on both sides.
|-
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''Izellon Core''' - The core of the machine floating inside the portal's energy field, after having its elemental shielding stripped away.
| '''Izellon Core''' - The core of the machine floating inside the portal's energy field, after having its elemental shielding stripped away.
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|
*'''EMP:''' Emit an electrical discharge which will force all skills into a 2 second cooldown, even if the blast was avoided with invincibility frames.
*'''Gear Pylon:''' Causes gear-shaped pylons to appear randomly nearby that deal non-hitstun damage to players coming into contact with them. If two pylons are close to eachother, a link will appear between them that also deals damage.
*'''Gear Pylon:''' Causes gear-shaped pylons to appear randomly nearby that deal non-hitstun damage to players coming into contact with them. If two pylons are close to eachother, a link will appear between them that also deals damage.
*'''Energy Fall:''' Causes a ball of concentrated energy to fall from the sky, indicated by a red light. The ball will destroy any platforms in its way.
*'''Energy Fall:''' Causes a ball of concentrated energy to fall from the sky, indicated by a red light. The ball will destroy any platforms in its way.
*'''EMP:''' Emit an electrical discharge which will force all skills into a 2 second cooldown, even if the blast was avoided with invincibility frames.
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| BDrop={{:13-5Bdrop1}}
| BDrop={{:13-5Bdrop1}}
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