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Hunter's Ability: Difference between revisions

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(minor edit)
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
! scope="col" style="border-style: solid; border-width: 1px" | Skill Lv
! align="center"  scope="col" style="border-style: solid; border-width: 1px" | Skill Lv
! scope="col" style="border-style: solid; border-width: 1px" | Damage Increase
! align="center" scope="col" style="border-style: solid; border-width: 1px" | Damage Increase
! scope="col" style="border-style: solid; border-width: 1px" | Elevation(?) increase  
! align="center" scope="col" style="border-style: solid; border-width: 1px" | Elevation(?) increase  
! scope="col" style="border-style: solid; border-width: 1px" | Knockdown rate
! align="center" scope="col" style="border-style: solid; border-width: 1px" | Knockdown rate
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
| align="center" style="border-style: solid; border-width: 1px;" | 1
| 1%
| align="center" | 1%
| 1%
| align="center" | 1%
| -4%
| align="center" | -4%
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| align="center" style="border-style: solid; border-width: 1px;" | 2
| 2%
| align="center" | 2%
| 2%
| align="center" | 2%
| -8%
| align="center" | -8%
|-
|-
| style="border-style: solid; border-width: 1px;" | 3  
| align="center" style="border-style: solid; border-width: 1px;" | 3  
| 3%
| align="center" | 3%
| 3%
| align="center" | 3%
| -12%
| align="center" | -12%
|-
|-
| style="border-style: solid; border-width: 1px;" | 4  
| align="center" style="border-style: solid; border-width: 1px;" | 4  
| 4%
| align="center" | 4%
| 4%
| align="center" | 4%
| -16%
| align="center" | -16%
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| align="center" style="border-style: solid; border-width: 1px;" | 5 (M)
| 5%
| align="center" | 5%
| 5%
| align="center" | 5%
| -20%
| align="center" | -20%
|}
|}


{{TRSkills}}
{{TRSkills}}
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