Vibe Shot: Difference between revisions

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m (→‎Skill Information + Updates: Vibration Shot now also increases MP gain on hit similar to Inducing Nature~ Updated info xD)
m (→‎Updates: Forgot to change 2012 to 2013 lol~ ^^;)
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*Values have been changed accordingly to match new Skill levels.
*Values have been changed accordingly to match new Skill levels.


''Post KR June.29 2012 patch''
''Post KR June.29 2013 patch''
*Level requirements have been adjusted for level 2 and onwards.
*Level requirements have been adjusted for level 2 and onwards.



Revision as of 08:22, 6 July 2013

File:SI VIBRATIONSHOT.png [Passive] Makes Rena's arrows able to cause wind vibrations, inflicting damage to nearby enemies, maximum 3 targets.


Requirements

  • NA
Class Master SP Requirement Skill Requirement
Grand Archer Lv5 75 SP Skill Quest

|-| KR=

Class Master Level Requirement SP Used Per Level
Grand Archer Lv.20 60 5


Skill Information

  • NA
Skill
Level
Chance Of
Effect
Damage
(Magical)
Max Number
of Targets
1 2% 39% 3
2 4% 46%
3 6% 54%
4 8% 62%
5(M) 10% 73%

|-| KR=

Skill
Level
Required
Level
Chance Of
Effect
Damage
(Magical)
MP Regen
Per Hit
Max Number
of Targets
1 60 4% 100% +2% 3
2 60 6% 108% +3%
3 63 8% 115% +4%
4 67 10% 123% +5%
5 71 12% 130% +6%
6 75 14% 138% +7%
7 79 16% 145% +8%
8 83 18% 153% +9%
9 87 20% 160% +10%
10 91 22% 168% +11%
11 95 24% 175% +12%
12 99 26% 183% +13%
13 103 28% 190% +14%
14 107 30% 198% +15%
15 111 32% 205% +16%
16 115 34% 213% +17%
17 119 36% 220% +18%
18 123 38% 228% +19%
19 127 40% 235% +20%
20 (M) 131 42% 243% +21%


Tips and Details

  • Vibration Shot is unlocked through the Advanced Branch Skill Quest.
    • The quest can be obtained at Lv40 from Camilla, the PvP NPC.
  • The vibrations do not generate MP for Rena.
  • The vibrations DO generate MP for the opponent.
  • The vibrations add to Rena's awakening gauge like a regular hit.
  • The vibrations can also trigger elemental effects on weapons.


Updates

Post KR June.27 2013 update

  • Skill Tree revamp increase max skill level to 20.
  • Values have been changed accordingly to match new Skill levels.

Post KR June.29 2013 patch

  • Level requirements have been adjusted for level 2 and onwards.

Post KR July.4 2013 patch


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