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Flame Wave: Difference between revisions

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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Class          !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
! Class          !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[High Magician]] || 15 || 81 || 25 || 37  
| [[High Magician]] || 15 || 81 || 28 || 37  
|}<br>
|}
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== Skill Information  ==
== Skill Information  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage !! rowspan=2 | Road Duration (Range) !! rowspan=2 | Burn Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Character Level !! colspan=2 | Damage !! colspan="2" | Max Hits !! rowspan=2 | Road Duration (Range) !! rowspan=2 | [[Status Effects|Burn]] Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Staff Hit (Physical) !! Road Damage (Magical)
! Staff Hit (Physical) !! Road Damage (Magical) !! Staff Hit !! Road Damage
|-
| align="left" | 1 || rowspan="3" | 5 || 69.0% || 308% || 1.0 Seconds || rowspan="25" | 5 Seconds || rowspan="25" | 30 MP || rowspan="25" | 4 Seconds
|-
| align="left" | 2 || 70.5% || 315% || rowspan=2 | 1.1 Seconds
|-
| align="left" | 3 || 72.0% || 322%
|-
| align="left" | 4 || 6 || 73.6% || 329% || rowspan=2 | 1.2 Seconds
|-
| align="left" | 5 || 8 || 75.2% || 336%
|-
| align="left" | 6 || 10 || 76.7% || 343% || rowspan=2 | 1.3 Seconds
|-
| align="left" | 7 || 12 || 78.3% || 350%
|-
| align="left" | 8 || 14 || 79.8% || 357% || rowspan=2 | 1.4 Seconds
|-
| align="left" | 9 || 16 || 81.4% || 363%
|-
| align="left" | 10 || 18 || 82.9% || 370% || rowspan=2 | 1.5 Seconds
|-
| align="left" | 11 || 20 || 84.5% || 377%
|-
| align="left" | 12 || 22 || 86.0% || 384% || rowspan=2 | 1.6 Seconds
|-
|-
| align="left" | 13 || 24 || 87.6% || 391%
| align="left" | 15 || 63.7% || 789% || 1 || 1 || rowspan="2" | 2 Seconds || rowspan="2" | 3 Seconds || rowspan="2" | 40 MP || rowspan="2" | 5 Seconds
|-
|-
| align="left" | 14 || 26 || 89.1% || 398% || rowspan=2 | 1.7 Seconds
| align="left" | [Enhanced] 81 || % || 552% || 1 || 2
|-
| align="left" | 15 || 28 || 90.7% || 405%
|-
| align="left" | 16 || 30 || 92.2% || 412% || rowspan=2 | 1.8 Seconds
|-
| align="left" | 17 || 32 || 93.8% || 419%
|-
| align="left" | 18 || 34 || 95.3% || 426% || rowspan=2 | 1.9 Seconds
|-
| align="left" | 19 || 36 || 96.9% || 433%
|-
| align="left" | 20 (M) || 38 || 98.4% || 440% || rowspan=2 | 2.0 Seconds
|-
| align="left" | 21 || rowspan="5" | -* || 100% || 447%
|-
| align="left" | 22 || 102% || 454% || rowspan=2 | 2.1 Seconds
|-
| align="left" | 23 || 103% || 460%
|-
| align="left" | 24 || 105% || 467% || rowspan=2 | 2.2 Seconds
|-
| align="left" | 25 || 106% || 474%
|}
|}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
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== Other Information ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP Gain per Hit !! rowspan=2 | Invincibility Interval
! colspan=5 | Flame Wave - Enhanced !! colspan=3 | Flame Wave - Critical
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=3 | Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! PvP !! PvE
! colspan=2 | Damage !! rowspan=2 | Critical Rate !! rowspan=2 | MP Usage
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Staff Hit !! Road Damage
|-
|-
| 0.6 || ?? MP || ?? MP || 0 Seconds
| 28 || rowspan=2 | {{SkillText|Enhanced|100|80}} || 63.7% || 631.2% || rowspan=2 | 100% || rowspan=2 | 37 || rowspan=2 | {{SkillText|Critical|125}} || rowspan=2 | 50 MP
|-
| [Enhanced] 81 || % || 441.6%
|}
|}
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== [[Skill Notes|Skill Note]] ==
{{SkillNoteText|Flame Wave}}
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*'''Flame Wave''' will always inflict '''Burning'''.
*'''Flame Wave''' will always inflict '''Burning'''.
*'''Flame Wave''' has a chance to apply weapon elements like normal attacks.
*'''Flame Wave''' has a chance to apply weapon elements like normal attacks.
*The wave of fire will always turn in the direction of the ground as long as there is a turn, but it will never go from a higher place and be carried to a lower place. (Ex. '''Flame Wave''' is cast on a higher platform and hits the edge, does not continue to what is beneath, keeps going straight in the air.) The same is true for [[Icicle Wave]].
*The wave of fire will always turn in the direction of the ground as long as there is a turn, but it will never go from a higher place and be carried to a lower place. (Ex. '''Flame Wave''' is cast on a higher platform and hits the edge, does not continue to what is beneath, keeps going straight in the air.)
*'''Flame Wave''' is considered a projectile and can be reflected.
*'''Flame Wave''' is considered a projectile and can be reflected.
*Staff Hit is not affected by '''Flame Wave - Enhanced'''.
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