User:Bluhen/Sandbox3: Difference between revisions

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(unbroken belief broke me)
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{{se|601|Status|font=bold italic}}
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
! rowspan="3" |Mode
! rowspan="3" |Damage (Physical)
! rowspan="3" |Max Hits
! colspan="5" |{{Color|#00ffcc||[Divinus Manus]|b=1}}
! rowspan="3" |MP Usage
! rowspan="3" |Cooldown
|-
! colspan="2" |{{Se|2=Guardian's Stone|4=pb}}
! colspan="3" |HP Recovery to Allies Within Range
|-
!Received Damage Decrease
!Duration
!HP Threshold
!HP Recovery Amount
!Cooldown
|-
| colspan="10" | '''Normal'''
|-
| '''{{PvE}}'''|| % || rowspan="2" | -
|20%
| rowspan="2" |10 Sec.
| rowspan="2" |20%
|100%
| rowspan="2" |40 Sec.|| rowspan="2" | - MP || rowspan="2" | - Seconds
|-
| '''{{PvP}}'''|| %
|10%
|10%
|-
| colspan="10" | '''[Enhanced]'''
|-
| '''{{PvE}}''' || % || rowspan="2" | -
|20%
| rowspan="2" |10 Sec.
| rowspan="2" |30%
|100%
| rowspan="2" |30 Sec.|| rowspan="2" | - MP || rowspan="2" | - Seconds
|-
| '''{{PvP}}''' || %
|10%
|10%
|}
<br>
 
----


==Effect conditions template==
==Effect conditions template==

Revision as of 21:09, 9 December 2022

Skill Information

Mode Damage (Physical) Max Hits [Divinus Manus] MP Usage Cooldown
 Party BuffGuardian's StoneParty BuffGuardian's Stone HP Recovery to Allies Within Range
Received Damage Decrease Duration HP Threshold HP Recovery Amount Cooldown
Normal
PvE % - 20% 10 Sec. 20% 100% 40 Sec. - MP - Seconds
PvP % 10% 10%
[Enhanced]
PvE % - 20% 10 Sec. 30% 100% 30 Sec. - MP - Seconds
PvP % 10% 10%



Effect conditions template

  1. (when using [element] attributed weapon) | (only applies to current weapon attributes)
  2. (Cooldown: X sec./min.)
  3. (Cannot be overlapped)
  4. (Dungeon) | (Match)


{{idkname
  |element=wind|light|dark|water|fire|nature|any
  |cd=X
  |notov
  |dungeon
  |match
}}

Discovery/Unlocking requirements template

  • Achieve Level X
  • Clear [dungeon] X time[s]
    • Achieve X rank [or higher]
    • Clear within X minute[s] Y second[s]
    • Clear without using Resurrection Stones
    • Take X hit[s] [or less] [from source] [in dungeon|field]
    • Clear using at least X Resurrection Stones in a single run (Never Give Up)
  • Defeat [mob] [special condition] X [times]
  • Defeat X [region Region] [mob|enemies] [in dungeon|field]
    • * X [mob] ...
  • Obtain [title] title
  • Feed X [rarity] grade equipment to your pet

continue from hamel

if X > 1, add "s" at the end of stuff (set this in a #var prob) if X = 1, replace to "once"