User:Bluhen/Sandbox3: Difference between revisions
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(unbroken belief broke me) |
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{{ | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | |||
! rowspan="3" |Mode | |||
! rowspan="3" |Damage (Physical) | |||
! rowspan="3" |Max Hits | |||
! colspan="5" |{{Color|#00ffcc||[Divinus Manus]|b=1}} | |||
! rowspan="3" |MP Usage | |||
! rowspan="3" |Cooldown | |||
|- | |||
! colspan="2" |{{Se|2=Guardian's Stone|4=pb}} | |||
! colspan="3" |HP Recovery to Allies Within Range | |||
|- | |||
!Received Damage Decrease | |||
!Duration | |||
!HP Threshold | |||
!HP Recovery Amount | |||
!Cooldown | |||
|- | |||
| colspan="10" | '''Normal''' | |||
|- | |||
| '''{{PvE}}'''|| % || rowspan="2" | - | |||
|20% | |||
| rowspan="2" |10 Sec. | |||
| rowspan="2" |20% | |||
|100% | |||
| rowspan="2" |40 Sec.|| rowspan="2" | - MP || rowspan="2" | - Seconds | |||
|- | |||
| '''{{PvP}}'''|| % | |||
|10% | |||
|10% | |||
|- | |||
| colspan="10" | '''[Enhanced]''' | |||
|- | |||
| '''{{PvE}}''' || % || rowspan="2" | - | |||
|20% | |||
| rowspan="2" |10 Sec. | |||
| rowspan="2" |30% | |||
|100% | |||
| rowspan="2" |30 Sec.|| rowspan="2" | - MP || rowspan="2" | - Seconds | |||
|- | |||
| '''{{PvP}}''' || % | |||
|10% | |||
|10% | |||
|} | |||
<br> | |||
---- | |||
==Effect conditions template== | ==Effect conditions template== |
Revision as of 21:09, 9 December 2022
Skill Information
Mode | Damage (Physical) | Max Hits | [Divinus Manus] | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Party BuffGuardian's StoneParty BuffGuardian's Stone | HP Recovery to Allies Within Range | ||||||||
Received Damage Decrease | Duration | HP Threshold | HP Recovery Amount | Cooldown | |||||
Normal | |||||||||
PvE | % | - | 20% | 10 Sec. | 20% | 100% | 40 Sec. | - MP | - Seconds |
PvP | % | 10% | 10% | ||||||
[Enhanced] | |||||||||
PvE | % | - | 20% | 10 Sec. | 30% | 100% | 30 Sec. | - MP | - Seconds |
PvP | % | 10% | 10% |
Effect conditions template
- (when using [element] attributed weapon) | (only applies to current weapon attributes)
- (Cooldown: X sec./min.)
- (Cannot be overlapped)
- (Dungeon) | (Match)
{{idkname |element=wind|light|dark|water|fire|nature|any |cd=X |notov |dungeon |match }}
Discovery/Unlocking requirements template
- Achieve Level X
- Clear [dungeon] X time[s]
- Achieve X rank [or higher]
- Clear within X minute[s] Y second[s]
- Clear without using Resurrection Stones
- Take X hit[s] [or less] [from source] [in dungeon|field]
- Clear using at least X Resurrection Stones in a single run (Never Give Up)
- Defeat [mob] [special condition] X [times]
- Defeat X [region Region] [mob|enemies] [in dungeon|field]
- * X [mob] ...
- Obtain [title] title
- Feed X [rarity] grade equipment to your pet
continue from hamel
if X > 1, add "s" at the end of stuff (set this in a #var prob) if X = 1, replace to "once"