Titles/Rigomor: Difference between revisions
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{ | {{Title|color=Rigomor | ||
|title1=Henir Again? | |||
|icon1=RigomorTitle1.png | |||
|desc1=You are now a Henir Master! The power of Henir will now grant you various abilities. | |||
|discovery1=Clear [[Sea of Ruin]] once. | |||
|obtain1=Clear [[Sea of Ruin]] 5 times without getting hit more than 10 times. | |||
|effects1=Critical +1%<br>Critical Damage +1%<br>Maximize +1%<br>Add. Damage +1%<br>Damage dealt to Boss Monsters +1% '''<font color=red> (Dungeon)</font>'''<br>Polarize +1% '''<font color=red> (Dungeon)</font>'''<br>Adaptation +1% '''<font color=red> (Dungeon)</font>'''<br>All Skill Damage +1% '''<font color=red> (Dungeon)</font>''' | |||
|title2=Leviathan | |||
| | |icon2=RigomorTitle2.png | ||
| | |desc2=These colossal beasts deliver a heavy blow. | ||
| Clear [[ | |discovery2=Clear [[Sea of Ruin]] once. | ||
| Clear [[ | |obtain2=Defeat [[Sea of Ruin|Chaos Leviathan]] miniboss 150 times. | ||
| | |effects2=All skill damage -10% <br>You will be '''[Charged]''' when you use a Special Active Skill 2 times.<br> | ||
| | |||
| | |||
| | |||
| Clear [[ | |||
| Defeat [[ | |||
| | |||
'''[Charged]:'''{{*}}Special Active Skill Damage +22%{{*}}After using Special Active Skill, '''[Charged]''' mode will deactivate. | '''[Charged]:'''{{*}}Special Active Skill Damage +22%{{*}}After using Special Active Skill, '''[Charged]''' mode will deactivate. | ||
| | |title3=5.4.3.2.1 Boom! | ||
|icon3=RigomorTitle3.png | |||
| | |desc3='Art is an explosion! It blossoms for an instant, then withers away... Explosion is the best!' by. Unknown Demon Engineer | ||
|discovery3=Clear [[Abandoned Deep-Sea Tunnel]] once. | |||
| 'Art is | |obtain3=Clear [[Abandoned Deep-Sea Tunnel]] 30 times. | ||
| Damage Reduction +10% <font color=red><b>(Dungeon)</b></font> <br> When attacked, 5% chance of starting '''Countdown'''. After '''Countdown''' ends, a '''Powerful☆Explosion''' will occur. | |effects3=Damage Reduction +10% <font color=red><b>(Dungeon)</b></font> <br> When attacked, 5% chance of starting '''Countdown'''. After '''Countdown''' ends, a [[Media:Special Effect - Powerful☆Explosion.gif|'''''Powerful☆Explosion''''']] will occur. | ||
| | |||
| | |title4=Extreme Alternative | ||
| | |icon4=RigomorTitle4.png | ||
| Clear [[ | |desc4=Machines think in 0 and 1. Your damage now is also 0 and 1 | ||
| Defeat [[ | |discovery4=Clear [[Abandoned Deep-Sea Tunnel]] once. | ||
| | |obtain4=Defeat [[Abandoned Deep-Sea Tunnel|A.M.P.S Type - Gerstalker]] 100 times. | ||
|effects4=Maximize +15% <br>All Attacks will be either the max possible damage, or min possible damage. | |||
| | |||
| | |title5=Efficient Movement | ||
| ' | |icon5=RigomorTitle5.png | ||
| Clear [[ | |desc5=We've found the most efficient movement by training repeatedly. | ||
| Clear [[ | |discovery5=Clear [[Trosh's Nest]] once. | ||
| | |obtain5=Clear [[Trosh's Nest]] 50 times. | ||
|effects5=Action Speed +5% <br>Command Attack Damage +5%<br>MP Recovery Attacking +15%<br>MP Gain on Hit +15% | |||
| | |||
| | |title6=Come Hell and High Water | ||
| '' | |icon6=RigomorTitle6.png | ||
| Clear [[ | |desc6=They always say come hell or high water, but I didn't think they'd both happen at the same time! | ||
| Defeat [[ | |discovery6=Clear [[Trosh's Nest]] once. | ||
| | |obtain6=Defeat [[Trosh's Nest|Trosh]] 300 times. | ||
|effects6=Damage increase in proportion to HP lost +10%<br>Every 10 seconds, reduce HP by 10% to recover 10 MP if HP is not below 30%. (MP is not recovered if HP is not reduced) | |||
| | |||
| | |title7=Frozen Heat Stone | ||
| | |icon7=RigomorTitle7.png | ||
| Clear [[ | |desc7=A hot plant that consumes the cold to grow. Its fruit brings life to frozen lives. | ||
| Destroy [[ | |discovery7=Clear [[Abandoned Icerite Plant]] once. | ||
| | |obtain7=Destroy [[Abandoned Icerite Plant|Heat Stone]] 500 times. | ||
|effects7=HP Increase +10%.<br> Upon awakening, removes all debuffs. (60s Cooldown). <br> | |||
| | |||
| | |title8=Survival of the Cold | ||
| | |icon8=RigomorTitle8.png | ||
| Clear [[ | |desc8=The sea of ice and cold, and the survivor who overcame all obstacles in the deep sea. | ||
| Defeat [[ | |discovery8=Clear [[Abandoned Icerite Plant]] once. | ||
| | |obtain8=Defeat [[Abandoned Icerite Plant]] Monsters 13000 times. | ||
|effects8=+5% Physical Attack Power<br>+5% Magical Attack Power<br>Ignore Magical Defense Power +5% '''<font color=red> (Dungeon)</font>'''<br>Ignore Physical Defense Power +5% '''<font color=red> (Dungeon)</font>'''<br>Adaptation +2%<br>Resistance to Water Attributes +150 | |||
}} | |||
Latest revision as of 19:07, 6 June 2023
![]() You are now a Henir Master! The power of Henir will now grant you various abilities.
