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Thorn Vine Trap: Difference between revisions

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Updated balance changes
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(Updated balance changes)
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__NOTOC__
__NOTOC__
{{Languages|Thorned Vine Trap}}
{{Languages|Thorned Vine Trap}}
<tabber>
NA=
<div style="float: right;">{{#ev:youtube|8TCRdKThlzE|300}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
| [[Image:Thorn Trap.png]]<br>
| '''[Active]''' Rena shoots a trap on the ground and it will grow into a thorny long vine, dealing damage to targets and a chance to inflict [[Status Effects|Bleed]].<br>
'''Thorned Vine Trap''' can be boosted with the aid of 1 [[Rena's_Features#Nature.27s_Force_Damage_Boost|Nature Bar]].
|}
|-|
KR=
<div style="float: right;">{{#ev:youtube|BKT-a19IbFs|300}}</div>
<div style="float: right;">{{#ev:youtube|BKT-a19IbFs|300}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:Thorn Trap.png]]<br>  
| [[Image:Thorn Trap.png]]<br>  
| '''[Active]''' Rena shoots a trap on the ground and it will grow into a thorny long vine, dealing damage to targets and a chance to inflict [[Status Effects|Bleed]]. Now only first hit make a hitstun.<br>
| '''[Active]''' Rena shoots a trap on the ground and it will grow into a thorny long vine, dealing damage to targets and a chance to inflict [[Status Effects|Bleed]]. Only first hit will have a hitstun.<br>
'''Thorned Vine Trap''' can be boosted with the aid of 1 [[Rena's_Features#Nature.27s_Spirit_Damage_Boost|Nature Orb]].
'''Thorned Vine Trap''' can be boosted with the aid of 1 [[Rena's_Features#Nature.27s_Spirit_Damage_Boost|Nature Orb]].
|}
|}
</tabber>
<br>
<br>


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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:#90EE90"
|- style="background:#90EE90"
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! rowspan=2 | Damage (Physical) !! rowspan=2 | Max Hits !! rowspan=2 | Duration !! colspan=3 | Bleed Debuff !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=2 | Damage (Physical) !! rowspan=2 | Max Hits !! rowspan=2 | Duration !! colspan=3 | Bleed Debuff !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:#90EE90"
|- style="background:#90EE90"
! Chance !! Damage !! Duration
! First hit !! Other hits !! Chance !! Damage !! Duration
|-
|-
| align=left | 1 || rowspan=2 | 35 || 196% || rowspan=17 | 6 || rowspan=17 | 10 Seconds || rowspan=17 | 10% || rowspan=17 | 50% average attack <br>power per second || rowspan=17 | 8 Seconds || rowspan=17 | 30 MP || rowspan=17 | 5 Seconds
| align=left | 1 || rowspan=2 | 35 || 444% || 195% || rowspan=17 | 6 || rowspan=17 | 10 Seconds || rowspan=17 | 10% || rowspan=17 | -% average attack <br>power per second || rowspan=17 | 8 Seconds || rowspan=17 | 30 MP || rowspan=17 | 5 Seconds
|-
|-
| align="left" | 2 || 202%
| align="left" | 2 || 458% || 201%
|-
|-
| align="left" | 3 || 36 || 209%
| align="left" | 3 || 36 || 473% || 208%
|-
|-
| align="left" | 4 || 39 || 215%
| align="left" | 4 || 39 || 487% || 214%
|-
|-
| align="left" | 5 || 42 || 221%
| align="left" | 5 || 42 || 502% || 220%
|-
|-
| align="left" | 6 || 45 || 228%
| align="left" | 6 || 45 || 516% || 227%
|-
|-
| align="left" | 7 || 48 || 234%
| align="left" | 7 || 48 || 531% || 233%
|-
|-
| align="left" | 8 || 51 || 241%
| align="left" | 8 || 51 || 545% || 239%
|-
|-
| align="left" | 9 || 54 || 247%
| align="left" | 9 || 54 || 559% || 246%
|-
|-
| align="left" | 10 || 57 || 253%
| align="left" | 10 || 57 || 574% || 252%
|-
|-
| align="left" | 11 || 60 || 260%
| align="left" | 11 || 60 || 588% || 258%
|-
|-
| align="left" | 12 || 63 || 266%
| align="left" | 12 || 63 || 603% || 265%
|-
|-
| align="left" | 13 || 66 || 272%
| align="left" | 13 || 66 || 617% || 271%
|-
|-
| align="left" | 14 || 69 || 279%
| align="left" | 14 || 69 || 632% || 277%
|-
|-
| align="left" | 15 || 72 || 285%
| align="left" | 15 || 72 || 646% || 284%
|-
|-
| align="left" | 16 || 75 || 292%
| align="left" | 16 || 75 || 660% || 290%
|-
|-
| align="left" | 17 || 78 || 298%
| align="left" | 17 || 78 || 675% || 296%
|-
| align="left" | 18 || 81 || 689% || 303%
|}
|}
<br>
<br>
Damage shown in the table is the actual damage.


== Other Information ==
== Other Information ==
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'''Name:''' Sharp Thorn I / (날카로운 가시 I)
'''Name:''' Sharp Thorn I / (날카로운 가시 I)


'''Description:''' Thorn Vine Trap injury chance increased by 50% and range increased by 10%.
'''Description:''' Thorn Vine Trap bleed chance doubled to 20% and range increased by 30%.
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Has a chance to inflict [[Status Effects|Bleed]]
*Has a 10% chance to inflict [[Status Effects|Bleed]]
*Damage written in the description is incorrect. Does 5.9% more damage than the written damage.
*[[Thorned Vine Trap]] does damage every 2 seconds.
*[[Thorned Vine Trap]] does damage every 2 seconds.
**[[Thorned Vine Trap]] does an initial throwing hit and up to 5 DoT hits per enemy.
**[[Thorned Vine Trap]] does an initial throwing hit and up to 5 DoT hits per enemy.
**Every hit provides hitstun.
**Only first hit provides hitstun.
<br>
<br>
== Updates ==
*09/17/2014 NA
**Skill modified
**Skill note changed


{{TRSkillsKR}}
{{TRSkillsKR}}
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