Trapping Arrow: Difference between revisions
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
|- | |- | ||
! rowspan="2" style="border-style: solid; border-width: 1px; background-color:lightgreen" | | ! align="center" rowspan="2" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Skill Level''' | ||
! colspan="2" style="border-style: solid; border-width: 1px; background-color:lightgreen" | | ! align="center" colspan="2" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Arrow Blast''' | ||
! colspan="2" style="border-style: solid; border-width: 1px; background-color:lightgreen" | | ! align="center" colspan="2" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Traps''' | ||
! rowspan="2" style="border-style: solid; border-width: 1px; background-color:lightgreen" | | ! align="center" rowspan="2" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''MP''' | ||
! rowspan="2" style="border-style: solid; border-width: 1px; background-color:lightgreen" | | ! align="center" rowspan="2" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Cooldown''' | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; background-color:lightgreen" | | | align="center" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Blast Damage <br> (Physical)''' | ||
| style="border-style: solid; border-width: 1px; background-color:lightgreen" | | | align="center" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Hits''' | ||
| style="border-style: solid; border-width: 1px; background-color:lightgreen" | | | align="center" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Trap Damage <br> (Physical)''' | ||
| style="border-style: solid; border-width: 1px; background-color:lightgreen" | | | align="center" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Trap Number''' | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | | | align="center" style="border-style: solid; border-width: 1px" | 1 | ||
| style="border-style: solid; border-width: 1px" | | | align="center" style="border-style: solid; border-width: 1px" | ???% | ||
| rowspan="5" style="border-style: solid; border-width: 1px" | | | align="center" rowspan="5" style="border-style: solid; border-width: 1px" | 7 Hits | ||
| style="border-style: solid; border-width: 1px" | | | align="center" style="border-style: solid; border-width: 1px" | ???% | ||
| rowspan="5" style="border-style: solid; border-width: 1px" | | | align="center" rowspan="5" style="border-style: solid; border-width: 1px" | 5 Traps | ||
| rowspan="5" style="border-style: solid; border-width: 1px" | | | align="center" rowspan="5" style="border-style: solid; border-width: 1px" | 200MP | ||
| rowspan="5" style="border-style: solid; border-width: 1px" | | | align="center" rowspan="5" style="border-style: solid; border-width: 1px" | 10 Seconds | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | | | align="center" style="border-style: solid; border-width: 1px" | 2 | ||
| style="border-style: solid; border-width: 1px" | | | align="center" style="border-style: solid; border-width: 1px" | ???% | ||
| style="border-style: solid; border-width: 1px" | | | align="center" style="border-style: solid; border-width: 1px" | ???% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | | | align="center" style="border-style: solid; border-width: 1px" | 3 | ||
| style="border-style: solid; border-width: 1px" | | | align="center" style="border-style: solid; border-width: 1px" | ???% | ||
| style="border-style: solid; border-width: 1px" | | | align="center" style="border-style: solid; border-width: 1px" | ???% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | | | align="center" style="border-style: solid; border-width: 1px" | 4 | ||
| style="border-style: solid; border-width: 1px" | | | align="center" style="border-style: solid; border-width: 1px" | ???% | ||
| style="border-style: solid; border-width: 1px" | | | align="center" style="border-style: solid; border-width: 1px" | ???% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | | | align="center" style="border-style: solid; border-width: 1px" | 5 (M) | ||
| style="border-style: solid; border-width: 1px" | | | align="center" style="border-style: solid; border-width: 1px" | 998% | ||
| style="border-style: solid; border-width: 1px" | | | align="center" style="border-style: solid; border-width: 1px" | 499% | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
* Each Trap does 2 Hits | * Each Trap does 2 Hits |
Revision as of 05:38, 26 January 2012
[Special Active] Rena fires an arrow that leaves 5 traps in its trail that deal damage when an enemy touches them or a certain amount of time has passed. |
Requirements
Trapping Ranger |
Skill Information
Skill Level | Arrow Blast | Traps | MP | Cooldown | ||
---|---|---|---|---|---|---|
Blast Damage (Physical) |
Hits | Trap Damage (Physical) |
Trap Number | |||
1 | ???% | 7 Hits | ???% | 5 Traps | 200MP | 10 Seconds |
2 | ???% | ???% | ||||
3 | ???% | ???% | ||||
4 | ???% | ???% | ||||
5 (M) | 998% | 499% |
Tips and Details
- Each Trap does 2 Hits
- Players can repeatedly get "carried" by each Trap when hit by the easternmost one, dealing maximum damage.