|
Henir Again? Henir Again? | |||
Discovery | Clear Sea of Ruin once. | Obtain | Clear Sea of Ruin 5 times without getting hit more than 10 times. | |
---|---|---|---|---|
Effect | ||||
Critical +1% Critical Damage +1% Maximize +1% Add. Damage +1% Damage dealt to Boss Monsters +1% (Dungeon) Polarize +1% (Dungeon) Adaptation +1% (Dungeon) All Skill Damage +1% (Dungeon) | ||||
![]() These colossal beasts deliver a heavy blow.
|
Leviathan Leviathan | |||
Discovery | Clear Sea of Ruin once. | Obtain | Defeat Chaos Leviathan miniboss 150 times. | |
Effect | ||||
All skill damage -10% You will be [Charged] when you use a Special Active Skill 2 times. [Charged]:
| ||||
![]() 'Art is an explosion! It blossoms for an instant, then withers away... Explosion is the best!' by. Unknown Demon Engineer
|
5.4.3.2.1 Boom! 5.4.3.2.1 Boom! | |||
Discovery | Clear Abandoned Deep-Sea Tunnel once. | Obtain | Clear Abandoned Deep-Sea Tunnel 30 times. | |
Effect | ||||
Damage Reduction +10% (Dungeon) When attacked, 5% chance of starting Countdown. After Countdown ends, a Powerful☆Explosion will occur. | ||||
![]() Machines think in 0 and 1. Your damage now is also 0 and 1
|
Extreme Alternative Extreme Alternative | |||
Discovery | Clear Abandoned Deep-Sea Tunnel once. | Obtain | Defeat A.M.P.S Type - Gerstalker 100 times. | |
Effect | ||||
Maximize +15% All Attacks will be either the max possible damage, or min possible damage. | ||||
![]() We've found the most efficient movement by training repeatedly.
|
Efficient Movement Efficient Movement | |||
Discovery | Clear Trosh's Nest once. | Obtain | Clear Trosh's Nest 50 times. | |
Effect | ||||
Action Speed +5% Command Attack Damage +5% MP Recovery Attacking +15% MP Gain on Hit +15% | ||||
![]() They always say come hell or high water, but I didn't think they'd both happen at the same time!
|
Come Hell and High Water Come Hell and High Water | |||
Discovery | Clear Trosh's Nest once. | Obtain | Defeat Trosh 300 times. | |
Effect | ||||
Damage increase in proportion to HP lost +10% Every 10 seconds, reduce HP by 10% to recover 10 MP if HP is not below 30%. (MP is not recovered if HP is not reduced) | ||||
![]() A hot plant that consumes the cold to grow. Its fruit brings life to frozen lives.
|
Frozen Heat Stone Frozen Heat Stone | |||
Discovery | Clear Abandoned Icerite Plant once. | Obtain | Destroy Heat Stone 500 times. | |
Effect | ||||
HP Increase +10%. Upon awakening, removes all debuffs. (60s Cooldown). | ||||
![]() The sea of ice and cold, and the survivor who overcame all obstacles in the deep sea.
|
Survival of the Cold Survival of the Cold | |||
Discovery | Clear Abandoned Icerite Plant once. | Obtain | Defeat Abandoned Icerite Plant Monsters 13000 times. | |
Effect | ||||
+5% Physical Attack Power +5% Magical Attack Power Ignore Magical Defense Power +5% (Dungeon) Ignore Physical Defense Power +5% (Dungeon) Adaptation +2% Resistance to Water Attributes +150 |