ElEditors, Interface administrators, Administrators
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m (Text replacement - " \| align="?center"?([^{|]*)\| '''([^']*)''' " to " !$1$2{{!}} $3 ") |
m (Text replacement - "\{\{!\}\}(.*) align="?center"?([^{|]*)\{\{!\}\} '''([^']*)'''" to "!$1$2{{!}} $3") |
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Line 24: | Line 24: | ||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{!}} Skill Level | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{!}} Initial Triangle<br>(Magical) | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="10" {{!}} When Released | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="4" {{!}} When Charging | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{!}} Duration | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{!}} MP Usage | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{!}} Cooldown | |||
{{!}}- | {{!}}- | ||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} Normal | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} Amplify | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} Spectrum | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} Induction | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} Fusion | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} Size Increment | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} Damage Increment | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} Total Damage | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} Max Hits | |||
{{!}}- | {{!}}- | ||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} Total Damage | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} Max Hits | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} Total Damage | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} Max Hits | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} Total Damage | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} Max Hits | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} Total Damage | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} Max Hits | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} Total Damage | |||
!" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} Max Hits | |||
{{!}}- | {{!}}- | ||
{{!}} 1 | {{!}} 1 |